Thomas Harte
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5b9e7213dd
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Adds a couple of joystick inputs.
SG1000 titles all seem to work now.
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2018-09-23 21:55:07 -04:00 |
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Thomas Harte
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2253341904
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This now goes far enough for the only SG1000 game I'm testing to start up.
Which hopefully gives me as much as I need to implement joypads, etc, and definitively get to just the VDP being outstanding.
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2018-09-23 17:42:42 -04:00 |
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Thomas Harte
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e155dc8d6e
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Adds fairly standard memory map indirection.
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2018-09-23 17:36:30 -04:00 |
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Thomas Harte
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00b2db4fb9
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Ensures the Master System is informed when it should pretend to be an SG1000.
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2018-09-23 16:34:47 -04:00 |
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Thomas Harte
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f59386f523
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Adds just enough input logic that the Sega sound now plays.
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2018-09-23 16:05:37 -04:00 |
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Thomas Harte
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38a1fde3bf
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Attempts to permit Master System interrupts.
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2018-09-23 00:07:46 -04:00 |
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Thomas Harte
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40c7a63fb5
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Makes a first attempt at Master System IO decoding.
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2018-09-22 23:45:29 -04:00 |
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Thomas Harte
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e511261b04
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Adds a Master System class, so that SMSs can end up somewhere.
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2018-09-21 22:13:07 -04:00 |
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Thomas Harte
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0d01346ad4
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Advertises SMS support and goes as far as realising it needs to spawn a Master System.
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2018-09-20 22:04:28 -04:00 |
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