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https://github.com/TomHarte/CLK.git
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Respect user volume input.
Basic tones are now present. Neato!
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parent
1a97cc8a91
commit
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@ -43,6 +43,12 @@ void Dave::write(uint16_t address, uint8_t value) {
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});
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});
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}
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}
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void Dave::set_sample_volume_range(int16_t range) {
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audio_queue_.defer([range, this] {
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volume_ = range / (63*3);
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});
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}
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void Dave::get_samples(std::size_t number_of_samples, int16_t *target) {
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void Dave::get_samples(std::size_t number_of_samples, int16_t *target) {
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// Step 1: divide input clock to 125,000 Hz (?)
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// Step 1: divide input clock to 125,000 Hz (?)
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for(size_t c = 0; c < number_of_samples; c++) {
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for(size_t c = 0; c < number_of_samples; c++) {
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@ -61,13 +67,17 @@ void Dave::get_samples(std::size_t number_of_samples, int16_t *target) {
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// Dumbest ever first attempt: sum channels.
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// Dumbest ever first attempt: sum channels.
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target[(c << 1) + 0] =
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target[(c << 1) + 0] =
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volume_ * (
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channels_[0].amplitude[0] * channels_[0].output +
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channels_[0].amplitude[0] * channels_[0].output +
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channels_[1].amplitude[0] * channels_[1].output +
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channels_[1].amplitude[0] * channels_[1].output +
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channels_[2].amplitude[0] * channels_[2].output;
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channels_[2].amplitude[0] * channels_[2].output
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);
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target[(c << 1) + 1] =
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target[(c << 1) + 1] =
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volume_ * (
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channels_[0].amplitude[1] * channels_[0].output +
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channels_[0].amplitude[1] * channels_[0].output +
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channels_[1].amplitude[1] * channels_[1].output +
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channels_[1].amplitude[1] * channels_[1].output +
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channels_[2].amplitude[1] * channels_[2].output;
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channels_[2].amplitude[1] * channels_[2].output
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);
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}
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}
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}
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}
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@ -28,7 +28,7 @@ class Dave: public Outputs::Speaker::SampleSource {
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void write(uint16_t address, uint8_t value);
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void write(uint16_t address, uint8_t value);
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// MARK: - SampleSource.
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// MARK: - SampleSource.
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void set_sample_volume_range([[maybe_unused]] int16_t range) {}
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void set_sample_volume_range(int16_t range);
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static constexpr bool get_is_stereo() { return true; } // Dave produces stereo sound.
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static constexpr bool get_is_stereo() { return true; } // Dave produces stereo sound.
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void get_samples(std::size_t number_of_samples, int16_t *target);
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void get_samples(std::size_t number_of_samples, int16_t *target);
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@ -52,6 +52,7 @@ class Dave: public Outputs::Speaker::SampleSource {
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uint16_t count = 0;
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uint16_t count = 0;
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bool output = true;
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bool output = true;
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} channels_[3];
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} channels_[3];
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int16_t volume_ = 0;
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// Various polynomials that contribute to audio generation.
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// Various polynomials that contribute to audio generation.
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Numeric::LFSRv<0xc> poly4_;
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Numeric::LFSRv<0xc> poly4_;
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