Thomas Harte
|
905ed1f87b
|
Switched to the more natural type, which is also signed, making my logic less prone to error.
|
2017-02-11 13:16:53 -05:00 |
|
Thomas Harte
|
8de6caf6ff
|
Started trying to get into a proper structure here. Chickened out.
|
2017-02-11 12:59:13 -05:00 |
|
Thomas Harte
|
327c19a222
|
Slightly shuffled to avoid a race condition on the best-effort updater.
|
2017-02-11 12:58:47 -05:00 |
|
Thomas Harte
|
40d3f5f7f6
|
Attempted properly to respect start .
|
2017-02-11 08:26:09 -05:00 |
|
Thomas Harte
|
64d5712d1d
|
Added an incorrectly-coded version of horizontal move, at least so that I can verify that information is going into the correct slots.
|
2017-02-10 07:23:43 -05:00 |
|
Thomas Harte
|
3b20d862f0
|
Made an initial attempt to mark sprite positions. But without hmove implemented, they're all over the place.
|
2017-02-09 20:53:42 -05:00 |
|
Thomas Harte
|
2e9ef2b0ef
|
Took a shot at reinstating the horizontal blank extend flag.
|
2017-02-09 18:37:19 -05:00 |
|
Thomas Harte
|
70745286a5
|
Ensured this array is properly aligned for the uin32_t accesses I intend to make for background drawing.
|
2017-02-08 20:25:23 -05:00 |
|
Thomas Harte
|
dcb7584060
|
Added the four-cycle playfield output latency and ensured you can't get smaller-than-usual pixels by rapid register value changing.
|
2017-02-08 07:30:32 -05:00 |
|
Thomas Harte
|
a477499724
|
Got a bit more explicit with range returned by get_cycles_until_horizontal_blank and hence attempted a more thorough (/correct) version of WSYNC.
|
2017-02-07 22:14:45 -05:00 |
|
Thomas Harte
|
944d835eea
|
Switched explicitly to an accumulation model for filling the collision buffer.
|
2017-02-06 21:59:28 -05:00 |
|
Thomas Harte
|
8f5039130c
|
Changed index naming order to ensure no out-of-bounds accesses.
|
2017-02-06 21:48:41 -05:00 |
|
Thomas Harte
|
ba165bb70a
|
Made an attempt properly to populate collision registers from the collision buffer.
|
2017-02-06 21:15:55 -05:00 |
|
Thomas Harte
|
474e2e8d2c
|
Fixed once again to respect mid-line palette changes.
|
2017-02-06 20:09:12 -05:00 |
|
Thomas Harte
|
8b8eb787df
|
Fixed complete invisibility.
|
2017-02-06 18:42:58 -05:00 |
|
Thomas Harte
|
66bcdd36f3
|
Made an attempt to introduce an intermediate buffer that ends up with a bit mask of all graphical components present on it, and to use that to infer collision flags and colours, based on playfield priority and colour palette. Immediately yielding: a blank screen. Good work!
|
2017-02-06 18:29:00 -05:00 |
|
Thomas Harte
|
fcf8cafb5d
|
Sought to ensure that communicating a colour burst in multiple parts doesn't ruin the phase.
|
2017-02-06 18:27:44 -05:00 |
|
Thomas Harte
|
6bcf95042c
|
Started trying to be a bit more explicit about usage, and to divide up drawing responsibility.
|
2017-02-05 17:51:56 -05:00 |
|
Thomas Harte
|
23f3ccd77a
|
Made a further attempt to prevent overwrites.
|
2017-02-05 17:47:34 -05:00 |
|
Thomas Harte
|
f2437cb257
|
Added some additional documentation, started making steps towards returning sprites, fixed a counter bug that would exhibit as incorrect sync.
|
2017-01-31 20:30:32 -05:00 |
|
Thomas Harte
|
abe04334c2
|
Attempted to retain more player information, and removed the output cursor from class storage as I think it's acceptable as a temporary.
|
2017-01-30 22:42:27 -05:00 |
|
Thomas Harte
|
8545707b54
|
Reinstituted the playfield. Probably needs more buffering though. Time to look into delays.
|
2017-01-30 21:38:58 -05:00 |
|
Thomas Harte
|
2b08758b2b
|
Started capturing playfield/ball and background colours.
|
2017-01-30 08:08:03 -05:00 |
|
Thomas Harte
|
764b528891
|
Made a first attempt at switching to a model that respects blank and sync.
|
2017-01-30 07:19:19 -05:00 |
|
Thomas Harte
|
92754ace7a
|
Some mild fixes get me up to having a rolling screen of vertical lines. Which is what I was hoping for right now!
