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Slows CPC typer to avoid dropped characters.

This commit is contained in:
Thomas Harte 2021-07-15 21:54:02 -04:00
parent d35c7ad127
commit b41e29a83b
2 changed files with 2 additions and 2 deletions

View File

@ -1119,7 +1119,7 @@ template <bool has_fdc> class ConcreteMachine:
}
HalfCycles get_typer_frequency() const final {
return Cycles(80'000); // Perform one key transition per frame.
return Cycles(160'000); // Perform one key transition per frame and a half.
}
// See header; sets a key as either pressed or released.

View File

@ -40,7 +40,7 @@ struct KeyboardMapper: public MachineTypes::MappedKeyboardMachine::KeyboardMappe
struct CharacterMapper: public ::Utility::CharacterMapper {
const uint16_t *sequence_for_character(char character) const override;
bool needs_pause_after_reset_all_keys() const override { return false; }
bool needs_pause_after_reset_all_keys() const override { return true; }
bool needs_pause_after_key(uint16_t key) const override;
};