From f04e4faae29f50cc9bc6bad061fc2bb0914a9d84 Mon Sep 17 00:00:00 2001 From: Thomas Harte Date: Sat, 2 Jul 2022 13:54:16 -0400 Subject: [PATCH] Avoid potential ScanTarget include-guard collisions. --- Outputs/OpenGL/ScanTarget.hpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Outputs/OpenGL/ScanTarget.hpp b/Outputs/OpenGL/ScanTarget.hpp index fb7a75db5..4d2e4ef74 100644 --- a/Outputs/OpenGL/ScanTarget.hpp +++ b/Outputs/OpenGL/ScanTarget.hpp @@ -6,8 +6,8 @@ // Copyright © 2018 Thomas Harte. All rights reserved. // -#ifndef ScanTarget_hpp -#define ScanTarget_hpp +#ifndef Outputs_OpenGL_ScanTarget_hpp +#define Outputs_OpenGL_ScanTarget_hpp #include "../Log.hpp" #include "../DisplayMetrics.hpp" @@ -160,4 +160,4 @@ class ScanTarget: public Outputs::Display::BufferingScanTarget { // TODO: use pr } } -#endif /* ScanTarget_hpp */ +#endif /* Outputs_OpenGL_ScanTarget_hpp */