diff --git a/README.md b/README.md index 9bf7f9c37..8596dede7 100644 --- a/README.md +++ b/README.md @@ -57,6 +57,11 @@ A corollary of emulating the continuous nature CRT, not merely performing end-of ## Accurate Emulation -Cycle-accurate emulation for the supported target machines is fairly trite now; this emulator seeks to follow that well-trodden path. All emulation logic is written in C++ for explicit control over costs but, where a conflict arises, the presumption is towards clarity and simplicity of code. This emulator is willing to spend the processing resources available on modern hardware. +Cycle-accurate emulation for the supported target machines is fairly trite; this emulator seeks to follow that precedent. All emulation logic is written in C++ for explicit control over costs but, where a conflict arises, the presumption is towards clarity and simplicity of code. This emulator is willing to spend the processing resources available on modern hardware. -Which are polite ways of saying that it's generally slower than the standard bearers for each supported platform but that if it's comfortably within the processing ability of a semi-modern computer then that's not considered problematic. +Self-ratings: +* the Electron, Oric and Vic-20 are pretty much perfect; +* the ZX80 and ZX81 are very strong; +* the Amstrad CPC has known accuracy deficiencies in its 8272 and 6845; +* the Atari 2600 has some known accuracy deficiencies in its TIA; +* the C-1540(/1) is locked in reading mode and doesn't yet support writing.