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Avoids massive over-flushing of pixel buffers.
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@ -281,7 +281,10 @@ void Video::latch_word() {
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}
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void Video::shift_out(int length) {
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if(!pixel_buffer_.pixel_pointer) pixel_buffer_.allocate(crt_);
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if(!pixel_buffer_.pixel_pointer) {
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pixel_buffer_.allocate(crt_);
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pixel_buffer_.output_bpp = output_bpp_;
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}
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pixel_buffer_.cycles_output += length;
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switch(output_bpp_) {
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