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https://github.com/TomHarte/CLK.git
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Introduces a joystick analogue to the shared keyboard interface, and implements it for the Vic-20.
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3a05ce36de
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9
Inputs/Joystick.cpp
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9
Inputs/Joystick.cpp
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//
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// Joystick.cpp
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// Clock Signal
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//
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// Created by Thomas Harte on 14/10/2017.
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// Copyright © 2017 Thomas Harte. All rights reserved.
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//
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#include "Joystick.hpp"
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35
Inputs/Joystick.hpp
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35
Inputs/Joystick.hpp
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//
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// Joystick.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 14/10/2017.
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// Copyright © 2017 Thomas Harte. All rights reserved.
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//
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#ifndef Joystick_hpp
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#define Joystick_hpp
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#include <vector>
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namespace Inputs {
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/*!
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Provides an intermediate idealised model of a simple joystick, allowing a host
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machine to toggle states, while an interested party either observes or polls.
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*/
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class Joystick {
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public:
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virtual ~Joystick() {}
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enum class DigitalInput {
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Up, Down, Left, Right, Fire
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};
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// Host interface.
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virtual void set_digital_input(DigitalInput digital_input, bool is_active) = 0;
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virtual void reset_all_inputs() = 0;
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};
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}
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#endif /* Joystick_hpp */
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@ -30,6 +30,14 @@
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namespace Commodore {
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namespace Vic20 {
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enum JoystickInput {
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Up = 0x04,
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Down = 0x08,
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Left = 0x10,
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Right = 0x80,
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Fire = 0x20
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};
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/*!
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Models the user-port VIA, which is the Vic's connection point for controlling its tape recorder —
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sensing the presence or absence of a tape and controlling the tape motor — and reading the current
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@ -214,6 +222,38 @@ class Vic6560: public MOS::MOS6560<Vic6560> {
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uint8_t *colour_memory; // Colour memory must be contiguous.
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};
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/*!
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Interfaces a joystick to the two VIAs.
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*/
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class Joystick: public Inputs::Joystick {
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public:
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Joystick(UserPortVIA &user_port_via_port_handler, KeyboardVIA &keyboard_via_port_handler) :
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user_port_via_port_handler_(user_port_via_port_handler),
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keyboard_via_port_handler_(keyboard_via_port_handler) {}
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void set_digital_input(DigitalInput digital_input, bool is_active) override {
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JoystickInput mapped_input;
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switch (digital_input) {
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default: return;
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case DigitalInput::Up: mapped_input = Up; break;
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case DigitalInput::Down: mapped_input = Down; break;
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case DigitalInput::Left: mapped_input = Left; break;
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case DigitalInput::Right: mapped_input = Right; break;
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case DigitalInput::Fire: mapped_input = Fire; break;
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}
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user_port_via_port_handler_.set_joystick_state(mapped_input, is_active);
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keyboard_via_port_handler_.set_joystick_state(mapped_input, is_active);
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}
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void reset_all_inputs() override {
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}
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private:
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UserPortVIA &user_port_via_port_handler_;
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KeyboardVIA &keyboard_via_port_handler_;
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};
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class ConcreteMachine:
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public CPU::MOS6502::BusHandler,
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public MOS::MOS6522::IRQDelegatePortHandler::Delegate,
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@ -253,6 +293,9 @@ class ConcreteMachine:
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// set the NTSC clock rate
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set_region(NTSC);
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// install a joystick
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joysticks_.push_back(new Joystick(*user_port_via_port_handler_, *keyboard_via_port_handler_));
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}
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~ConcreteMachine() {
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@ -340,9 +383,8 @@ class ConcreteMachine:
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keyboard_via_port_handler_->clear_all_keys();
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}
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void set_joystick_state(JoystickInput input, bool isPressed) override final {
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user_port_via_port_handler_->set_joystick_state(input, isPressed);
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keyboard_via_port_handler_->set_joystick_state(input, isPressed);
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std::vector<Inputs::Joystick *> &get_joysticks() override {
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return joysticks_;
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}
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void set_memory_size(MemorySize size) override final {
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@ -580,6 +622,7 @@ class ConcreteMachine:
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Region region_;
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Commodore::Vic20::KeyboardMapper keyboard_mapper_;
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std::vector<Inputs::Joystick *> joysticks_;
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std::unique_ptr<Vic6560> mos6560_;
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std::shared_ptr<UserPortVIA> user_port_via_port_handler_;
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@ -11,6 +11,8 @@
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#include "../../ConfigurationTarget.hpp"
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#include "../../CRTMachine.hpp"
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#include "../../KeyboardMachine.hpp"
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#include "../../JoystickMachine.hpp"
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#include "../../Typer.hpp"
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#include <cstdint>
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@ -59,18 +61,11 @@ enum Key: uint16_t {
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#undef key
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};
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enum JoystickInput {
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Up = 0x04,
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Down = 0x08,
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Left = 0x10,
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Right = 0x80,
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Fire = 0x20
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};
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class Machine:
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public CRTMachine::Machine,
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public ConfigurationTarget::Machine,
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public KeyboardMachine::Machine {
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public KeyboardMachine::Machine,
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public JoystickMachine::Machine {
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public:
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virtual ~Machine();
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@ -81,9 +76,6 @@ class Machine:
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virtual void set_rom(ROMSlot slot, size_t length, const uint8_t *data) = 0;
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// TODO: take a std::vector<uint8_t> to collapse length and data.
