mirror of
https://github.com/TomHarte/CLK.git
synced 2026-04-20 10:17:05 +00:00
Splits 'CRTMachine' into three parts: ScanProducer, AudioProducer, TimedMachine.
Simultaneously cleans up some of the naming conventions and tries to make things a bit more template-compatible.
This commit is contained in:
@@ -8,31 +8,31 @@
|
||||
|
||||
#include "KeyboardMachine.hpp"
|
||||
|
||||
using namespace KeyboardMachine;
|
||||
using namespace MachineTypes;
|
||||
|
||||
MappedMachine::MappedMachine(const std::set<Inputs::Keyboard::Key> &essential_modifiers) : keyboard_(essential_modifiers) {
|
||||
MachineTypes::MappedKeyboardMachine::MappedKeyboardMachine(const std::set<Inputs::Keyboard::Key> &essential_modifiers) : keyboard_(essential_modifiers) {
|
||||
keyboard_.set_delegate(this);
|
||||
}
|
||||
|
||||
bool MappedMachine::keyboard_did_change_key(Inputs::Keyboard *keyboard, Inputs::Keyboard::Key key, bool is_pressed) {
|
||||
bool MappedKeyboardMachine::keyboard_did_change_key(Inputs::Keyboard *keyboard, Inputs::Keyboard::Key key, bool is_pressed) {
|
||||
uint16_t mapped_key = get_keyboard_mapper()->mapped_key_for_key(key);
|
||||
if(mapped_key == KeyNotMapped) return false;
|
||||
set_key_state(mapped_key, is_pressed);
|
||||
return true;
|
||||
}
|
||||
|
||||
void MappedMachine::reset_all_keys(Inputs::Keyboard *keyboard) {
|
||||
void MappedKeyboardMachine::reset_all_keys(Inputs::Keyboard *keyboard) {
|
||||
// TODO: unify naming.
|
||||
clear_all_keys();
|
||||
}
|
||||
|
||||
Inputs::Keyboard &MappedMachine::get_keyboard() {
|
||||
Inputs::Keyboard &MappedKeyboardMachine::get_keyboard() {
|
||||
return keyboard_;
|
||||
}
|
||||
|
||||
void Machine::type_string(const std::string &) {
|
||||
void KeyboardMachine::type_string(const std::string &) {
|
||||
}
|
||||
|
||||
MappedMachine::KeyboardMapper *MappedMachine::get_keyboard_mapper() {
|
||||
MappedKeyboardMachine::KeyboardMapper *MappedKeyboardMachine::get_keyboard_mapper() {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user