Thomas Harte
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c1d1fb65cb
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Made an attempt properly to emulate the RDY line and the Atari's use of it.
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2015-07-31 16:54:20 -04:00 |
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Thomas Harte
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53dd5c8f16
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Trying to fix my RDY line emulation. Switched to PAL timings, at least temporarily, since it's starting to make a difference.
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2015-07-31 16:44:53 -04:00 |
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Thomas Harte
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cd0a62d21e
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With a slight tweak to the informal protocol used for 6502 memory access cycles, ensured the wait strobe actually halts the CPU, to give a more accurate linking of machine time to real time.
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2015-07-26 15:55:19 -04:00 |
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Thomas Harte
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6252f6030f
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Switched to idiomatic source name, ensured latest project name is in all appropriate header places, threw texture coordinates slightly into the shader mix.
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2015-07-26 15:25:11 -04:00 |
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Thomas Harte
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6558ae1425
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Imported what little I have so far in the way of a memory-access cycle complete 6502 and just enough of a pretend Atari 2600 on top to be able to see some playfields in ASCII art.
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2015-07-16 19:56:02 -04:00 |
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