diff --git a/Outputs/CRT/Internals/CRTConstants.hpp b/Outputs/CRT/Internals/CRTConstants.hpp index 0951d65f3..54f14edbe 100644 --- a/Outputs/CRT/Internals/CRTConstants.hpp +++ b/Outputs/CRT/Internals/CRTConstants.hpp @@ -37,7 +37,7 @@ const GLsizei InputBufferBuilderHeight = 512; // This is the size of the intermediate buffers used during composite to RGB conversion const GLsizei IntermediateBufferWidth = 2048; -const GLsizei IntermediateBufferHeight = 1024; +const GLsizei IntermediateBufferHeight = 512; // Some internal buffer sizes const GLsizeiptr OutputVertexBufferDataSize = OutputVertexSize * IntermediateBufferHeight; // i.e. the maximum number of scans of output that can be created between draws