diff --git a/OSBindings/Mac/Clock Signal/Views/CSCathodeRayView.m b/OSBindings/Mac/Clock Signal/Views/CSCathodeRayView.m index f8ef0992c..3ba042ca0 100644 --- a/OSBindings/Mac/Clock Signal/Views/CSCathodeRayView.m +++ b/OSBindings/Mac/Clock Signal/Views/CSCathodeRayView.m @@ -228,7 +228,7 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt BOOL hadFrame = _crtFrame ? YES : NO; _crtFrame = crtFrame; - glBufferData(GL_ARRAY_BUFFER, _crtFrame->number_of_runs * kCRTSizeOfVertex * 6, _crtFrame->runs, GL_DYNAMIC_DRAW); + glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(_crtFrame->number_of_vertices * _crtFrame->size_per_vertex), _crtFrame->vertices, GL_DYNAMIC_DRAW); glBindTexture(GL_TEXTURE_2D, _textureName); if(_textureSize.width != _crtFrame->size.width || _textureSize.height != _crtFrame->size.height) @@ -512,7 +512,7 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt if (_crtFrame) { if(_textureSizeUniform >= 0) glUniform2f(_textureSizeUniform, _crtFrame->size.width, _crtFrame->size.height); - glDrawArrays(GL_TRIANGLES, 0, (GLsizei)(_crtFrame->number_of_runs*6)); + glDrawArrays(GL_TRIANGLES, 0, (GLsizei)_crtFrame->number_of_vertices); } CGLFlushDrawable([[self openGLContext] CGLContextObj]); diff --git a/Outputs/CRT.cpp b/Outputs/CRT.cpp index e36e01bec..a581b3df9 100644 --- a/Outputs/CRT.cpp +++ b/Outputs/CRT.cpp @@ -15,6 +15,18 @@ using namespace Outputs; static const uint32_t kCRTFixedPointRange = 0xf7ffffff; static const uint32_t kCRTFixedPointOffset = 0x04000000; +typedef uint16_t kCRTPositionType; +typedef uint16_t kCRTTexCoordType; +typedef uint8_t kCRTLateralType; +typedef uint8_t kCRTPhaseType; + +//static const size_t kCRTVertexOffsetOfPosition = 0; +//static const size_t kCRTVertexOffsetOfTexCoord = 4; +//static const size_t kCRTVertexOffsetOfLateral = 8; +//static const size_t kCRTVertexOffsetOfPhase = 9; +// +//static const int kCRTSizeOfVertex = 10; + #define kRetraceXMask 0x01 #define kRetraceYMask 0x02 @@ -394,6 +406,8 @@ CRTFrameBuilder::CRTFrameBuilder(uint16_t width, uint16_t height, unsigned int n frame.size.height = height; frame.number_of_buffers = number_of_buffers; frame.buffers = new CRTBuffer[number_of_buffers]; + frame.size_per_vertex = kCRTSizeOfVertex; + frame.geometry_mode = CRTGeometryModeTriangles; for(int buffer = 0; buffer < number_of_buffers; buffer++) { @@ -413,7 +427,7 @@ CRTFrameBuilder::~CRTFrameBuilder() void CRTFrameBuilder::reset() { - frame.number_of_runs = 0; + frame.number_of_vertices = 0; _next_write_x_position = _next_write_y_position = 0; frame.dirty_size.width = 0; frame.dirty_size.height = 1; @@ -421,22 +435,21 @@ void CRTFrameBuilder::reset() void CRTFrameBuilder::complete() { - frame.runs = &_all_runs[0]; + frame.vertices = &_all_runs[0]; } uint8_t *CRTFrameBuilder::get_next_run() { const size_t vertices_per_run = 6; - const size_t size_of_run = kCRTSizeOfVertex * vertices_per_run; // get a run from the allocated list, allocating more if we're about to overrun - if(frame.number_of_runs * size_of_run >= _all_runs.size()) + if((frame.number_of_vertices + vertices_per_run) * frame.size_per_vertex >= _all_runs.size()) { - _all_runs.resize(_all_runs.size() + size_of_run * 200); + _all_runs.resize(_all_runs.size() + frame.size_per_vertex * vertices_per_run * 100); } - uint8_t *next_run = &_all_runs[frame.number_of_runs * size_of_run]; - frame.number_of_runs++; + uint8_t *next_run = &_all_runs[frame.number_of_vertices * frame.size_per_vertex]; + frame.number_of_vertices += vertices_per_run; return next_run; } diff --git a/Outputs/CRTFrame.h b/Outputs/CRTFrame.h index d63799a37..14ebf3ea2 100644 --- a/Outputs/CRTFrame.h +++ b/Outputs/CRTFrame.h @@ -22,21 +22,37 @@ typedef struct { uint16_t width, height; } CRTSize; -typedef struct { - CRTSize size, dirty_size; +typedef enum { + CRTGeometryModeTriangles +} CRTGeometryMode; +typedef struct { + /** The total size, in pixels, of the pixel buffer storage. Guaranteed to be a power of two. */ + CRTSize size; + + /** The portion of the pixel buffer that has been changed since the last time this set of buffers was provided. */ + CRTSize dirty_size; + + /** The number of individual buffers that adds up to the complete pixel buffer. */ unsigned int number_of_buffers; + + /** A C array of those buffers. */ CRTBuffer *buffers; - unsigned int number_of_runs; - uint8_t *runs; + /** The number of vertices that constitute the output. */ + unsigned int number_of_vertices; + + /** The type of output. */ + CRTGeometryMode geometry_mode; + + /** The size of each vertex in bytes. */ + size_t size_per_vertex; + + /** The vertex data. */ + uint8_t *vertices; } CRTFrame; -typedef uint16_t kCRTPositionType; -typedef uint16_t kCRTTexCoordType; -typedef uint8_t kCRTLateralType; -typedef uint8_t kCRTPhaseType; - +// TODO: these should be private to whomever builds the shaders static const size_t kCRTVertexOffsetOfPosition = 0; static const size_t kCRTVertexOffsetOfTexCoord = 4; static const size_t kCRTVertexOffsetOfLateral = 8;