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Commit Graph

11 Commits

Author SHA1 Message Date
Thomas Harte 8f2e94a1d8 Switch name back to emphasise _async_. 2022-07-16 14:41:04 -04:00
Thomas Harte bf03bda314 Generalise AsyncTaskQueue, DeferringAsyncTaskQueue and AsyncUpdater into a single template. 2022-07-14 16:39:26 -04:00
Thomas Harte 25996ce180 Further doubles down on construction syntax for type conversions. 2020-05-09 23:00:39 -04:00
Thomas Harte eed357abb4 Introduces concept of 'average peak volume' in order better to normalise audio sources like the OPLL. 2020-05-09 17:57:21 -04:00
Thomas Harte 9ca2d8f9f2 Tried to be less lazy with lambda captures.
This is primarily defensive.
2020-02-14 23:39:08 -05:00
Thomas Harte 0b771ce61a Removes all instances of the copyright symbol. 2018-05-13 15:19:52 -04:00
Thomas Harte 48737a32a7 Introduces formal setting of the output volume to SampleSource.
Previously every output device was making its own decision. Which is increasingly less sustainable due to the CompoundSource.
2018-03-09 13:23:18 -05:00
Thomas Harte 3c5a8d9ff3 Adds Super Game Module support for the ColecoVision. 2018-03-03 13:08:33 -05:00
Thomas Harte 2ffde4c3c2 Corrects SCC volume errors.
Which were leading to substantial overflow.
2018-01-07 09:59:00 -05:00
Thomas Harte fc16e8eb8c Makes first attempt at actually implementing the SCC. 2018-01-06 23:15:42 -05:00
Thomas Harte 655b971976 Establishes that there is such as a thing as a Konami SCC.
Creates one, ensures it appears in memory when intended to, lets it handle reads and writes. It currently does nothing.
2018-01-06 20:15:55 -05:00