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synced 2025-01-11 08:30:55 +00:00
Removes uninteresting logging.
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parent
82ad0354c4
commit
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@ -222,7 +222,6 @@ int main(int argc, char *argv[]) {
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GLint target_framebuffer = 0;
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glGetIntegerv(GL_FRAMEBUFFER_BINDING, &target_framebuffer);
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std::cout << "Target framebuffer has ID " << target_framebuffer << std::endl;
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// For vanilla SDL purposes, assume system ROMs can be found in one of:
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//
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@ -294,7 +293,6 @@ int main(int argc, char *argv[]) {
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int window_width, window_height;
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SDL_GetWindowSize(window, &window_width, &window_height);
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std::cout << "Window size is " << window_width << ", " << window_height << std::endl;
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// Establish user-friendly options by default.
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Configurable::Device *configurable_device = machine->configurable_device();
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@ -319,8 +317,6 @@ int main(int argc, char *argv[]) {
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glGetIntegerv(GL_FRAMEBUFFER_BINDING, &target_framebuffer);
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machine->crt_machine()->get_crt()->set_target_framebuffer(target_framebuffer);
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SDL_GetWindowSize(window, &window_width, &window_height);
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std::cout << "Resized; framebuffer is " << target_framebuffer << ", and window size is " << window_width << ", " << window_height << std::endl;
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} break;
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default: break;
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