1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-07-06 01:28:57 +00:00

Switched off filtering, at least temporarily, to try to ensure that sampling is all where it should be.

This commit is contained in:
Thomas Harte 2017-01-08 19:53:08 -05:00
parent 3d789732a2
commit eeb646868b

View File

@ -33,7 +33,7 @@ TextureTarget::TextureTarget(GLsizei width, GLsizei height, GLenum texture_unit)
uint8_t *blank_buffer = (uint8_t *)calloc((size_t)(_expanded_width * _expanded_height), 4);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)_expanded_width, (GLsizei)_expanded_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, blank_buffer);
free(blank_buffer);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, _texture, 0);