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Merge pull request #335 from TomHarte/BetterTape
Makes MSX tape parsing more tolerant to phase.
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commit
f354c12c81
@ -268,7 +268,6 @@
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>cas</string>
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<string>tsx</string>
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</array>
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<key>CFBundleTypeIconFile</key>
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<string>cassette</string>
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@ -300,6 +299,22 @@
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<key>LSTypeIsPackage</key>
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<integer>0</integer>
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</dict>
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<dict>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>tsx</string>
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</array>
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<key>CFBundleTypeIconFile</key>
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<string>cassette</string>
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<key>CFBundleTypeName</key>
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<string>MSX Tape Image</string>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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<key>LSTypeIsPackage</key>
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<integer>0</integer>
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<key>NSDocumentClass</key>
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<string>$(PRODUCT_MODULE_NAME).MachineDocument</string>
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</dict>
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</array>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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@ -96,33 +96,25 @@ int Parser::get_byte(const FileSpeed &speed, Storage::Tape::BinaryTapePlayer &ta
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"The cassette is first read continuously until a start bit is found.
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This is done by locating a negative transition, measuring the following
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cycle length (1B1FH) and comparing this to see if it is greater than LOWLIM."
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... but I don't buy that, as it makes the process overly dependent on phase.
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So I'm going to look for the next two consecutive pulses that are each big
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enough to be half of a zero.
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*/
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float minimum_start_bit_duration = static_cast<float>(speed.minimum_start_bit_duration) * 0.00001145f;
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const float minimum_start_bit_duration = static_cast<float>(speed.minimum_start_bit_duration) * 0.00001145f * 0.5f;
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int input = 0;
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while(!tape_player.get_tape()->is_at_end()) {
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// Find a negative transition.
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while(!tape_player.get_tape()->is_at_end() && tape_player.get_input()) {
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tape_player.run_for_input_pulse();
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}
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// Measure the following cycle (i.e. two transitions).
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// Find next transition.
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bool level = tape_player.get_input();
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float time_to_transition = 0.0f;
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int transitions = 0;
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while(!tape_player.get_tape()->is_at_end()) {
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time_to_transition += static_cast<float>(tape_player.get_cycles_until_next_event()) / static_cast<float>(tape_player.get_input_clock_rate());
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float duration = 0.0;
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while(level == tape_player.get_input()) {
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duration += static_cast<float>(tape_player.get_cycles_until_next_event()) / static_cast<float>(tape_player.get_input_clock_rate());
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tape_player.run_for_input_pulse();
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if(level != tape_player.get_input()) {
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level = tape_player.get_input();
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transitions++;
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if(transitions == 2)
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break;
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}
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}
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// Check length against 'LOWLIM' (i.e. the minimum start bit duration).
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if(time_to_transition > minimum_start_bit_duration) {
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break;
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}
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input = (input << 1);
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if(duration >= minimum_start_bit_duration) input |= 1;
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if((input&3) == 3) break;
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}
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/*
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