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https://github.com/TomHarte/CLK.git
synced 2024-11-22 12:33:29 +00:00
Register writes now reach the audio thread.
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parent
4b9fe805e9
commit
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@ -31,15 +31,11 @@ void GLU::set_data(uint8_t data) {
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pending_store_write_ = (pending_store_write_ + 1) % (StoreBufferSize - 1);
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} else {
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// Register access.
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switch(address_ & 0xe0) {
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case 0x00:
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// oscillators_[address_ & 0x1f].velocity = (oscillators_[address_ & 0x1f].velocity & 0xff00) | (data << 8);
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break;
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case 0x20:
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// oscillators_[address_ & 0x1f].velocity = (oscillators_[address_ & 0x1f].velocity & 0x00ff) | (data << 8);
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break;
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}
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// printf("Register write %04x\n", address_);
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const auto address = address_; // To make sure I don't inadvertently 'capture' address_.
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local_.set_register(address, data);
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audio_queue_.defer([this, address, data] () {
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remote_.set_register(address, data);
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});
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}
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if(local_.control & 0x20) {
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@ -47,7 +43,49 @@ void GLU::set_data(uint8_t data) {
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}
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}
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void GLU::EnsoniqState::set_register(uint16_t address, uint8_t value) {
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switch(address & 0xe0) {
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case 0x00:
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oscillators[address & 0x1f].velocity = uint16_t((oscillators[address & 0x1f].velocity & 0xff00) | (value << 0));
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break;
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case 0x20:
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oscillators[address & 0x1f].velocity = uint16_t((oscillators[address & 0x1f].velocity & 0x00ff) | (value << 8));
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break;
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case 0x40:
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oscillators[address & 0x1f].volume = value;
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break;
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case 0x60:
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/* Does setting the last sample make any sense? */
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break;
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case 0x80:
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oscillators[address & 0x1f].address = value;
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break;
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case 0xa0:
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oscillators[address & 0x1f].control = value;
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break;
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case 0xc0:
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oscillators[address & 0x1f].table_size = value;
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break;
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default:
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switch(address & 0xff) {
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case 0xe0:
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/* Does setting the interrupt register really make any sense? */
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interrupt_state = value;
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break;
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case 0xe1:
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oscillator_count = (value >> 1) ? (value >> 1) : 1;
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break;
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case 0xe2:
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/* Writing to the analogue to digital input definitely makes no sense. */
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break;
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}
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break;
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}
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}
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uint8_t GLU::get_data() {
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// TODO: all of this. From local_, with just-in-time generation of the data sample and AD values.
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return 0;
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}
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@ -75,12 +75,14 @@ class GLU: public Outputs::Speaker::SampleSource {
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uint8_t address;
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uint8_t control;
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uint8_t table_size;
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} oscillators_[32];
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} oscillators[32];
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// TODO: do all of these need to be on the audio thread?
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uint8_t control;
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uint8_t interrupt_state;
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uint8_t oscillator_enable;
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int oscillator_count;
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void set_register(uint16_t address, uint8_t value);
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} local_, remote_;
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// Functions to update an EnsoniqState; these don't belong to the state itself
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