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Merge pull request #671 from TomHarte/STJoystick

Makes joysticks a little more const correct
This commit is contained in:
Thomas Harte 2019-11-09 22:11:11 -05:00 committed by GitHub
commit e4c77614c1
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GPG Key ID: 4AEE18F83AFDEB23
16 changed files with 135 additions and 27 deletions

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@ -81,6 +81,6 @@ MultiJoystickMachine::MultiJoystickMachine(const std::vector<std::unique_ptr<::M
}
}
std::vector<std::unique_ptr<Inputs::Joystick>> &MultiJoystickMachine::get_joysticks() {
const std::vector<std::unique_ptr<Inputs::Joystick>> &MultiJoystickMachine::get_joysticks() {
return joysticks_;
}

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@ -28,7 +28,7 @@ class MultiJoystickMachine: public JoystickMachine::Machine {
MultiJoystickMachine(const std::vector<std::unique_ptr<::Machine::DynamicMachine>> &machines);
// Below is the standard JoystickMachine::Machine interface; see there for documentation.
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override;
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override;
private:
std::vector<std::unique_ptr<Inputs::Joystick>> joysticks_;

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@ -25,7 +25,6 @@ uint8_t ACIA::read(int address) {
received_data_ |= NoValueMask;
return uint8_t(received_data_);
} else {
clear_interrupt_cause(StatusNeedsRead);
return
((received_data_ & NoValueMask) ? 0x00 : 0x01) |
((next_transmission_ == NoValueMask) ? 0x02 : 0x00) |
@ -176,7 +175,7 @@ void ACIA::set_interrupt_delegate(InterruptDelegate *delegate) {
void ACIA::add_interrupt_cause(int cause) {
const bool is_changing_state = !interrupt_causes_;
interrupt_causes_ |= cause | StatusNeedsRead;
interrupt_causes_ |= cause;
if(interrupt_delegate_ && is_changing_state)
interrupt_delegate_->acia6850_did_change_interrupt_status(this);
}

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@ -604,7 +604,7 @@ class KeyboardState: public GI::AY38910::PortHandler {
memset(rows_, 0xff, sizeof(rows_));
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() {
return joysticks_;
}
@ -1093,7 +1093,7 @@ template <bool has_fdc> class ConcreteMachine:
}
// MARK: - Joysticks
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return key_state_.get_joysticks();
}

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@ -893,7 +893,7 @@ template <Analyser::Static::AppleII::Target::Model model> class ConcreteMachine:
}
// MARK: JoystickMachine
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return joysticks_;
}
};

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@ -124,7 +124,7 @@ class ConcreteMachine:
joysticks_.emplace_back(new Joystick(bus_.get(), 4, 1));
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return joysticks_;
}

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@ -9,6 +9,7 @@
#include "AtariST.hpp"
#include "../../CRTMachine.hpp"
#include "../../JoystickMachine.hpp"
#include "../../KeyboardMachine.hpp"
#include "../../MouseMachine.hpp"
#include "../../MediaTarget.hpp"
@ -49,6 +50,7 @@ class ConcreteMachine:
public Motorola::MFP68901::MFP68901::InterruptDelegate,
public DMAController::Delegate,
public MouseMachine::Machine,
public JoystickMachine::Machine,
public KeyboardMachine::MappedMachine,
public Activity::Source,
public MediaTarget::Machine,
@ -527,6 +529,11 @@ class ConcreteMachine:
return &keyboard_mapper_;
}
// MARK: - JoystickMachine
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() final {
return ikbd_.get_joysticks();
}
// MARK: - AYPortHandler
void set_port_output(bool port_b, uint8_t value) final {
if(port_b) {

