Thomas Harte
ea63415d0e
Exposes persistent LED flag to Swift.
2021-07-15 21:34:14 -04:00
Thomas Harte
462bbf2e40
Exposes square pixels option on macOS.
2021-06-07 21:21:45 -04:00
Thomas Harte
4494320238
Corrects the macOS Swift side of things.
2021-06-06 14:56:43 -04:00
Thomas Harte
5acd97c860
Puts enough in place for a GUI-led installation process.
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... and provides a lot of the Objective-C wiring necessary to expose that to Swift.
2021-06-06 14:24:38 -04:00
C.W. Betts
3749b7b776
My improvements:
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Use synthesized properties for CSMissingROM.
Remove openGLView from the xib: that will quiet a warning.
Add nullability metadata to CSStaticAnalyser.
2020-12-31 13:23:46 -07:00
Thomas Harte
645c29f853
Adds an intermediate buffer to correct inter-frame smoothing.
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Also goes someway back to the old scan output scheduling, albeit presently with limited thread safety.
2020-08-15 21:24:10 -04:00
Thomas Harte
e235a45abb
Breaks all output.
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... by switching out NSOpenGLView for MKLView with no drawing infrastructure yet in place.
2020-08-04 18:22:14 -04:00
Thomas Harte
7398cb44e2
Adds a functioning volume control for macOS, it just doesn't know how to hide yet.
2020-03-22 13:24:23 -04:00
Thomas Harte
4572c86f0f
Adds a third keyboard input mode, which maps to posting things as a typer.
2020-02-29 18:17:39 -05:00
Thomas Harte
a8d082c7d2
Makes audioQueue atomic to avoid potential data race.
2020-02-18 22:31:24 -05:00
Thomas Harte
f99d672237
The macOS port now selects stereo output if appropriate.
2020-02-16 14:05:50 -05:00
Thomas Harte
c26c8992ae
Reintroduces joystick support; eliminates CSBestEffortUpdater.
2020-02-08 21:27:04 -05:00
Thomas Harte
0f2783075f
Moves responsibility for timed updates to CSMachine, which gives the CSHighPrecisionTimer a shot.
2020-02-02 21:39:20 -05:00
Thomas Harte
3aa2c297a2
Adds feedback to the best-effort updater; enables the Cocoa port for audio event requests.
2020-01-20 17:38:25 -05:00
Thomas Harte
290db67f09
Adds a forward route for event flags. Doesn't yet account for extra time expended.
2020-01-20 17:09:01 -05:00
Thomas Harte
7ff4594f09
Eliminates fast loading Objective-C/Swift protocol.
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A very long time ago, when each machine had its own Objective-C class, this protocol was used to indicate which machines support that feature. It no longer communicates anything.
2019-09-24 20:13:09 -04:00
Thomas Harte
114f81941e
Completes the wiring necessary for capture of the command key.
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At least when coupled with mouse capture.
2019-09-22 13:53:38 -04:00
Thomas Harte
2e24da4614
Implements quick booting, and edges towards exposing it on the Mac.
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It should already work in kiosk mode.
2019-09-19 22:32:12 -04:00
Thomas Harte
ed0c4c117b
Ensures that machine name reaches Swift.
2019-07-22 21:18:30 -04:00
Thomas Harte
67c5f6b7cb
Ensures the missing ROM list bubbles up to Swift.
2019-07-21 22:05:22 -04:00
Thomas Harte
109953ef49
Ensures proper routing of mouse events from Cocoa.
2019-06-11 18:41:41 -04:00
Thomas Harte
124c7bcbb0
Makes the Macintosh a mouse machine, and makes mouse machines detectable.
2019-06-11 18:21:56 -04:00
Thomas Harte
bee0d09877
Splits display update and draw functions.
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On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
3e0b5433b9
Institutes colour/monochrome screen selection as an Apple II option.
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Allowing me to test that straight-through composite still works.
2019-02-12 19:52:32 -05:00
Thomas Harte
a8645f80bf
Introduces 'non-exclusive' emulator-space keyboards.
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i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
c61b9dca17
Ensures the Mac doesn't show the 'Insert...' option for machines that can't accept an insertion.
2018-08-06 18:52:42 -04:00
Thomas Harte
1cb3713b84
Attempts to introduce screenshot capture for macOS.
2018-07-27 23:37:24 -04:00
Thomas Harte
1362906f94
Wires joystick support all the way through to machines.
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Ensures there's only one joystick manager, which is shared by all machines, with input going only to the key window.
