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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 23:52:26 +00:00

Realising I've managed to confuse input and output, started shift to 'source' for what 'input' was.

This commit is contained in:
Thomas Harte 2016-04-10 15:58:43 -04:00
parent e617bd2bb3
commit fc5530b513
4 changed files with 36 additions and 39 deletions

View File

@ -101,13 +101,13 @@ Flywheel::SyncEvent CRT::get_next_horizontal_sync_event(bool hsync_is_requested,
#define output_frame_id(v) next_run[OutputVertexSize*v + OutputVertexOffsetOfFrameID]
#define output_timestamp(v) (*(uint32_t *)&next_run[OutputVertexSize*v + OutputVertexOffsetOfTimestamp])
#define input_input_position_x(v) (*(uint16_t *)&next_run[InputVertexSize*v + InputVertexOffsetOfInputPosition + 0])
#define input_input_position_y(v) (*(uint16_t *)&next_run[InputVertexSize*v + InputVertexOffsetOfInputPosition + 2])
#define input_output_position_x(v) (*(uint16_t *)&next_run[InputVertexSize*v + InputVertexOffsetOfOutputPosition + 0])
#define input_output_position_y(v) (*(uint16_t *)&next_run[InputVertexSize*v + InputVertexOffsetOfOutputPosition + 2])
#define input_phase(v) next_run[OutputVertexSize*v + InputVertexOffsetOfPhaseAndAmplitude + 0]
#define input_amplitude(v) next_run[OutputVertexSize*v + InputVertexOffsetOfPhaseAndAmplitude + 1]
#define input_phase_time(v) (*(uint16_t *)&next_run[OutputVertexSize*v + InputVertexOffsetOfPhaseTime])
#define source_input_position_x(v) (*(uint16_t *)&next_run[SourceVertexSize*v + SourceVertexOffsetOfInputPosition + 0])
#define source_input_position_y(v) (*(uint16_t *)&next_run[SourceVertexSize*v + SourceVertexOffsetOfInputPosition + 2])
#define source_output_position_x(v) (*(uint16_t *)&next_run[SourceVertexSize*v + SourceVertexOffsetOfOutputPosition + 0])
#define source_output_position_y(v) (*(uint16_t *)&next_run[SourceVertexSize*v + SourceVertexOffsetOfOutputPosition + 2])
#define source_phase(v) next_run[SourceVertexSize*v + SourceVertexOffsetOfPhaseAndAmplitude + 0]
#define source_amplitude(v) next_run[SourceVertexSize*v + SourceVertexOffsetOfPhaseAndAmplitude + 1]
#define source_phase_time(v) (*(uint16_t *)&next_run[SourceVertexSize*v + SourceVertexOffsetOfPhaseTime])
void CRT::advance_cycles(unsigned int number_of_cycles, unsigned int source_divider, bool hsync_requested, bool vsync_requested, const bool vsync_charging, const Scan::Type type, uint16_t tex_x, uint16_t tex_y)
{
@ -132,7 +132,7 @@ void CRT::advance_cycles(unsigned int number_of_cycles, unsigned int source_divi
uint8_t *next_run = nullptr;
if(is_output_segment)
{
next_run = _openGL_output_builder->get_next_input_run();
next_run = _openGL_output_builder->get_next_output_run();
}
// Vertex output is arranged for triangle strips, as:
@ -158,13 +158,13 @@ void CRT::advance_cycles(unsigned int number_of_cycles, unsigned int source_divi
}
else
{
input_input_position_x(0) = tex_x;
input_input_position_y(0) = input_input_position_y(1) = tex_y;
input_output_position_x(0) = (uint16_t)_horizontal_flywheel->get_current_output_position();
input_output_position_y(0) = input_output_position_y(1) = _openGL_output_builder->get_composite_output_y();
input_phase(0) = input_phase(1) = _colour_burst_phase;
input_amplitude(0) = input_amplitude(1) = _colour_burst_amplitude;
input_phase_time(0) = input_phase_time(1) = _colour_burst_time;
source_input_position_x(0) = tex_x;
source_input_position_y(0) = source_input_position_y(1) = tex_y;
source_output_position_x(0) = (uint16_t)_horizontal_flywheel->get_current_output_position();
source_output_position_y(0) = source_output_position_y(1) = _openGL_output_builder->get_composite_output_y();
source_phase(0) = source_phase(1) = _colour_burst_phase;
source_amplitude(0) = source_amplitude(1) = _colour_burst_amplitude;
source_phase_time(0) = source_phase_time(1) = _colour_burst_time;
}
}
@ -198,14 +198,14 @@ void CRT::advance_cycles(unsigned int number_of_cycles, unsigned int source_divi
}
else
{
input_input_position_x(1) = tex_x;
input_output_position_x(1) = (uint16_t)_horizontal_flywheel->get_current_output_position();
source_input_position_x(1) = tex_x;
source_output_position_x(1) = (uint16_t)_horizontal_flywheel->get_current_output_position();
}
}
if(is_output_segment)
{
_openGL_output_builder->complete_input_run();
_openGL_output_builder->complete_output_run();
}
// if this is horizontal retrace then advance the output line counter and bookend an output run