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@ -14,6 +14,10 @@ IntelligentKeyboard::IntelligentKeyboard(Serial::Line &input, Serial::Line &outp
input.set_read_delegate(this, Storage::Time(2, 15625));
output_line_.set_writer_clock_rate(15625);
// Add two joysticks into the mix.
joysticks_.emplace_back(new Joystick);
joysticks_.emplace_back(new Joystick);
mouse_button_state_ = 0;
mouse_movement_[0] = 0;
mouse_movement_[1] = 0;
@ -40,7 +44,7 @@ ClockingHint::Preference IntelligentKeyboard::preferred_clocking() {
}
void IntelligentKeyboard::run_for(HalfCycles duration) {
// Take this opportunity to check for mouse and keyboard events,
// Take this opportunity to check for joystick, mouse and keyboard events,
// which will have been received asynchronously.
if(mouse_mode_ == MouseMode::Relative) {
const int captured_movement[2] = { mouse_movement_[0].load(), mouse_movement_[1].load() };
@ -55,7 +59,7 @@ void IntelligentKeyboard::run_for(HalfCycles duration) {
post_relative_mouse_event(captured_movement[0], captured_movement[1]);
}
} else {
// TODO: absolute-mode mouse updates.
}
// Forward key changes; implicit assumption here: mutexs are cheap while there's
@ -68,6 +72,17 @@ void IntelligentKeyboard::run_for(HalfCycles duration) {
key_queue_.clear();
}
// Check for joystick changes.
for(size_t c = 0; c < 2; ++c) {
const auto joystick = static_cast<Joystick *>(joysticks_[c].get());
if(joystick->has_event()) {
output_bytes({
uint8_t(0xfe | c),
joystick->get_state()
});
}
}
output_line_.advance_writer(duration);
}
@ -152,10 +167,30 @@ void IntelligentKeyboard::dispatch_command(uint8_t command) {
case 0x12: disable_mouse(); break;
case 0x13: pause(); break;
case 0x14: set_joystick_event_mode(); break;
case 0x15: set_joystick_interrogation_mode(); break;
case 0x16: interrogate_joysticks(); break;
case 0x1a: disable_joysticks(); break;
/* Joystick commands. */
case 0x14: set_joystick_event_mode(); break;
case 0x15: set_joystick_interrogation_mode(); break;
case 0x16: interrogate_joysticks(); break;
case 0x17:
if(command_sequence_.size() != 2) return;
set_joystick_monitoring_mode(command_sequence_[1]);
break;
case 0x18: set_joystick_fire_button_monitoring_mode(); break;
case 0x19: {
if(command_sequence_.size() != 7) return;
VelocityThreshold horizontal, vertical;
horizontal.threshold = command_sequence_[1];
horizontal.prior_rate = command_sequence_[3];
horizontal.post_rate = command_sequence_[5];
vertical.threshold = command_sequence_[2];
vertical.prior_rate = command_sequence_[4];
vertical.post_rate = command_sequence_[6];
set_joystick_keycode_mode(horizontal, vertical);
} break;
case 0x1a: disable_joysticks(); break;
}
// There was no premature exit, so a complete command sequence must have been satisfied.
@ -346,9 +381,21 @@ void IntelligentKeyboard::set_joystick_interrogation_mode() {
}
void IntelligentKeyboard::interrogate_joysticks() {
const auto joystick1 = static_cast<Joystick *>(joysticks_[0].get());
const auto joystick2 = static_cast<Joystick *>(joysticks_[1].get());
output_bytes({
0xfd,
0x00,
0x00
joystick1->get_state(),
joystick2->get_state()
});
}
void IntelligentKeyboard::set_joystick_monitoring_mode(uint8_t rate) {
}
void IntelligentKeyboard::set_joystick_fire_button_monitoring_mode() {
}
void IntelligentKeyboard::set_joystick_keycode_mode(VelocityThreshold horizontal, VelocityThreshold vertical) {
}

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@ -13,10 +13,13 @@
#include "../../../Components/Serial/Line.hpp"
#include "../../KeyboardMachine.hpp"
#include "../../../Inputs/Joystick.hpp"
#include "../../../Inputs/Mouse.hpp"
#include <atomic>
#include <mutex>
#include <memory>
#include <vector>
namespace Atari {
namespace ST {
@ -61,6 +64,10 @@ class IntelligentKeyboard:
uint16_t mapped_key_for_key(Inputs::Keyboard::Key key) final;
};
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() {
return joysticks_;
}
private:
// MARK: - Key queue.
std::mutex key_queue_mutex_;
@ -123,11 +130,59 @@ class IntelligentKeyboard:
void disable_joysticks();
void set_joystick_event_mode();
void set_joystick_interrogation_mode();
void set_joystick_monitoring_mode(uint8_t rate);
void set_joystick_fire_button_monitoring_mode();
struct VelocityThreshold {
uint8_t threshold;
uint8_t prior_rate;
uint8_t post_rate;
};
void set_joystick_keycode_mode(VelocityThreshold horizontal, VelocityThreshold vertical);
void interrogate_joysticks();
enum class JoystickMode {
Disabled, Event, Interrogation
} joystick_mode_ = JoystickMode::Event;
class Joystick: public Inputs::ConcreteJoystick {
public:
Joystick() :
ConcreteJoystick({
Input(Input::Up),
Input(Input::Down),
Input(Input::Left),
Input(Input::Right),
Input(Input::Fire, 0),
}) {}
void did_set_input(const Input &input, bool is_active) override {
uint8_t mask = 0;
switch(input.type) {
default: return;
case Input::Up: mask = 0x01; break;
case Input::Down: mask = 0x02; break;
case Input::Left: mask = 0x04; break;
case Input::Right: mask = 0x08; break;
case Input::Fire: mask = 0x80; break;
}
if(is_active) state_ |= mask; else state_ &= ~mask;
}
uint8_t get_state() {
returned_state_ = state_;
return state_;
}
bool has_event() {
return returned_state_ != state_;
}
private:
uint8_t state_ = 0x00;
uint8_t returned_state_ = 0x00;
};
std::vector<std::unique_ptr<Inputs::Joystick>> joysticks_;
};
}

