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Makes more buffer-specific stuff private.
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@ -67,7 +67,7 @@
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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enableASanStackUseAfterReturn = "YES"
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@ -44,6 +44,12 @@ class BufferingScanTarget: public Outputs::Display::ScanTarget {
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const Metrics &display_metrics();
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protected:
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static constexpr int WriteAreaWidth = 2048;
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static constexpr int WriteAreaHeight = 2048;
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static constexpr int LineBufferWidth = 2048;
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static constexpr int LineBufferHeight = 2048;
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BufferingScanTarget();
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// Extends the definition of a Scan to include two extra fields,
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@ -92,10 +98,6 @@ class BufferingScanTarget: public Outputs::Display::ScanTarget {
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Modals modals_;
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bool modals_are_dirty_ = false;
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// Track allocation failures.
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bool data_is_allocated_ = false;
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bool allocation_has_failed_ = false;
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/// Maintains a buffer of the most recent scans.
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// TODO: have the owner supply a buffer and its size.
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// That'll allow owners to place this in shared video memory if possible.
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@ -119,27 +121,8 @@ class BufferingScanTarget: public Outputs::Display::ScanTarget {
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/// A pointer to the first thing not yet submitted for display.
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std::atomic<PointerSet> read_pointers_;
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// Ephemeral state that helps in line composition.
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Line *active_line_ = nullptr;
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int provided_scans_ = 0;
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bool is_first_in_frame_ = true;
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bool frame_is_complete_ = true;
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bool previous_frame_was_complete_ = true;
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// Ephemeral information for the begin/end functions.
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Scan *vended_scan_ = nullptr;
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int vended_write_area_pointer_ = 0;
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static constexpr int WriteAreaWidth = 2048;
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static constexpr int WriteAreaHeight = 2048;
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static constexpr int LineBufferWidth = 2048;
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static constexpr int LineBufferHeight = 2048;
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Metrics display_metrics_;
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bool output_is_visible_ = false;
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std::array<Line, LineBufferHeight> line_buffer_;
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std::array<LineMetadata, LineBufferHeight> line_metadata_buffer_;
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@ -170,6 +153,25 @@ class BufferingScanTarget: public Outputs::Display::ScanTarget {
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// Uses a texture to vend write areas.
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uint8_t *write_area_ = nullptr;
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size_t data_type_size_ = 0;
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// Tracks changes in raster visibility in order to populate
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// Lines and LineMetadatas.
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bool output_is_visible_ = false;
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// Track allocation failures.
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bool data_is_allocated_ = false;
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bool allocation_has_failed_ = false;
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// Ephemeral information for the begin/end functions.
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Scan *vended_scan_ = nullptr;
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int vended_write_area_pointer_ = 0;
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// Ephemeral state that helps in line composition.
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Line *active_line_ = nullptr;
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int provided_scans_ = 0;
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bool is_first_in_frame_ = true;
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bool frame_is_complete_ = true;
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bool previous_frame_was_complete_ = true;
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};
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