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/// Sets the state of joystick input @c input.
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virtual void set_joystick_state(JoystickInput input, bool isPressed) = 0;
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/// Sets the memory size of this Vic-20.
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virtual void set_memory_size(MemorySize size) = 0;
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24
Machines/JoystickMachine.hpp
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24
Machines/JoystickMachine.hpp
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//
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// JoystickMachine.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 14/10/2017.
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// Copyright © 2017 Thomas Harte. All rights reserved.
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//
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#ifndef JoystickMachine_hpp
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#define JoystickMachine_hpp
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#include "../Inputs/Joystick.hpp"
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#include <vector>
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namespace JoystickMachine {
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class Machine {
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public:
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virtual std::vector<Inputs::Joystick *> &get_joysticks() = 0;
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};
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}
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#endif /* JoystickMachine_hpp */
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@ -100,6 +100,7 @@
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4B69FB441C4D941400B5F0AA /* TapeUEF.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B69FB421C4D941400B5F0AA /* TapeUEF.cpp */; };
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4B69FB461C4D950F00B5F0AA /* libz.tbd in Frameworks */ = {isa = PBXBuildFile; fileRef = 4B69FB451C4D950F00B5F0AA /* libz.tbd */; };
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4B6A4C991F58F09E00E3F787 /* 6502Base.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B6A4C951F58F09E00E3F787 /* 6502Base.cpp */; };
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4B70412B1F92C2A700735E45 /* Joystick.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B7041291F92C2A700735E45 /* Joystick.cpp */; };
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4B7136861F78724F008B8ED9 /* Encoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B7136841F78724F008B8ED9 /* Encoder.cpp */; };
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4B7136891F78725F008B8ED9 /* Shifter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B7136871F78725F008B8ED9 /* Shifter.cpp */; };
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4B71368E1F788112008B8ED9 /* Parser.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B71368C1F788112008B8ED9 /* Parser.cpp */; };
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@ -672,6 +673,9 @@
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4B6A4C911F58F09E00E3F787 /* 6502AllRAM.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = 6502AllRAM.cpp; sourceTree = "<group>"; };
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4B6A4C921F58F09E00E3F787 /* 6502AllRAM.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = 6502AllRAM.hpp; sourceTree = "<group>"; };
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4B6A4C951F58F09E00E3F787 /* 6502Base.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = 6502Base.cpp; sourceTree = "<group>"; };
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4B7041271F92C26900735E45 /* JoystickMachine.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = JoystickMachine.hpp; sourceTree = "<group>"; };
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4B7041291F92C2A700735E45 /* Joystick.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Joystick.cpp; sourceTree = "<group>"; };
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4B70412A1F92C2A700735E45 /* Joystick.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = Joystick.hpp; sourceTree = "<group>"; };
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4B7136841F78724F008B8ED9 /* Encoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Encoder.cpp; sourceTree = "<group>"; };
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4B7136851F78724F008B8ED9 /* Encoder.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = Encoder.hpp; sourceTree = "<group>"; };
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4B7136871F78725F008B8ED9 /* Shifter.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Shifter.cpp; sourceTree = "<group>"; };
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@ -1748,6 +1752,8 @@
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children = (
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4B86E2591F8C628F006FAA45 /* Keyboard.cpp */,
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4B86E25A1F8C628F006FAA45 /* Keyboard.hpp */,
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4B7041291F92C2A700735E45 /* Joystick.cpp */,
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4B70412A1F92C2A700735E45 /* Joystick.hpp */,
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);
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name = Inputs;
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path = ../../Inputs;
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@ -2203,6 +2209,7 @@
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4B1E85731D170228001EF87D /* Typer.cpp */,
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4BA9C3CF1D8164A9002DDB61 /* ConfigurationTarget.hpp */,
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4B046DC31CFE651500E9E45E /* CRTMachine.hpp */,
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4B7041271F92C26900735E45 /* JoystickMachine.hpp */,
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4B8E4ECD1DCE483D003716C3 /* KeyboardMachine.hpp */,
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4B2A33291DB8544D002876E3 /* MemoryFuzzer.hpp */,
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4B1E85741D170228001EF87D /* Typer.hpp */,
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@ -2995,6 +3002,7 @@
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4BC5E4921D7ED365008CF980 /* StaticAnalyser.cpp in Sources */,
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4BC830D11D6E7C690000A26F /* Tape.cpp in Sources */,
