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Add workaround that further isolates whatever bug Spindizzy reveals.
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@ -240,12 +240,27 @@ bool Blitter<record_bus>::advance_dma() {
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// TODO: eliminate @c complete_immediately and this workaround.
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// See commentary in Chipset.cpp.
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// if constexpr (complete_immediately) {
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// while(get_status() & 0x4000) {
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// advance_dma<false>();
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// }
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// return true;
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// }
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if constexpr (complete_immediately) {
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// HACK! HACK!! HACK!!!
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//
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// This resolves an issue with loading the particular copy of Spindizzy Worlds
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// I am testing against.
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//
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// TODO: DO NOT PUBLISH THIS.
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//
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// This is committed solely so that I can continue researching the real, underlying
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// issue across machines. It would not be acceptable to me to ship this.
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// (and the printf is another reminder-to-self)
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if(width_ == 8 && height_ == 32) {
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printf("Accelerating %d x %d\n", width_, height_);
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while(get_status() & 0x4000) {
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advance_dma<false>();
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}
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return true;
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}
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}
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if(line_mode_) {
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not_zero_flag_ = false;
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