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6502/CLK
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mirror of https://github.com/TomHarte/CLK.git synced 2026-10-23 12:02:21 +00:00
Code Issues Projects Releases Wiki Activity
14,948 Commits 6 Branches 152 Tags
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Commit Graph
13 Commits
Author SHA1 Message Date
Thomas Harte a3d37640aa Switch include guards to #pragma once. 2024-01-16 23:34:46 -05:00
Thomas Harte 024b7960cb Overtly link line and sprite buffers. 2023-04-10 23:03:39 -04:00
Thomas Harte 224c79c492 Move state. 2023-04-06 00:05:19 -04:00
Thomas Harte 278e7ba9b0 Take ownership of test choice. 2023-04-05 23:33:42 -04:00
Thomas Harte 20c1c6fdcd Add sanity check on sprite fetches versus draws. 2023-04-03 22:46:49 -04:00
Thomas Harte f3c2c0ffa9 Synchronise fetch and draw sprite buffer usage. 2023-03-30 19:11:00 -04:00
Thomas Harte 931d2373a4 Attempt to make outer loop sole owner of line/sprite buffer selection. 2023-03-30 00:20:03 -04:00
Thomas Harte b948761f30 Detect mode 2 collisions, albeit without proper reporting. 2023-02-25 10:42:44 -06:00
Thomas Harte dd65074bbf Add named getters, resolving composition bug. 2023-02-25 10:32:47 -06:00
Thomas Harte 5eae11434a Sprite mode 2: select sprites, fetch locations and names. 2023-02-18 22:56:05 -05:00
Thomas Harte 35a0a1447e Further clarify different usages of storage. 2023-02-14 20:23:17 -05:00
Thomas Harte 40894964bc Move VerticalState to live with ScreenMode and FetchMode. 2023-02-13 09:54:29 -05:00
Thomas Harte 41d57e03a6 Split out LineBuffer and Storage to make 9918Base more manageable. 2023-02-12 12:58:46 -05:00
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