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@ -177,7 +177,7 @@ class ConcreteMachine:
audio_queue_.flush();
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return joysticks_;
}

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@ -494,7 +494,7 @@ class ConcreteMachine:
keyboard_via_port_handler_->clear_all_keys();
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return joysticks_;
}

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@ -16,7 +16,7 @@ namespace JoystickMachine {
class Machine {
public:
virtual std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() = 0;
virtual const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() = 0;
};
}

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@ -89,7 +89,7 @@ class AYPortHandler: public GI::AY38910::PortHandler {
return 0xff;
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() {
return joysticks_;
}
@ -686,7 +686,7 @@ class ConcreteMachine:
}
// MARK: - Joysticks
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return ay_port_handler_.get_joysticks();
}

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@ -340,7 +340,7 @@ class ConcreteMachine:
audio_queue_.perform();
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return joysticks_;
}

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@ -268,7 +268,7 @@ struct ActivityObserver: public Activity::Observer {
// Until then, apply a default mapping.
size_t c = 0;
std::vector<std::unique_ptr<Inputs::Joystick>> &machine_joysticks = _joystickMachine->get_joysticks();
auto &machine_joysticks = _joystickMachine->get_joysticks();
for(CSJoystick *joystick in _joystickManager.joysticks) {
size_t target = c % machine_joysticks.size();
++c;
@ -373,7 +373,7 @@ struct ActivityObserver: public Activity::Observer {
@synchronized(self) {
_joystickManager = joystickManager;
if(_joystickMachine) {
std::vector<std::unique_ptr<Inputs::Joystick>> &machine_joysticks = _joystickMachine->get_joysticks();
auto &machine_joysticks = _joystickMachine->get_joysticks();
for(const auto &joystick: machine_joysticks) {
joystick->reset_all_inputs();
}
@ -467,7 +467,7 @@ struct ActivityObserver: public Activity::Observer {
auto joystick_machine = _machine->joystick_machine();
if(self.inputMode == CSMachineKeyboardInputModeJoystick && joystick_machine) {
@synchronized(self) {
std::vector<std::unique_ptr<Inputs::Joystick>> &joysticks = joystick_machine->get_joysticks();
auto &joysticks = joystick_machine->get_joysticks();
if(!joysticks.empty()) {
// Convert to a C++ bool so that the following calls are resolved correctly even if overloaded.
bool is_pressed = !!isPressed;

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@ -741,7 +741,7 @@ int main(int argc, char *argv[]) {
JoystickMachine::Machine *const joystick_machine = machine->joystick_machine();
if(joystick_machine) {
std::vector<std::unique_ptr<Inputs::Joystick>> &joysticks = joystick_machine->get_joysticks();
auto &joysticks = joystick_machine->get_joysticks();
if(!joysticks.empty()) {
switch(event.key.keysym.scancode) {
case SDL_SCANCODE_LEFT: joysticks[0]->set_input(Inputs::Joystick::Input::Left, is_pressed); break;
@ -791,7 +791,7 @@ int main(int argc, char *argv[]) {
// Push new joystick state, if any.
JoystickMachine::Machine *const joystick_machine = machine->joystick_machine();
if(joystick_machine) {
std::vector<std::unique_ptr<Inputs::Joystick>> &machine_joysticks = joystick_machine->get_joysticks();
auto &machine_joysticks = joystick_machine->get_joysticks();
for(size_t c = 0; c < joysticks.size(); ++c) {
size_t target = c % machine_joysticks.size();