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Introduces a new scan source data type, motivated by the reasoning used by the Oric.
Specifically: it'll allow PCM sampling of the potentially arbitrary composite generation logic of various machines.
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@ -530,7 +530,7 @@ template <Analyser::Static::Oric::Target::DiskInterface disk_interface> class Co
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}
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void set_display_type(Outputs::Display::DisplayType display_type) override {
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video_output_.set_display_type(display_type);
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// video_output_.set_display_type(display_type);
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}
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Configurable::SelectionSet get_accurate_selections() override {
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@ -40,12 +40,12 @@ namespace {
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VideoOutput::VideoOutput(uint8_t *memory) :
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ram_(memory),
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crt_(64*6, 1, Outputs::Display::Type::PAL50, Outputs::Display::InputDataType::Red1Green1Blue1),
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crt_(64*6, 1, Outputs::Display::Type::PAL50, Outputs::Display::InputDataType::PhaseLinkedLuminance8),
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v_sync_start_position_(PAL50VSyncStartPosition), v_sync_end_position_(PAL50VSyncEndPosition),
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counter_period_(PAL50Period) {
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// crt_->set_composite_function_type(Outputs::CRT::CRT::CompositeSourceType::DiscreteFourSamplesPerCycle, 0.0f);
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crt_.set_composite_function_type(Outputs::CRT::CRT::CompositeSourceType::DiscreteFourSamplesPerCycle, 1.0f / 8.0f);
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set_display_type(Outputs::Display::DisplayType::RGB);
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set_display_type(Outputs::Display::DisplayType::CompositeColour);
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crt_.set_visible_area(crt_.get_rect_for_area(54, 224, 16 * 6, 40 * 6, 4.0f / 3.0f));
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}
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@ -60,18 +60,32 @@ void VideoOutput::set_scan_target(Outputs::Display::ScanTarget *scan_target) {
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void VideoOutput::set_colour_rom(const std::vector<uint8_t> &rom) {
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for(std::size_t c = 0; c < 8; c++) {
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std::size_t index = (c << 2);
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uint16_t rom_value = static_cast<uint16_t>((static_cast<uint16_t>(rom[index]) << 8) | static_cast<uint16_t>(rom[index+1]));
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rom_value = (rom_value & 0xff00) | ((rom_value >> 4)&0x000f) | ((rom_value << 4)&0x00f0);
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colour_forms_[c] = rom_value;
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colour_forms_[c] = 0;
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uint8_t *const colour = reinterpret_cast<uint8_t *>(&colour_forms_[c]);
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const std::size_t index = (c << 2);
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// Values in the ROM are encoded for indexing by two square waves
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// in quadrature, which means that they're indexed in the order
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// 0, 1, 3, 2.
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colour[1] = uint8_t(rom[index] & 0xf0);
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colour[0] = uint8_t((rom[index] & 0x0f) << 4);
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colour[3] = uint8_t((rom[index+1] & 0x0f) << 4);
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colour[2] = uint8_t(rom[index+1] & 0xf0);
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// Extracting just the visible part of the stored range of values
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// means etracting the range 0x40 to 0xe0.
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for(int sub = 0; sub < 4; ++sub) {
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colour[sub] = ((colour[sub] - 0x40) * 255) / 0xa0;
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}
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}
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// check for big endianness and byte swap if required
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uint16_t test_value = 0x0001;
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// Check for big endianness and byte swap if required.
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uint32_t test_value = 0x0001;
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if(*reinterpret_cast<uint8_t *>(&test_value) != 0x01) {
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for(std::size_t c = 0; c < 8; c++) {
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colour_forms_[c] = static_cast<uint16_t>((colour_forms_[c] >> 8) | (colour_forms_[c] << 8));
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}
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// for(std::size_t c = 0; c < 8; c++) {
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// colour_forms_[c] = static_cast<uint16_t>((colour_forms_[c] >> 8) | (colour_forms_[c] << 8));
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// }
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}
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}
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@ -266,6 +266,13 @@ std::unique_ptr<Shader> ScanTarget::input_shader(InputDataType input_data_type,
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fragment_shader += "fragColour = vec3(texture(textureName, textureCoordinate).r / 255.0);";
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break;
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case InputDataType::PhaseLinkedLuminance8:
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computed_display_type = DisplayType::CompositeMonochrome;
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fragment_shader +=
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"uint iPhase = uint(compositeAngle * 2.0 / 3.141592654) & 3u;"
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"fragColour = vec3(texture(textureName, textureCoordinate)[iPhase] / 255.0);";
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break;
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case InputDataType::Luminance8Phase8:
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computed_display_type = DisplayType::SVideo;
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fragment_shader +=
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@ -60,6 +60,12 @@ enum class InputDataType {
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Luminance1, // 1 byte/pixel; any bit set => white; no bits set => black.
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Luminance8, // 1 byte/pixel; linear scale.
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PhaseLinkedLuminance8, // 4 bytes/pixel; each byte is an individual 8-bit luminance
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// value and which value is output is a function of
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// colour subcarrier phase — byte 0 defines the first quarter
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// of each colour cycle, byte 1 the next quarter, etc. This
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// format is intended to permit replay of sampled original data.
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// The luminance plus phase types describe a luminance and the phase offset
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// of a colour subcarrier. So they can be used to generate a luminance signal,
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// or an s-video pipeline.
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@ -91,6 +97,7 @@ inline size_t size_for_data_type(InputDataType data_type) {
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return 2;
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case InputDataType::Red8Green8Blue8:
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case InputDataType::PhaseLinkedLuminance8:
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return 4;
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}
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}
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@ -99,6 +106,7 @@ inline DisplayType natural_display_type_for_data_type(InputDataType data_type) {
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switch(data_type) {
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case InputDataType::Luminance1:
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case InputDataType::Luminance8:
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case InputDataType::PhaseLinkedLuminance8:
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return DisplayType::CompositeColour;
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case InputDataType::Red1Green1Blue1:
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