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4B54C0C51F8D91D90050900F /* KeyboardMapper.cpp in Sources */,
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4B70412B1F92C2A700735E45 /* Joystick.cpp in Sources */,
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4B69FB441C4D941400B5F0AA /* TapeUEF.cpp in Sources */,
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4B86E25B1F8C628F006FAA45 /* Keyboard.cpp in Sources */,
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4B4518851F75E91A00926311 /* DiskController.cpp in Sources */,
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#pragma mark - Keyboard map
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/*- (void)setKey:(uint16_t)key isPressed:(BOOL)isPressed {
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static NSDictionary<NSNumber *, NSNumber *> *vicKeysByKeys = @{
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@(VK_Space): @(Key::KeySpace),
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@(VK_Return): @(Key::KeyReturn),
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@(VK_Delete): @(Key::KeyDelete),
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@(VK_ANSI_Comma): @(Key::KeyComma),
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@(VK_ANSI_Period): @(Key::KeyFullStop),
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@(VK_ANSI_Minus): @(Key::KeyDash),
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@(VK_ANSI_Equal): @(Key::KeyEquals),
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@(VK_ANSI_Semicolon): @(Key::KeyColon),
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@(VK_ANSI_Quote): @(Key::KeySemicolon),
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@(VK_ANSI_Slash): @(Key::KeySlash),
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@(VK_Option): @(Key::KeyCBM),
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@(VK_Control): @(Key::KeyControl),
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@(VK_F1): @(Key::KeyF1), @(VK_F3): @(Key::KeyF3),
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@(VK_F5): @(Key::KeyF5), @(VK_F7): @(Key::KeyF7),
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@(VK_ANSI_Grave): @(Key::KeyLeft),
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@(VK_Tab): @(Key::KeyRunStop),
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@(VK_ANSI_LeftBracket): @(Key::KeyAt),
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@(VK_ANSI_RightBracket): @(Key::KeyAsterisk),
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@(VK_ANSI_Backslash): @(Key::KeyUp),
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@(VK_RightArrow): @(Key::KeyRight),
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@(VK_DownArrow): @(Key::KeyDown),
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};
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// Not yet mapped:
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// KeyHome
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// KeyPlus
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// KeyGBP
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if(key == VK_Tab && isPressed) {
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_joystickMode ^= YES;
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}
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@synchronized(self) {
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if(_joystickMode) {
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switch(key) {
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case VK_UpArrow: _vic20->set_joystick_state(JoystickInput::Up, isPressed); break;
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case VK_DownArrow: _vic20->set_joystick_state(JoystickInput::Down, isPressed); break;
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case VK_LeftArrow: _vic20->set_joystick_state(JoystickInput::Left, isPressed); break;
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case VK_RightArrow: _vic20->set_joystick_state(JoystickInput::Right, isPressed); break;
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case VK_ANSI_A: _vic20->set_joystick_state(JoystickInput::Fire, isPressed); break;
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}
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} else {
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switch(key) {
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default: {
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NSNumber *targetKey = vicKeysByKeys[@(key)];
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if(targetKey)
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{
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_vic20->set_key_state((Key)targetKey.integerValue, isPressed);
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}
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else
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{
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NSLog(@"Unmapped: %02x", key);
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}
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} break;
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case VK_Shift:
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// Yuck
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_vic20->set_key_state(Key::KeyLShift, isPressed);
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_vic20->set_key_state(Key::KeyRShift, isPressed);
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break;
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}
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switch(key) {
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case VK_UpArrow: _vic20->set_joystick_state(JoystickInput::Up, isPressed); break;
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case VK_DownArrow: _vic20->set_joystick_state(JoystickInput::Down, isPressed); break;
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case VK_LeftArrow: _vic20->set_joystick_state(JoystickInput::Left, isPressed); break;
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case VK_RightArrow: _vic20->set_joystick_state(JoystickInput::Right, isPressed); break;
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case VK_ANSI_A: _vic20->set_joystick_state(JoystickInput::Fire, isPressed); break;
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}
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}
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}*/
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#pragma mark - Public configuration options
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