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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-11 15:49:38 +00:00
Commit Graph

407 Commits

Author SHA1 Message Date
Thomas Harte
d6e16d0042 Adds a test of TOS 1.00, as far as it goes without meaningful hardware. 2019-04-29 18:04:57 -04:00
Thomas Harte
5b5bfc8445 Applies trace testing to EmuTOS. 2019-04-29 16:55:21 -04:00
Thomas Harte
c466b6f9e7 Factors out the [unit testing] stuff of being a trace-checking 68000 bus handler. 2019-04-29 16:11:01 -04:00
Thomas Harte
3983f8303f Introduces failing test of 68000 opcode coverage. 2019-04-25 22:06:05 -04:00
Thomas Harte
7df85ea695 Cleans up and formally introduces a comparative source for QL startup. 2019-04-25 15:42:41 -04:00
Thomas Harte
fba210f7ce Corrects MOVE.l Dn, (An)[+]. 2019-04-15 09:30:49 -04:00
Thomas Harte
52e33e861c Starts to introduce the QL as a second source for 68000 testing.
It's advantageous over the ST in that a commented disassembly of the ROM is available.
2019-04-14 22:15:09 -04:00
Thomas Harte
2c5ff9ada0 Switches to running the real TOS, at least temporarily, and enables better testing. 2019-03-31 22:27:57 -04:00
Thomas Harte
7f5c637aeb Updates to Swift 5. 2019-03-26 22:15:38 -04:00
Thomas Harte
6f0eb5eccd Merge branch 'master' into 68000 2019-03-26 21:03:57 -04:00
Thomas Harte
69a2a133d5 Performs basic migration to Xcode 10.2 — project settings, the one new warning, etc. 2019-03-26 19:47:41 -04:00
Thomas Harte
f9101de956 This might very well be the 68000's first real gasp: performing an ABCD. 2019-03-14 19:32:15 -04:00
Thomas Harte
89c71f9119 Introduces EmuTOS, and starts constructing test cases around it. 2019-03-10 18:40:12 -04:00
Thomas Harte
a4f6db6719 Removes ArrayBuilderTests as the ArrayBuilder is long gone. Disables TIA tests for now. 2019-03-10 18:07:23 -04:00
Thomas Harte
de56d48b2f Embraces a more communicative 68000 bus. 2019-03-10 17:27:34 -04:00
Thomas Harte
b9b52b7c8b Begins some very early sketching out of a 68000. 2019-03-09 00:00:23 -05:00
Thomas Harte
86a6b04d4a Begins attempts to keep track of display metrics.
i.e. a system that can both make smart decisions about when to use a lower resolution, and hopefully allow some sort of flywheel-esque horizontal retrace synchronisation. And possibly some raster beam chasing?
2019-03-04 21:54:50 -05:00
Thomas Harte
2beeaa513b Ensures a machine exists before messaging it. 2019-03-02 21:27:34 -05:00
Thomas Harte
bee0d09877 Splits display update and draw functions.
On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
d122535a65 Unifies the OpenGL screenshot code and corrects it for arbitrary alignment. 2019-02-27 21:05:02 -05:00
Thomas Harte
20b4896940 Eliminates the dead stuff of CRTConstants.hpp. 2019-01-25 19:11:39 -05:00
Thomas Harte
55290f4dad Attempts a fix of frame_was_complete_ logic, to try to eliminate black flashes. 2019-01-14 21:42:45 -05:00
Thomas Harte
bb03d2f2ad Removes redundant enumeration. 2019-01-13 23:07:50 -05:00
Thomas Harte
e9d9ff0da0 Enhances ScanTarget to provide additional timing information. 2019-01-05 23:09:17 -05:00
Thomas Harte
601961deeb Wires through set_display_type. 2018-11-29 20:44:21 -08:00
Thomas Harte
dd4af4f0df Removes dead files. 2018-11-24 22:40:06 -05:00
Thomas Harte
6b42b92930 Kills CRTOpenGL.cpp and simplifies shader output very slightly. 2018-11-24 17:37:58 -05:00
Thomas Harte
a697a2e4f6 Attempts to complete all input processing — an RGB, S-Video or composite input buffer is now produced.
... for all input data types.
2018-11-22 17:20:31 -05:00
Thomas Harte
75bc0e451d Reintroduces the accumulation texture.
Disables automatic clearing of the texture target, as the profiler indicates the vector instantiation to be a huge time sink.
2018-11-18 21:39:11 -05:00
Thomas Harte
8a699b6072 Kills setup_output definitively, saving some indirection. set_scan_target takes its place. 2018-11-14 21:52:57 -05:00
Thomas Harte
91b19c5c70 Adds bookending, and finally kills the TextureBuilder. Farewell. 2018-11-14 20:49:06 -05:00
Thomas Harte
2adf3d353e Subtracts retrace periods from output scale. 2018-11-12 20:20:09 -05:00
Thomas Harte
3045e85004 Ensures redraws when resizing; declines to busy wait otherwise. 2018-11-12 20:15:38 -05:00
Thomas Harte
938d09f34a Corrects scan outline generation. 2018-11-12 18:23:45 -05:00
Thomas Harte
dce52d740d Finally gets some pixels back on screen.
For now, just the raw scans, direct to the framebuffer, with no intermediate processing. But it seems to prove that at least some of the proper data is reaching the GPU.
2018-11-11 23:23:42 -05:00
Thomas Harte
3ae333fa84 Edges further towards reviving the shaders. 2018-11-11 21:41:13 -05:00
Thomas Harte
d5af1f3948 Removes some migrated work. 2018-11-11 16:22:14 -05:00
Thomas Harte
7881e40e0b Shuffles the OpenGL primitives into their own collection. 2018-11-07 19:11:01 -05:00
Thomas Harte
55da1e9c0f Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
Thomas Harte
b40211d2c0 Starts to bend 'CRTMachine' to a world farther from owning the GPU relationship. 2018-11-03 21:54:25 -04:00
Thomas Harte
da4d883321 Adds first, incomplete attempts to talk to a ScanTarget from the CRT.
Does away with the hassle of `unsigned` while I'm here; that was a schoolboy error.
2018-11-03 19:58:44 -04:00
Thomas Harte
c128ddb549 Introduces a first unit test for line interrupts and corrects backup behaviour. 2018-10-09 21:49:21 -04:00
Thomas Harte
00b2db4fb9 Ensures the Master System is informed when it should pretend to be an SG1000. 2018-09-23 16:34:47 -04:00
Thomas Harte
0d01346ad4 Advertises SMS support and goes as far as realising it needs to spawn a Master System. 2018-09-20 22:04:28 -04:00
Thomas Harte
97a89aaf4d Factors out the stuff of deferred action interleaving, as I suspect it'll come in handy. 2018-08-24 20:04:26 -04:00
Thomas Harte
1a44ef0469 Introduces Klaus Dorman's 65C02 tests. All failing. 2018-08-06 21:48:43 -04:00
Thomas Harte
09950d9414 Gamely starts to create a HID input manager for joysticks/pads/etc. 2018-07-19 22:43:01 -04:00
Thomas Harte
c9451a5382 Introduces an object for drawing OpenGL rectangles. 2018-07-14 17:42:23 -04:00
Thomas Harte
7e58a44771 Renames ConfigurationTarget to MediaTarget as per its newly-reduced interface. 2018-07-10 21:32:28 -04:00
Thomas Harte
1fcb461c42 Ensures that segments are written in a properly-circular fashion. 2018-07-02 19:35:49 -04:00