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Add glext.h.
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@ -23,6 +23,7 @@
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#else
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#else
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#define GL_GLEXT_PROTOTYPES
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#define GL_GLEXT_PROTOTYPES
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#include <GL/gl.h>
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#include <GL/gl.h>
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#include <GL/glext.h>
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#endif
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#endif
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#ifndef NDEBUG
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#ifndef NDEBUG
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