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Start mangling towards pixel output.
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@ -97,12 +97,17 @@ class CGA {
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control_ = control;
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if(control & 0x2) {
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mode_ = Mode::Pixels;
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clock_divider = 1 + !(control & 0x10);
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mode_ = (control & 0x10) ? Mode::Pixels640 : Mode::Pixels320;
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} else {
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mode_ = Mode::Text;
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clock_divider = 1 + !(control & 0x01);
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}
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// TODO: I think I need a separate clock divider, which affects the input to the CRTC,
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// and an output multiplier, to set how many pixels are generated per CRTC tick.
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//
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// 640px mode generates 16 pixels per tick, all the other modes generate 8.
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// The clock is divided by 1 in all 80-column text mode, 2 in all other modes.
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clock_divider = 1 + !(control & 0x01);
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}
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uint8_t control() {
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@ -150,40 +155,11 @@ class CGA {
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pixel_pointer[4] = pixel_pointer[5] = pixel_pointer[6] = pixel_pointer[7] =
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pixel_pointer[8] = 0x3f; // i.e. white.
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} else {
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const uint8_t attributes = ram[((state.refresh_address << 1) + 1) & 0xfff];
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const uint8_t glyph = ram[((state.refresh_address << 1) + 0) & 0xfff];
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const uint8_t row = font[(glyph * 8) + state.row_address];
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uint8_t colours[2] = {
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uint8_t(((attributes & 0x40) >> 1) | ((attributes & 0x20) >> 2) | ((attributes & 0x10) >> 3)),
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uint8_t(((attributes & 0x04) << 3) | ((attributes & 0x02) << 2) | ((attributes & 0x01) << 1)),
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};
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// Apply foreground intensity.
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if(attributes & 0x08) {
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colours[1] |= colours[1] >> 1;
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}
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// Apply blink or background intensity.
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if(control_ & 0x20) {
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if((attributes & 0x80) && (state.field_count & 16)) {
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std::swap(colours[0], colours[1]);
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}
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if(mode_ == Mode::Text) {
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serialise_text(state);
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} else {
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if(attributes & 0x80) {
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colours[0] |= colours[0] >> 1;
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}
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serialise_pixels(state);
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}
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// Draw according to ROM contents.
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pixel_pointer[0] = (row & 0x80) ? colours[1] : colours[0];
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pixel_pointer[1] = (row & 0x40) ? colours[1] : colours[0];
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pixel_pointer[2] = (row & 0x20) ? colours[1] : colours[0];
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pixel_pointer[3] = (row & 0x10) ? colours[1] : colours[0];
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pixel_pointer[4] = (row & 0x08) ? colours[1] : colours[0];
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pixel_pointer[5] = (row & 0x04) ? colours[1] : colours[0];
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pixel_pointer[6] = (row & 0x02) ? colours[1] : colours[0];
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pixel_pointer[7] = (row & 0x01) ? colours[1] : colours[0];
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}
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pixel_pointer += 8;
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}
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@ -205,6 +181,64 @@ class CGA {
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pixels = pixel_pointer = nullptr;
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}
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void serialise_pixels(const Motorola::CRTC::BusState &state) {
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// This is what I think is happenings:
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//
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// Refresh address is still shifted left one and two bytes are fetched, just as if it were
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// character code + attributes except that these are two bytes worth of graphics.
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//
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// Meanwhile, row address is used to invent a 15th address line.
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const uint8_t bitmap = ram[((state.refresh_address << 1) + (state.row_address << 13)) & 0x3fff];
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// const uint8_t bitmap = ram[(state.refresh_address + (state.row_address << 13)) & 0x3fff];
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// Better than nothing...
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pixel_pointer[0] =
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pixel_pointer[1] = (bitmap & 0xc0) >> 6;
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pixel_pointer[2] =
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pixel_pointer[3] = (bitmap & 0x30) >> 4;
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pixel_pointer[4] =
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pixel_pointer[5] = (bitmap & 0x0c) >> 2;
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pixel_pointer[6] =
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pixel_pointer[7] = (bitmap & 0x03) >> 0;
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}
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void serialise_text(const Motorola::CRTC::BusState &state) {
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const uint8_t attributes = ram[((state.refresh_address << 1) + 1) & 0xfff];
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const uint8_t glyph = ram[((state.refresh_address << 1) + 0) & 0xfff];
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const uint8_t row = font[(glyph * 8) + state.row_address];
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uint8_t colours[2] = {
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uint8_t(((attributes & 0x40) >> 1) | ((attributes & 0x20) >> 2) | ((attributes & 0x10) >> 3)),
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uint8_t(((attributes & 0x04) << 3) | ((attributes & 0x02) << 2) | ((attributes & 0x01) << 1)),
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};
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// Apply foreground intensity.
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if(attributes & 0x08) {
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colours[1] |= colours[1] >> 1;
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}
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// Apply blink or background intensity.
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if(control_ & 0x20) {
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if((attributes & 0x80) && (state.field_count & 16)) {
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std::swap(colours[0], colours[1]);
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}
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} else {
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if(attributes & 0x80) {
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colours[0] |= colours[0] >> 1;
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}
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}
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// Draw according to ROM contents.
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pixel_pointer[0] = (row & 0x80) ? colours[1] : colours[0];
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pixel_pointer[1] = (row & 0x40) ? colours[1] : colours[0];
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pixel_pointer[2] = (row & 0x20) ? colours[1] : colours[0];
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pixel_pointer[3] = (row & 0x10) ? colours[1] : colours[0];
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pixel_pointer[4] = (row & 0x08) ? colours[1] : colours[0];
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pixel_pointer[5] = (row & 0x04) ? colours[1] : colours[0];
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pixel_pointer[6] = (row & 0x02) ? colours[1] : colours[0];
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pixel_pointer[7] = (row & 0x01) ? colours[1] : colours[0];
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}
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Outputs::CRT::CRT crt;
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enum class OutputState {
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@ -223,7 +257,7 @@ class CGA {
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uint8_t control_ = 0;
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enum class Mode {
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Pixels, Text,
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Pixels640, Pixels320, Text,
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} mode_ = Mode::Text;
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int clock_divider = 1;
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} outputter_;
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