1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-12-05 06:50:20 +00:00
Commit Graph

6 Commits

Author SHA1 Message Date
Thomas Harte
9af6c0b37a
Improves comment. 2021-05-06 12:57:32 -04:00
Thomas Harte
4f9b3259d5 Adds explicit conversions to qint64. 2020-06-19 23:12:18 -04:00
Thomas Harte
95e98323c5 Adds missing header for lock_guard and mutex. 2020-06-19 23:09:20 -04:00
Thomas Harte
405e9e7c68 Shunts audio into its own QThread.
For the record, this was the first means I found of attempting that which actually seemed to work. A plain QThread, with something `connect`ed to its `started` signal didn't seem to work (perhaps `connect` is smart at thread confinement?), `moveToThread` didn't work on the audio output after the fact, etc.
2020-06-10 22:14:54 -04:00
Thomas Harte
5f13ee7c19 Simplifies AudioBuffer by consolidating logic into writes.
This is kind of fiddling in the margins though; I'm having a lot of difficulty determining the semantically-correct way to get Qt not to funnel all activity through a single thread.
2020-06-09 23:56:08 -04:00
Thomas Harte
d9f02aecdf Adds an additional buffer. To reduce latency. No, really.
Specifically: there's no way to guarantee no overbuffering due to the startup race, other than having QAudioOutput obtain data by pull rather than push. But if it's pulling then that implies an extra buffer. And since the sizes it may pull are not explicit, there's guesswork involved there.

So: no extra buffer => uncontrollable risk of over-buffering. Extra buffer => a controllable risk of over-buffering.
2020-06-09 00:01:22 -04:00