Thomas Harte
2c5ff9ada0
Switches to running the real TOS, at least temporarily, and enables better testing.
2019-03-31 22:27:57 -04:00
Thomas Harte
7f5c637aeb
Updates to Swift 5.
2019-03-26 22:15:38 -04:00
Thomas Harte
6f0eb5eccd
Merge branch 'master' into 68000
2019-03-26 21:03:57 -04:00
Thomas Harte
69a2a133d5
Performs basic migration to Xcode 10.2 — project settings, the one new warning, etc.
2019-03-26 19:47:41 -04:00
Thomas Harte
f9101de956
This might very well be the 68000's first real gasp: performing an ABCD.
2019-03-14 19:32:15 -04:00
Thomas Harte
89c71f9119
Introduces EmuTOS, and starts constructing test cases around it.
2019-03-10 18:40:12 -04:00
Thomas Harte
a4f6db6719
Removes ArrayBuilderTests as the ArrayBuilder is long gone. Disables TIA tests for now.
2019-03-10 18:07:23 -04:00
Thomas Harte
de56d48b2f
Embraces a more communicative 68000 bus.
2019-03-10 17:27:34 -04:00
Thomas Harte
b9b52b7c8b
Begins some very early sketching out of a 68000.
2019-03-09 00:00:23 -05:00
Thomas Harte
86a6b04d4a
Begins attempts to keep track of display metrics.
...
i.e. a system that can both make smart decisions about when to use a lower resolution, and hopefully allow some sort of flywheel-esque horizontal retrace synchronisation. And possibly some raster beam chasing?
2019-03-04 21:54:50 -05:00
Thomas Harte
2beeaa513b
Ensures a machine exists before messaging it.
2019-03-02 21:27:34 -05:00
Thomas Harte
bee0d09877
Splits display update and draw functions.
...
On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
d122535a65
Unifies the OpenGL screenshot code and corrects it for arbitrary alignment.
2019-02-27 21:05:02 -05:00
Thomas Harte
20b4896940
Eliminates the dead stuff of CRTConstants.hpp.
2019-01-25 19:11:39 -05:00
Thomas Harte
55290f4dad
Attempts a fix of frame_was_complete_ logic, to try to eliminate black flashes.
2019-01-14 21:42:45 -05:00
Thomas Harte
bb03d2f2ad
Removes redundant enumeration.
2019-01-13 23:07:50 -05:00
Thomas Harte
e9d9ff0da0
Enhances ScanTarget to provide additional timing information.
2019-01-05 23:09:17 -05:00
Thomas Harte
601961deeb
Wires through set_display_type
.
2018-11-29 20:44:21 -08:00
Thomas Harte
dd4af4f0df
Removes dead files.
2018-11-24 22:40:06 -05:00
Thomas Harte
6b42b92930
Kills CRTOpenGL.cpp and simplifies shader output very slightly.
2018-11-24 17:37:58 -05:00
Thomas Harte
a697a2e4f6
Attempts to complete all input processing — an RGB, S-Video or composite input buffer is now produced.
...
... for all input data types.
2018-11-22 17:20:31 -05:00
Thomas Harte
75bc0e451d
Reintroduces the accumulation texture.
...
Disables automatic clearing of the texture target, as the profiler indicates the vector instantiation to be a huge time sink.
2018-11-18 21:39:11 -05:00
Thomas Harte
8a699b6072
Kills setup_output
definitively, saving some indirection. set_scan_target
takes its place.
2018-11-14 21:52:57 -05:00
Thomas Harte
91b19c5c70
Adds bookending, and finally kills the TextureBuilder. Farewell.
2018-11-14 20:49:06 -05:00
Thomas Harte
2adf3d353e
Subtracts retrace periods from output scale.
2018-11-12 20:20:09 -05:00
Thomas Harte
3045e85004
Ensures redraws when resizing; declines to busy wait otherwise.
2018-11-12 20:15:38 -05:00
Thomas Harte
938d09f34a
Corrects scan outline generation.
2018-11-12 18:23:45 -05:00
Thomas Harte
dce52d740d
Finally gets some pixels back on screen.
...
For now, just the raw scans, direct to the framebuffer, with no intermediate processing. But it seems to prove that at least some of the proper data is reaching the GPU.
2018-11-11 23:23:42 -05:00
Thomas Harte
3ae333fa84
Edges further towards reviving the shaders.
2018-11-11 21:41:13 -05:00
Thomas Harte
d5af1f3948
Removes some migrated work.
2018-11-11 16:22:14 -05:00
Thomas Harte
7881e40e0b
Shuffles the OpenGL primitives into their own collection.
2018-11-07 19:11:01 -05:00
Thomas Harte
55da1e9c0f
Simplifies semantics a little and starts accepting a single buffer of pixel data.
2018-11-06 22:23:38 -05:00
Thomas Harte
b40211d2c0
Starts to bend 'CRTMachine' to a world farther from owning the GPU relationship.
2018-11-03 21:54:25 -04:00
Thomas Harte
da4d883321
Adds first, incomplete attempts to talk to a ScanTarget from the CRT.
...
Does away with the hassle of `unsigned` while I'm here; that was a schoolboy error.
2018-11-03 19:58:44 -04:00
Thomas Harte
c128ddb549
Introduces a first unit test for line interrupts and corrects backup behaviour.
2018-10-09 21:49:21 -04:00
Thomas Harte
00b2db4fb9
Ensures the Master System is informed when it should pretend to be an SG1000.
2018-09-23 16:34:47 -04:00
Thomas Harte
0d01346ad4
Advertises SMS support and goes as far as realising it needs to spawn a Master System.
2018-09-20 22:04:28 -04:00
Thomas Harte
97a89aaf4d
Factors out the stuff of deferred action interleaving, as I suspect it'll come in handy.
2018-08-24 20:04:26 -04:00
Thomas Harte
1a44ef0469
Introduces Klaus Dorman's 65C02 tests. All failing.
2018-08-06 21:48:43 -04:00
Thomas Harte
09950d9414
Gamely starts to create a HID input manager for joysticks/pads/etc.
2018-07-19 22:43:01 -04:00
Thomas Harte
c9451a5382
Introduces an object for drawing OpenGL rectangles.
2018-07-14 17:42:23 -04:00
Thomas Harte
7e58a44771
Renames ConfigurationTarget
to MediaTarget
as per its newly-reduced interface.
2018-07-10 21:32:28 -04:00
Thomas Harte
1fcb461c42
Ensures that segments are written in a properly-circular fashion.
2018-07-02 19:35:49 -04:00
Thomas Harte
abca38a548
Makes an initial removal of PCMPatchedTrack
. Farewell, old friend.
2018-07-01 22:49:57 -04:00
Thomas Harte
44a33941bf
Undoes Xcode's folder renaming.
2018-06-23 18:55:17 -04:00
Thomas Harte
d45f1a793d
Introduces composite/RGB selection for the Amstrad CPC.
2018-06-21 20:00:49 -04:00
Thomas Harte
adca862166
Finally makes an initial pass at logging macros.
2018-06-18 22:37:19 -04:00
Thomas Harte
292e02702a
Progresses very slightly to being able to show up to four activity indicator names.
...
Blinking to come.
2018-06-17 22:52:17 -04:00
Thomas Harte
c4108efc5c
Adds a more accurate option description for the Apple II.
2018-06-10 18:32:22 -04:00
Thomas Harte
db8d8d8404
Commutes Sleeper
to ClockingHint::Source
, making state more granular.
2018-05-27 23:17:06 -04:00