Thomas Harte
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a3d37640aa
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Switch include guards to #pragma once .
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2024-01-16 23:34:46 -05:00 |
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Thomas Harte
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2b56b7be0d
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Simplify namespace syntax.
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2023-05-10 16:02:18 -05:00 |
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Thomas Harte
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5ba97da6cd
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Avoid macro.
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2022-12-29 11:28:47 -05:00 |
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Thomas Harte
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48afc54af6
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Cuts down unused parameter warnings to just a few that may well indicate implementation errors.
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2020-05-30 01:06:43 -04:00 |
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Thomas Harte
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69277bbb27
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Renames files to match project convention.
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2020-03-19 23:24:06 -04:00 |
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Thomas Harte
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b8b335f67d
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Exposes the Master System's region for SDL selection.
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2020-03-19 21:46:42 -04:00 |
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Thomas Harte
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f9c8470b20
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Ensure targets always nominate a machine.
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2020-03-15 00:13:38 -04:00 |
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Thomas Harte
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05d77d3297
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Also deploys make_unique/shared to avoid type repetition.
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2019-12-21 23:52:04 -05:00 |
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Thomas Harte
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00e7958a97
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Separates request for an SMS2 VDP from current graphics mode.
Thereby fixes various minor segments of Codemasters games.
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2018-10-23 22:19:45 -04:00 |
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Thomas Harte
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3b164e5ffe
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Adds missing #includes.
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2018-10-19 22:20:23 -04:00 |
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Thomas Harte
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fa77d81813
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Corrects test for whether to consider a European or American region.
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2018-10-19 21:35:52 -04:00 |
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Thomas Harte
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f0b6c406ff
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The Sega static analyser now attempts to differentiate region and paging scheme.
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2018-10-19 20:32:09 -04:00 |
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Thomas Harte
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00b2db4fb9
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Ensures the Master System is informed when it should pretend to be an SG1000.
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2018-09-23 16:34:47 -04:00 |
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Thomas Harte
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0d01346ad4
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Advertises SMS support and goes as far as realising it needs to spawn a Master System.
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2018-09-20 22:04:28 -04:00 |
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