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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-09 21:29:53 +00:00

Fixed object motion decoding and checking of the repeat mask for missile graphics.

This commit is contained in:
Thomas Harte 2016-05-18 21:36:28 -04:00
parent 83ed6a82cf
commit d013d46337

View File

@ -115,7 +115,7 @@ void Machine::update_upcoming_events()
{
// otherwise visibility is determined by an appropriate repeat mask and hitting any of 12, 28 or 60,
// in which case the counter reset (and hence the start of drawing) will occur in 4/5 cycles
uint8_t repeatMask = _playerAndMissileSize[c] & 7;
uint8_t repeatMask = _playerAndMissileSize[c&3] & 7;
if(
( _objectCounter[c] == 12 && ((repeatMask == 1) || (repeatMask == 3)) ) ||
( _objectCounter[c] == 28 && ((repeatMask == 2) || (repeatMask == 3) || (repeatMask == 6)) ) ||
@ -129,7 +129,6 @@ void Machine::update_upcoming_events()
}
_objectCounter[c] = (_objectCounter[c] + 1)%160;
// if(c == 0) printf(".");
}
}
@ -290,7 +289,6 @@ void Machine::output_pixels(unsigned int count)
{
_objectCounter[c] = (_objectCounter[c] + 1)%160;
_pixelCounter[c] ++; // TODO: this isn't always a straight increment
// if(c == 0) printf("+");
}
}
}
@ -342,7 +340,6 @@ void Machine::output_pixels(unsigned int count)
_horizontalTimer = (_horizontalTimer + 1) % horizontalTimerPeriod;
if(!_horizontalTimer)
{
// printf("\n");
_vBlankExtend = false;
set_ready_line(false);
}
@ -543,7 +540,7 @@ unsigned int Machine::perform_bus_operation(CPU6502::BusOperation operation, uin
case 0x22:
case 0x23:
case 0x24:
_objectMotion[decodedAddress - 0x20] = (*value) & 0xf;
_objectMotion[decodedAddress - 0x20] = (*value) >> 4;
break;
case 0x25: _playerGraphicsLatchEnable[0] = *value; break;