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Neaten, slightly.
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@ -256,10 +256,7 @@ template <int cycle, bool stop_if_cpu> bool Chipset::perform_cycle() {
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// Down here: give first refusal to the Blitter, otherwise
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// pass on to the CPU.
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if((dma_control_ & BlitterFlag) == BlitterFlag) {
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return !blitter_.advance();
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}
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return true;
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return (dma_control_ & BlitterFlag) != BlitterFlag || !blitter_.advance();
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}
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template <bool stop_on_cpu> int Chipset::advance_slots(int first_slot, int last_slot) {
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