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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-26 09:29:45 +00:00
Commit Graph

466 Commits

Author SHA1 Message Date
Thomas Harte
a301964bd0 Ensures all audio queues are fully merged before machine destruction.
Thereby avoids a race condition.
2018-03-22 21:59:19 -04:00
Thomas Harte
48737a32a7 Introduces formal setting of the output volume to SampleSource.
Previously every output device was making its own decision. Which is increasingly less sustainable due to the CompoundSource.
2018-03-09 13:23:18 -05:00
Thomas Harte
705d53cc21 Picks a phase for the TMS empirically. 2018-03-03 13:53:00 -05:00
Thomas Harte
3c5a8d9ff3 Adds Super Game Module support for the ColecoVision. 2018-03-03 13:08:33 -05:00
Thomas Harte
ea13c7dd32 Implements multicolour mode on the TMS. 2018-03-02 23:08:01 -05:00
Thomas Harte
86239469e7 Allows SN76489 consumers to apply an additional divider that reduces computation. 2018-03-01 18:51:05 -05:00
Thomas Harte
7890506b16 Gives the SN76489 its proper dividers and personalities. 2018-02-28 22:36:03 -05:00
Thomas Harte
5b854d51e7 Corrects out-of-bounds access. 2018-02-27 22:45:45 -05:00
Thomas Harte
d4df101ab6 Makes a first attempt at implementing the SN76489. 2018-02-27 22:25:12 -05:00
Thomas Harte
0ad2676640 Adds a class for the SN76489 and wires it into the ColecoVision. 2018-02-26 22:04:34 -05:00
Thomas Harte
cabad6fc05 Optimises the inner TMS loops slightly. 2018-02-21 21:29:17 -05:00
Thomas Harte
2fe0ceb52a Sets TMS input gamma. 2018-01-13 22:19:41 -05:00
Thomas Harte
2f59226300 Fixes: DiskROM drive motor control, track_for_sectors' sides. 2018-01-07 20:02:40 -05:00
Thomas Harte
793ef68206 Implements unconditional force interrupt for the WD. 2018-01-07 19:42:38 -05:00
Thomas Harte
2ffde4c3c2 Corrects SCC volume errors.
Which were leading to substantial overflow.
2018-01-07 09:59:00 -05:00
Thomas Harte
57ddfcd645 Corrects AY counter type. 2018-01-06 23:16:01 -05:00
Thomas Harte
fc16e8eb8c Makes first attempt at actually implementing the SCC. 2018-01-06 23:15:42 -05:00
Thomas Harte
655b971976 Establishes that there is such as a thing as a Konami SCC.
Creates one, ensures it appears in memory when intended to, lets it handle reads and writes. It currently does nothing.
2018-01-06 20:15:55 -05:00
Thomas Harte
bcc7ad0c30 Corrects bad TMS sprite selections on the top row of the screen. 2018-01-06 16:26:11 -05:00
Thomas Harte
2dc1d4443e Separates LowpassFilter and SampleSource. 2017-12-18 21:39:23 -05:00
Thomas Harte
f8a2459c91 Corrects two lingering adaptation errors in the Vic-20. 2017-12-17 21:43:08 -05:00
Thomas Harte
ac80d10cd8 Separates the component parts of running an audio stream: task deferral, filtering and generation.
Walking towards improving opportunities for composition.
2017-12-17 21:26:06 -05:00
Thomas Harte
ec4c259695 Removes unused file. 2017-12-14 21:19:09 -05:00
Thomas Harte
ad50b6b1fb Corrects TMS' get_time_until_interrupt when the next interrupt is exactly a frame away. 2017-12-14 21:12:51 -05:00
Thomas Harte
3da323c657 Corrects lingering free TMS read. 2017-12-14 20:30:56 -05:00
Thomas Harte
aca7842ca4 Better documents and tidies the TMS9918. 2017-12-14 20:27:26 -05:00
Thomas Harte
c36de4f640 Attempts real VRAM access timings, correcting a frame timing error as I go. 2017-12-13 22:37:27 -05:00
Thomas Harte
5d0c33d545 Corrects occasional TMS sprite glitching. 2017-12-12 22:19:33 -05:00
Thomas Harte
b0616ee10c Adds one-before-the-graphics as a line for video collection.
Thereby corrects sprites on line 0.
2017-12-12 21:35:33 -05:00
Thomas Harte
798cdba979 8255: update_outputs now affects only those ports designated as outputs. 2017-12-10 17:55:37 -05:00
Thomas Harte
f957344ac4 Corrects TMS failure to show background through tile layer. 2017-12-09 23:15:04 -05:00
Thomas Harte
b3fbd0f352 Tidies up some of the TMS' magic constants. 2017-12-09 23:08:07 -05:00
Thomas Harte
042edc72f7 Adjusts TMS declared timing so as to be in-phase with an NTSC clock, and adopts an alternative palette. 2017-12-09 22:28:34 -05:00
Thomas Harte
943418c434 Reformulates TMS sprite plotting to set the collision flag and to support magnified sprites. 2017-12-09 20:30:12 -05:00
Thomas Harte
7d7e2538bd Introduces a computationally simplified inner loop for TMS graphics modes, modelled on that for text. 2017-12-09 16:02:33 -05:00
Thomas Harte
7a544731e2 Makes minor tidiness improvements to the TMS. 2017-12-08 22:20:21 -05:00
Thomas Harte
e1914b4f16 Attempts to add a proper intermediate buffer for sprites to allow the split of collection and output. 2017-12-08 22:12:39 -05:00
Thomas Harte
8653eb8b55 Corrects various latent errors in optimised TMS video collection. 2017-12-06 20:24:29 -05:00
Thomas Harte
a4f0a260fd Reformulates the TMS graphics mode fetch loop to try to eliminate heavy conditionality. Temporarily introduces some sprite selection issues. 2017-12-05 22:39:03 -05:00
Thomas Harte
d4a53e82bb Replaces manual retread of memcpy with standard memcpy. 2017-12-05 18:21:34 -05:00
Thomas Harte
6eedc99286 Makes substantial optimisations to text mode.
Character optimisations to come.
2017-12-04 22:18:51 -05:00
Thomas Harte
a473338abe Makes minor type conversion fixes. 2017-12-03 22:24:48 -05:00
Thomas Harte
ad3df36c20 Corrects sprite information collection to cover all four. 2017-12-03 14:51:55 -05:00
Thomas Harte
38b11893e8 Takes first steps towards sprite display on the TMS. 2017-12-02 22:13:43 -05:00
Thomas Harte
e4534775b0 Cleans up and zooms in on the TMS slightly. 2017-12-02 17:48:31 -05:00
Thomas Harte
fe0cdc8d69 Corrects colour fetching in TMS Graphics II to be a function of row. 2017-12-02 16:10:29 -05:00
Thomas Harte
ca26ce8400 Slightly corrects style errors in the Cartridge hierarchy, and introduces mapping of .ROM to the MSX when appropriate. 2017-12-02 16:01:30 -05:00
Thomas Harte
d3dd8f3f2a Implements screen 2 addressing. 2017-12-02 14:05:52 -05:00
Thomas Harte
3c8d2d579d Resolves remaining sources of text mode instability. 2017-11-30 22:48:07 -05:00
Thomas Harte
edcbb3dfed Tidies code a little and thereby uncovers and corrects one cause of output instability. 2017-11-30 22:19:53 -05:00