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Adjusted numbers, empirically.
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@ -26,10 +26,9 @@ namespace {
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// with pixels in field 2 will be 20+field_divider_line
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static const unsigned int first_graphics_line = 38;
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static const unsigned int first_graphics_cycle = 33;
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static const unsigned int last_graphics_cycle = 80 + first_graphics_cycle;
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static const unsigned int real_time_clock_interrupt_line = 156;
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static const unsigned int display_end_interrupt_line = 256;
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static const unsigned int real_time_clock_interrupt_line = 100;
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static const unsigned int display_end_interrupt_line = 264;
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}
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#define graphics_line(v) ((((v) >> 7) - first_graphics_line + field_divider_line) % field_divider_line)
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