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Makes the Apple II a joystick machine.
Albeit that the values supplied to its joysticks do not currently make it into the emulated state.
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@ -11,6 +11,7 @@
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#include "../../Activity/Source.hpp"
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#include "../ConfigurationTarget.hpp"
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#include "../CRTMachine.hpp"
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#include "../JoystickMachine.hpp"
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#include "../KeyboardMachine.hpp"
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#include "../Utility/MemoryFuzzer.hpp"
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#include "../Utility/StringSerialiser.hpp"
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@ -51,6 +52,7 @@ class ConcreteMachine:
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public Inputs::Keyboard,
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public AppleII::Machine,
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public Activity::Source,
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public JoystickMachine::Machine,
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public AppleII::Card::Delegate {
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private:
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struct VideoBusHandler : public AppleII::Video::BusHandler {
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@ -173,6 +175,24 @@ class ConcreteMachine:
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// MARK - quick loading
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bool should_load_quickly_ = false;
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// MARK - joysticks
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std::vector<std::unique_ptr<Inputs::Joystick>> joysticks_;
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class Joystick: public Inputs::ConcreteJoystick {
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public:
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Joystick() :
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ConcreteJoystick({
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Input(Input::Horizontal),
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Input(Input::Vertical),
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// The Apple II offers three buttons between two joysticks;
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// this emulator puts three buttons on each joystick and
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// combines them.
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Input(Input::Fire, 0),
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Input(Input::Fire, 1),
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Input(Input::Fire, 2),
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}) {}
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};
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public:
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ConcreteMachine():
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m6502_(*this),
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@ -198,6 +218,10 @@ class ConcreteMachine:
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// Also, start with randomised memory contents.
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Memory::Fuzz(ram_, sizeof(ram_));
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// Add a couple of joysticks.
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joysticks_.emplace_back(new Joystick);
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joysticks_.emplace_back(new Joystick);
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}
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~ConcreteMachine() {
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@ -381,6 +405,13 @@ class ConcreteMachine:
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case 0xc063: // Switch input 2.
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*value &= 0x7f;
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break;
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case 0xc064: // Analogue input 0.
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case 0xc065: // Analogue input 1.
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case 0xc066: // Analogue input 2.
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case 0xc067: // Analogue input 3.
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*value &= 0x7f;
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break;
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}
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} else {
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// Write-only switches.
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@ -397,6 +428,9 @@ class ConcreteMachine:
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case 0xc056: update_video(); video_->set_low_resolution(); break;
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case 0xc057: update_video(); video_->set_high_resolution(); break;
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case 0xc070: // Reset analogue inputs.
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break;
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case 0xc010:
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keyboard_input_ &= 0x7f;
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if(string_serialiser_) {
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@ -619,6 +653,11 @@ class ConcreteMachine:
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Configurable::append_quick_load_tape_selection(selection_set, true);
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return selection_set;
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}
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// MARK: JoystickMachine
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std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
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return joysticks_;
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}
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};
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}
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