|
2017-01-29 22:16:23 -05:00 |
|
Thomas Harte
|
1cc13b2799
|
Merge branch 'master' into TIAImprovements
|
2017-01-29 16:13:46 -05:00 |
|
Thomas Harte
|
38f944bc34
|
This needs to be a memmove as the areas may overlap.
|
2017-01-29 16:13:33 -05:00 |
|
Thomas Harte
|
427175b9c0
|
Added an extra flag to avoid potential race condition on is_full_, being reset from the background despite a write area not having been allocated.
|
2017-01-29 16:13:28 -05:00 |
|
Thomas Harte
|
ebde955356
|
This needs to be a memmove as the areas may overlap.
|
2017-01-29 16:12:48 -05:00 |
|
Thomas Harte
|
7fd02e7f4c
|
Added an extra flag to avoid potential race condition on is_full_, being reset from the background despite a write area not having been allocated.
|
2017-01-29 16:11:29 -05:00 |
|
Thomas Harte
|
d51f185dc7
|
Made an attempt to reintroduce the basic horizontal loop.
|
2017-01-29 15:43:57 -05:00 |
|
Thomas Harte
|
2390358c24
|
Prevented unbounded CPU usage, albeit without yet deciding who has authority for the clock rate.
|
2017-01-29 14:19:26 -05:00 |
|
Thomas Harte
|
2432a3b4d7
|
Fixed condition — >= is smarter.
|
2017-01-29 14:00:01 -05:00 |
|
Thomas Harte
|
9c3597c7e3
|
Attempted to reintroduce enough logic to handle [most of] line timing, such that WSYNC works. Initial objective is to get back to having a working background.
|
2017-01-29 13:47:36 -05:00 |
|
Thomas Harte
|
fba6baaa9c
|
Stubbed and disabled to get back to building.
|
2017-01-28 21:56:01 -05:00 |
|
Thomas Harte
|
a246530953
|
Supposing the TIA were implemented, this is (more or less) what the Atari 2600 would now look like.
|
2017-01-28 21:46:40 -05:00 |
|
Thomas Harte
|
0ffded72a6
|
Created a placeholder class for a factored-out TIA. There's a bit more it'll need to do, like vending (or receiving) a CRT but this is the full hardware stuff, I think.
|
2017-01-28 16:19:08 -05:00 |
|
Thomas Harte
|
acadfbabec
|
Merge pull request #97 from TomHarte/Icons
Introduces some file association icons
|
2017-01-27 21:36:13 -05:00 |
|
Thomas Harte
|
9001cc3fc2
|
Added a cartridge image.
|
2017-01-27 21:26:11 -05:00 |
|
Thomas Harte
|
015b2b49f9
|
Introduced an incomplete set of file association icons.
|
2017-01-26 22:21:55 -05:00 |
|
Thomas Harte
|
92f928ca42
|
Merge pull request #96 from TomHarte/PhaseAlignedSampling
Optimises existing composite flow
|
2017-01-25 21:51:11 -05:00 |
|
Thomas Harte
|
6d087ca054
|
Restored 2600 audio.
|
2017-01-25 21:29:19 -05:00 |
|
Thomas Harte
|
c2d7e36c8f
|
Ensured logic for whether composite output is in use is consistent.
|
2017-01-25 21:25:03 -05:00 |
|
Thomas Harte
|
4d6e78e641
|
Reinstated temporary Oric-related fix.
|
2017-01-24 22:16:15 -05:00 |
|
Thomas Harte
|
5761c8267b
|
[Re-]Eliminated connection between colour subcarrier frequency and monitor output mode.
|
2017-01-24 20:48:54 -05:00 |
|
Thomas Harte
|
a66a8c31b2
|
Merge branch 'master' into PhaseAlignedSampling
|
2017-01-24 07:29:18 -05:00 |
|
Thomas Harte
|
19e4ee12e1
|
Merge branch 'PhaseAlignedSampling' of github.com:TomHarte/CLK into PhaseAlignedSampling
|
2017-01-24 07:29:14 -05:00 |
|
Thomas Harte
|
4871572a33
|
Optimised images.
|
2017-01-23 21:28:13 -05:00 |
|
Thomas Harte
|
2e744a95e4
|
Merge branch 'master' into PhaseAlignedSampling
|
2017-01-23 21:11:14 -05:00 |
|
Thomas Harte
|
ff87f1390d
|
Merge pull request #95 from TomHarte/ReadmeImages
Added some example composite images
|
2017-01-23 20:49:16 -05:00 |
|