2018-07-22 16:55:47 -04:00
Thomas Harte
17702bfb89
Causes GUI LEDs to reflect their underlying activity.
2018-06-18 21:22:51 -04:00
Thomas Harte
5a56d8a5d0
Exposes a list of machine LEDs to Swift.
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Also gets explicit about nullability on the Objective-C side.
2018-06-17 18:53:56 -04:00
Thomas Harte
51da21b844
Formally introduces keyboard-as-joystick for the Mac, and fixes discovered joystick issues.
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Specifically:
* digital to analogue conversion not returning to centre;
* Apple II axes being the wrong way around; and
* Apple II buttons using improper selection logic.
2018-06-13 19:22:34 -04:00
Thomas Harte
0b771ce61a
Removes all instances of the copyright symbol.
2018-05-13 15:19:52 -04:00
Thomas Harte
fca8a58b36
Exposes S-Video option in the Mac UI.
2018-04-01 13:29:04 -04:00
Thomas Harte
6419b0e619
Reintroduces CSMachineDelegate
, allowing the Mac port to switch output audio rate dynamically.
2018-03-22 09:48:19 -04:00
Thomas Harte
682c3d8079
Adds new hook for watching audio output rate changes.
2018-03-22 09:23:01 -04:00
Thomas Harte
da3d65c18f
Devolves time to cycle conversion to machines.
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Thereby avoids a whole bunch of complicated machinations that would otherwise have been required of the multimachine.
2018-03-21 22:18:13 -04:00
Thomas Harte
a074ee2071
Possibly fixes ColecoVision input mapping.
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Also provides symbolic input from the Mac.
2018-02-25 22:47:47 -05:00
Thomas Harte
6780b0bf11
Corrects error preventing fast loading preference from making it to machines on the Mac.
2018-02-19 16:24:28 -05:00
Thomas Harte
ddf1bf3cbf
Reintroduces options selection for the Mac.
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For everything except the Vic-20, anyway. That has a somewhat outdated notion of what an options panel should be, corresponding to the work yet to do on its analyser.
2018-02-12 21:46:21 -05:00
Thomas Harte
622a04aec8
Starts stripping the Mac port of its special machine knowledge.
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Partly to force myself into moving that stuff into the cross-platform area, but mainly so that dynamic analysis can work equally from day one.
2018-01-24 20:14:15 -05:00
Thomas Harte
221c05ca76
Adapts the Mac port to use a Machine::DynamicMachine, thereby eliminating plenty of duplication.
2017-11-24 21:36:22 -05:00
Thomas Harte
f95515ae81
Eliminates a large number of instance of end-of-line tabs.
2017-11-07 22:51:06 -05:00
Thomas Harte
542ec4312f
Switched the Objective-C code to using dynamic_cast alone to decide whether to post keyboard or joystick events.
2017-10-15 21:25:56 -04:00
Thomas Harte
78ee46270b
Transfers possession of keyboard mappings from the Mac side over to individual machines.
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Specifically by establishing an intermediate representation of a useful mix between the American and British IBM and Mac keyboard layouts, and routing through that.
2017-10-12 22:25:02 -04:00
Thomas Harte
522839143f
Revokes -[CSMachine init] and the slightly troubling create-on-demand semantics it places upon subclasses via .machine. Therefore each machine must announce its own implementation of -init.
2017-08-27 16:36:21 -04:00
Thomas Harte
19457621d8
Redistributed ownership of the user defaults key prefix, the Electron now works other than that settings aren't retained.
2016-10-02 21:56:50 -04:00
Thomas Harte
40660fe680
Made yet another guess at Commodore analysis. Elevated fast tape-related unnatural speed up to the OS-side mechanisms.
2016-09-12 22:06:03 -04:00
Thomas Harte
ef3ed1f436
Implemented full paste ability for any machine that is a typer.
2016-06-19 16:35:04 -04:00
Thomas Harte
2ee78d42b9
Made an attempt also to trigger updates upon audio packets being returned, and significantly to reduce the size and quantity of those. This should get down to 11ms latency if the output wave is 44100; I might need to scale up the buffer size as the sampling rate increases or this is going to get crazy at 192Khz.
2016-06-16 20:51:35 -04:00
Thomas Harte
00a9f1bf24
Fixed best-effort updater actually to run, finally moved clock rate announcement into the C++ side of things, started working on a mechanism to allow clock rate to be updated.
2016-06-16 20:39:46 -04:00