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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 08:49:37 +00:00
Commit Graph

82 Commits

Author SHA1 Message Date
Thomas Harte
a8645f80bf Introduces 'non-exclusive' emulator-space keyboards.
i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
cc99b0f532 Fixes typo. 2018-09-30 20:48:55 -04:00
Thomas Harte
48ece623e7 Adds the Sega Master System to SConstruct. 2018-09-30 20:46:38 -04:00
Thomas Harte
fc84ae611e Resolves various instances of spaces in place of tabs. 2018-09-09 20:33:56 -04:00
Thomas Harte
99c770eab4 Ensure that the output of xdg-user-dir is properly filtered. 2018-07-28 10:45:50 -04:00
Thomas Harte
34aa78b7ce Attempts to use xdg-user-dir PICTURES in preference to $HOME for pictures. 2018-07-28 09:14:18 -04:00
Thomas Harte
c572a52049 Ensures SDL is properly informed of buffer byte order. 2018-07-27 18:51:38 -04:00
Thomas Harte
5e7c46a72a Adds screenshot saving upon ctrl+shift+d. 2018-07-26 20:53:12 -04:00
Thomas Harte
24b861f056 Eliminates make_unique as this is presently a C++11 project. 2018-07-15 22:52:36 -04:00
Thomas Harte
29f7f4d432 Adds missing #include. 2018-07-15 22:47:50 -04:00
Thomas Harte
3e9ef6b8cb Adds indicator lights for the SDL port.
To complete #426
2018-07-15 20:19:06 -04:00
Thomas Harte
7e58a44771 Renames ConfigurationTarget to MediaTarget as per its newly-reduced interface. 2018-07-10 21:32:28 -04:00
Thomas Harte
d437e06e15 Adds support for digital hat input as an alternative to analogue sticks. 2018-06-16 22:25:46 -04:00
Thomas Harte
678bd93c52 Connects SDL joystick input to joystick machines. 2018-06-14 22:37:44 -04:00
Thomas Harte
15deef50c8 Adds a key reset upon screen mode changes in SDL. 2018-06-14 17:24:16 -04:00
Thomas Harte
64e3cf5de2 Ensured all usage messages reflect latest usage. 2018-06-13 21:31:13 -04:00
Thomas Harte
31a6d620e8 Revokes make_unique; I had forgotten that's a C++14 feature. 2018-06-13 21:24:12 -04:00
Thomas Harte
dfd37e7dec Switches full-screen command and adds user-specifiable ROM paths. 2018-06-13 21:21:52 -04:00
Thomas Harte
3ea2a4ccb8 Moves the joystick class towards accepting analogue inputs. 2018-06-10 20:45:52 -04:00
Thomas Harte
0b771ce61a Removes all instances of the copyright symbol. 2018-05-13 15:19:52 -04:00
Thomas Harte
578a5b3e69 Ensures NDEBUG is set for release builds. 2018-05-09 22:27:57 -04:00
Thomas Harte
9593e0f7fe Updates SContruct file for Disk II analysis. 2018-05-05 19:34:22 -04:00
Thomas Harte
f4097290c2 Made various corrections following a quick for-loop constness audit. 2018-04-30 22:23:57 -04:00
Thomas Harte
72bc5f8d7b Adds a class to contain the Disk II and begins Apple GCR conversion routines. 2018-04-21 14:33:42 -07:00
Thomas Harte
75e9c3678b Adds the missing Apple II static analyser. 2018-04-20 10:58:57 -04:00
Thomas Harte
1aacf437b5 Adds omitted paths to SConstruct. 2018-04-20 10:56:59 -04:00
Thomas Harte
465c38f03c Extends the keyboard protocol and adds keyboard input to the Apple II. 2018-04-15 21:11:30 -04:00
Thomas Harte
e599e65087 Switches to use of the TargetList typedef wherever possible. 2018-04-14 19:46:38 -04:00
Thomas Harte
78c612ca17 Adds a missing import, removes a redundant conversion. 2018-04-06 20:07:10 -04:00
Thomas Harte
58e5b6e3f1 Updates SDL kiosk mode to the death of CRTMachineDelegate. 2018-03-22 09:23:27 -04:00
Thomas Harte
1c6faaae88 Introduces keyboard-as-joystick fallback for the SDL target. 2018-03-04 17:26:32 -05:00
Thomas Harte
ba68b7247b Adds latest files to SConstruct. 2018-03-01 22:19:50 -05:00
Thomas Harte
9728bea0a7 Updates scons file and corrects missing headers; backports to C++11. 2018-02-19 05:13:41 -08:00
Thomas Harte
db914d8c56 Removes redundant second configuration. 2018-01-25 18:50:23 -05:00
Thomas Harte
66faed4008 Gives MachineForTargets complete responsibility for initial machine state. 2018-01-25 18:28:19 -05:00
Thomas Harte
11abc99ef8 Introduces the extra level of indirection necessary to make Analyser::Static::Target polymorphic. 2018-01-24 22:35:54 -05:00
Thomas Harte
21efb32b6f Integrates the static and nascent dynamic analyser namespaces. 2018-01-24 21:48:44 -05:00
Thomas Harte
d360b2c62d Standardises the static analyser on std::vector and slightly widens passageway to a machine.
The SDL target would now be fooled by a hypothetical multi-target, the Mac not yet.
2018-01-23 22:18:16 -05:00
Thomas Harte
655b971976 Establishes that there is such as a thing as a Konami SCC.
Creates one, ensures it appears in memory when intended to, lets it handle reads and writes. It currently does nothing.
2018-01-06 20:15:55 -05:00
Thomas Harte
6a0bb83716 Corrects typos in the SDL main. 2017-12-29 18:40:32 -05:00
Thomas Harte
e349161a53 Rejigs the typing relationship so that use of a typer is not strongly implied by the interface.
Simultaneously implements typing on the MSX by direct insertion into the key buffer.
2017-12-29 18:30:46 -05:00
Thomas Harte
d5b1a9d918 Moves the typer functionality behind a functionality-based naming scheme, eliminates its C-style memory management. 2017-12-29 15:26:03 -05:00
Thomas Harte
2dc1d4443e Separates LowpassFilter and SampleSource. 2017-12-18 21:39:23 -05:00
Thomas Harte
ac80d10cd8 Separates the component parts of running an audio stream: task deferral, filtering and generation.
Walking towards improving opportunities for composition.
2017-12-17 21:26:06 -05:00
Thomas Harte
aca7842ca4 Better documents and tidies the TMS9918. 2017-12-14 20:27:26 -05:00
Thomas Harte
57b060ac3c Updates SConstruct for the incoming MSX changes. 2017-12-06 18:56:26 -08:00
Matt Godbolt
adea4711f1 Add a .gitignore file to ignore the built clksignal binary 2017-11-24 12:12:48 -06:00
Thomas Harte
55e1d25966 Adds build instructions and references the special SDL key combinations. 2017-11-22 20:03:28 -05:00
Thomas Harte
c1b7bceec8 Switches to using the supply-on-demand audio route through SDL.
This gives an additional hook from which machine updates can be hooked, so separates that buffer size from any implicit frame rate assumptions.
2017-11-22 19:36:39 -05:00
Thomas Harte
dc4f58e40c Hides the mouse cursor when in SDL fullscreen mode. 2017-11-21 21:52:32 -05:00