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Opts in for the hardened macOS runtime.
Seemingly with no ill effects.
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@ -3845,6 +3845,7 @@
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};
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4BB73E9D1B587A5100552FC2 = {
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CreatedOnToolsVersion = 7.0;
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DevelopmentTeam = CP2SKEB3XT;
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LastSwiftMigration = 1020;
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SystemCapabilities = {
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com.apple.Sandbox = {
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@ -5055,6 +5056,8 @@
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CODE_SIGN_ENTITLEMENTS = "Clock Signal/Clock Signal.entitlements";
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CODE_SIGN_IDENTITY = "-";
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COMBINE_HIDPI_IMAGES = YES;
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DEVELOPMENT_TEAM = CP2SKEB3XT;
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ENABLE_HARDENED_RUNTIME = YES;
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FRAMEWORK_SEARCH_PATHS = (
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"$(inherited)",
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"$(USER_LIBRARY_DIR)/Frameworks",
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@ -5097,6 +5100,8 @@
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CODE_SIGN_ENTITLEMENTS = "Clock Signal/Clock Signal.entitlements";
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CODE_SIGN_IDENTITY = "-";
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COMBINE_HIDPI_IMAGES = YES;
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DEVELOPMENT_TEAM = CP2SKEB3XT;
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ENABLE_HARDENED_RUNTIME = YES;
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FRAMEWORK_SEARCH_PATHS = (
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"$(inherited)",
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"$(USER_LIBRARY_DIR)/Frameworks",
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@ -67,7 +67,7 @@
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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enableASanStackUseAfterReturn = "YES"
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