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@ -27,12 +27,12 @@ const size_t OutputVertexSize = 16;
// Input vertices, used only in composite mode, map from the input buffer to temporary buffer locations; such
// remapping occurs to ensure a continous stream of data for each scan, giving correct out-of-bounds behaviour
const size_t InputVertexOffsetOfInputPosition = 0;
const size_t InputVertexOffsetOfOutputPosition = 4;
const size_t InputVertexOffsetOfPhaseAndAmplitude = 8;
const size_t InputVertexOffsetOfPhaseTime = 12;
const size_t SourceVertexOffsetOfInputPosition = 0;
const size_t SourceVertexOffsetOfOutputPosition = 4;
const size_t SourceVertexOffsetOfPhaseAndAmplitude = 8;
const size_t SourceVertexOffsetOfPhaseTime = 12;
const size_t InputVertexSize = 16;
const size_t SourceVertexSize = 16;
// These constants hold the size of the rolling buffer to which the CPU writes
const int InputBufferBuilderWidth = 2048;

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@ -215,15 +215,15 @@ void OpenGLOutputBuilder::draw_frame(unsigned int output_width, unsigned int out
if(count > 0)
{
// draw
GLsizei primitive_count = (GLsizei)(count / InputVertexSize);
GLsizei max_count = (GLsizei)((InputVertexBufferDataSize - start) / InputVertexSize);
GLsizei primitive_count = (GLsizei)(count / OutputVertexSize);
GLsizei max_count = (GLsizei)((InputVertexBufferDataSize - start) / OutputVertexSize);
if(primitive_count < max_count)
{
glDrawArrays(GL_TRIANGLE_STRIP, (GLint)(start / InputVertexSize), primitive_count);
glDrawArrays(GL_TRIANGLE_STRIP, (GLint)(start / OutputVertexSize), primitive_count);
}
else
{
glDrawArrays(GL_TRIANGLE_STRIP, (GLint)(start / InputVertexSize), max_count);
glDrawArrays(GL_TRIANGLE_STRIP, (GLint)(start / OutputVertexSize), max_count);
glDrawArrays(GL_TRIANGLE_STRIP, 0, primitive_count - max_count);
}
}

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@ -104,30 +104,27 @@ class OpenGLOutputBuilder {
_visible_area = visible_area;
}
inline uint8_t *get_next_input_run()
inline uint8_t *get_next_source_run()
{
_output_mutex->lock();
uint8_t *pointer = &_output_buffer_data[_output_buffer_data_pointer];
_output_buffer_data_pointer = (_output_buffer_data_pointer + 6 * InputVertexSize) % InputVertexBufferDataSize;
return pointer;
return nullptr;
}
inline void complete_input_run()
inline void complete_source_run()
{
_run_builders[_run_write_pointer]->amount_of_data += 6 * InputVertexSize;
_output_mutex->unlock();
}
inline uint8_t *get_next_output_run()
{
// _output_mutex->lock();
// return (_output_device == Monitor) ? _run_builders[_run_write_pointer]->get_next_run(6) : _composite_src_runs->get_next_run(2);
return nullptr;
_output_mutex->lock();
uint8_t *pointer = &_output_buffer_data[_output_buffer_data_pointer];
_output_buffer_data_pointer = (_output_buffer_data_pointer + 6 * OutputVertexSize) % InputVertexBufferDataSize;
return pointer;
}
inline void complete_output_run()
{
// _output_mutex->unlock();
_run_builders[_run_write_pointer]->amount_of_data += 6 * OutputVertexSize;
_output_mutex->unlock();
}
inline OutputDevice get_output_device()