Thomas Harte
8578dfbf22
Eliminate various other errant spaces.
2023-05-16 16:40:09 -04:00
Thomas Harte
50343dec43
Eliminate all whitespace-only lines.
2023-05-12 14:16:39 -04:00
Thomas Harte
60bec3d4c0
Eliminate trailing whitespace, fix tabs.
2023-05-12 14:03:38 -04:00
Thomas Harte
ad10d0037a
Inverts the Game Controller Framework value of the y axis.
2021-04-28 20:31:35 -04:00
C.W. Betts
5a48e50355
Use isEqual: to compare GCController when connecting/disconnecting.
...
Only remove observers for GCController notifications.
2020-12-14 15:41:11 -07:00
C.W. Betts
86283b1815
Actually write the setup code.
2020-12-14 01:14:40 -07:00
C.W. Betts
a38d964f62
Initial GameController joystick support.
2020-12-13 11:23:33 -07:00
Thomas Harte
1362906f94
Wires joystick support all the way through to machines.
...
Ensures there's only one joystick manager, which is shared by all machines, with input going only to the key window.
2018-07-22 16:55:47 -04:00
Thomas Harte
c05b6397b0
Attempts a full implementation of the joystick manager.
...
So it currently vends a list of existing joysticks plus their states. More work will be required for a UI — e.g. there is no way to identify one joystick from another — but this'll do for now.
2018-07-22 15:23:26 -04:00
Thomas Harte
8d18808efe
Walks a few steps further along device inspection.
2018-07-20 23:33:04 -04:00
Thomas Harte
09950d9414
Gamely starts to create a HID input manager for joysticks/pads/etc.
2018-07-19 22:43:01 -04:00