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Sketched out a protocol designed to save processing time on anything that may sleep — probably just disk controllers for now but one can easily imagine it being applicable to printers, and possibly sound chips with suitable changes in guarantee for sound packet receivers.
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ClockReceiver/Sleeper.h
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46
ClockReceiver/Sleeper.h
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//
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// Sleeper.h
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// Clock Signal
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//
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// Created by Thomas Harte on 20/08/2017.
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// Copyright © 2017 Thomas Harte. All rights reserved.
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//
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#ifndef Sleeper_h
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#define Sleeper_h
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/*!
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A sleeper is any component that sometimes requires a clock but at other times is 'asleep' — i.e. is not doing
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any clock-derived work, so needn't receive a clock. A disk controller is an archetypal example.
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A sleeper will signal sleeps and wakes to an observer.
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This is intended to allow for performance improvements to machines with components that can sleep. The observer
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callout is virtual so the intended use case is that a machine holds a component that might sleep. Its transitions
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into and out of sleep are sufficiently infrequent that a virtual call to announce them costs sufficiently little that
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the saved ::run_fors add up to a substantial amount.
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By convention, sleeper components must be willing to accept ::run_for even after announcing sleep. It's a hint,
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not a command.
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*/
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class Sleeper {
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public:
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Sleeper() : sleep_observer_(nullptr) {}
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class SleepObserver {
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public:
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/// Called to inform an observer that the component @c component has either gone to sleep or become awake.
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void set_component_is_sleeping(void *component, bool is_sleeping) = 0;
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};
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/// Registers @c observer as the new sleep observer;
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void set_sleep_observer(SleepObserver *observer) {
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sleep_observer_ = delegate;
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}
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protected:
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/// Provided for subclasses; send sleep announcements to the sleep_observer_.
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SleepObserver *sleep_observer_;
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};
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#endif /* Sleeper_h */
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@ -678,6 +678,7 @@
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4BAD9B941F43D7E900724854 /* UnformattedTrack.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = UnformattedTrack.cpp; sourceTree = "<group>"; };
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4BAD9B951F43D7E900724854 /* UnformattedTrack.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = UnformattedTrack.hpp; sourceTree = "<group>"; };
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4BB06B211F316A3F00600C7A /* ForceInline.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ForceInline.h; sourceTree = "<group>"; };
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4BB146C61F49D7D700253439 /* Sleeper.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Sleeper.h; sourceTree = "<group>"; };
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4BB17D4C1ED7909F00ABD1E1 /* tests.expected.json */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.json; name = tests.expected.json; path = FUSE/tests.expected.json; sourceTree = "<group>"; };
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4BB17D4D1ED7909F00ABD1E1 /* tests.in.json */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.json; name = tests.in.json; path = FUSE/tests.in.json; sourceTree = "<group>"; };
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4BB297E51B587D8300A49093 /* start */ = {isa = PBXFileReference; lastKnownFileType = file; path = " start"; sourceTree = "<group>"; };
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@ -2280,6 +2281,7 @@
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children = (
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4BF6606A1F281573002CB053 /* ClockReceiver.hpp */,
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4BB06B211F316A3F00600C7A /* ForceInline.h */,
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4BB146C61F49D7D700253439 /* Sleeper.h */,
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);
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name = ClockReceiver;
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path = ../../ClockReceiver;
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