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Commit Graph

1920 Commits

Author SHA1 Message Date
Thomas Harte
d5f9e0aa3b Ensured there's no such thing as a zero-cycle operation, even if i don't yet know exactly what I should be doing. 2016-11-25 21:24:25 +08:00
Thomas Harte
8be81f6ebd Supplied disks are given to the Microdisc. 2016-11-25 20:53:38 +08:00
Thomas Harte
4af678d2ed Gave the Microdisc a clock signal, added just enough of force interrupt to avoid a spurious belief that a type 3 command has started. 2016-11-25 20:51:39 +08:00
Thomas Harte
5c019ad1c0 Okay, so it looks like both ROM paging flags are the opposite of what I previously had. 2016-11-25 20:42:40 +08:00
Thomas Harte
5be45c6c50 Ensured proper default behaviour. 2016-11-25 20:30:27 +08:00
Thomas Harte
d33f3b9224 This is the broad strokes effort at enabling Microdisc emulation. 2016-11-25 20:15:48 +08:00
Thomas Harte
7c2d9f3752 This seems to be right, per http://wiki.defence-force.org/doku.php?id=oric:hardware:floppy_disk_controller_wd1793 2016-11-22 22:35:43 +08:00
Thomas Harte
5ebc1c63ff Switched video to postfix underscores, for consistency. 2016-11-22 22:28:45 +08:00
Thomas Harte
707763f80b Added Microdisc storage to the Oric class, switching all instance storage to postfix underscore while I'm here. 2016-11-22 22:22:00 +08:00
Thomas Harte
0c3644f350 Made a second parse at logic. We'll see. 2016-11-22 22:12:32 +08:00
Thomas Harte
03843bf934 Unified delegates. Let's keep it easy for the caller. 2016-11-22 22:11:11 +08:00
Thomas Harte
13a608a8c2 Added what may be correct paging logic. 2016-11-22 22:09:52 +08:00
Thomas Harte
363db695e8 Started implementation of the Microdisc selection logic. 2016-11-22 08:12:53 +08:00
Thomas Harte
59e2a09107 Added assumption that Microdisc => BASIC 1.1. 2016-11-22 08:12:24 +08:00
Thomas Harte
09f965e6a9 Fixed potential bug whereby inserting a disk into a drive that hadn't been lazily allocated yet but had already been selected wouldn't take effect. 2016-11-22 08:11:57 +08:00
Thomas Harte
ea33a28695 Any Oric-format disks that are inserted now make it all the way to the Oric, along with a request to emulate the Microdisc. It has received a copy of the ROM. The ball is entirely in its court now. 2016-11-21 20:59:25 +08:00
Thomas Harte
fc1afe9351 Merge pull request #79 from TomHarte/OricDSK
Creates a base class for file format implementations which seeks to collect boilerplate stuff
2016-11-21 20:51:48 +08:00
Thomas Harte
8499783b14 Dragged multibyte primitives and signature checks up to the base class. Implemented support for Oric MFM-style .DSK, at the file format level. 2016-11-21 20:47:16 +08:00
Thomas Harte
31c2548804 Created a base class for the boilerplate fopen stuff, switched as many classes as possible to its use, switched to postfix underscores and non-camelCase names. 2016-11-21 20:14:09 +08:00
Thomas Harte
efb53c292c Merge pull request #78 from TomHarte/WD1772Pins
Attempts properly to expose the data and interrupt request lines from the WD1770
2016-11-21 13:25:49 +08:00
Thomas Harte
d4a1961378 Added getters for the IRQ and DRQ lines plus a delegate to receive changes; adjusted code so that the two lines signal. 2016-11-21 13:21:49 +08:00
Thomas Harte
4ec042fad1 Merge pull request #77 from TomHarte/LineBuffer
Makes input and output OpenGL data submission atomic, while cleaning code generally
2016-11-21 12:24:43 +08:00
Thomas Harte
7c85cb62e4 Moved underscores, removed indirections where they're not necessary, converted those names that were still looking very Objective-C and moved the GL fence variable into the private area, where it should always have been. 2016-11-21 12:14:52 +08:00
Thomas Harte
bc03e12dc5 Switched to suffix underscores. 2016-11-21 11:57:45 +08:00
Thomas Harte
340607e13e Switched the flywheel to suffix underscores. 2016-11-21 11:48:31 +08:00
Thomas Harte
e1285028aa Removed a redundant clear and some dead code. 2016-11-21 11:42:45 +08:00
Thomas Harte
7b38247ab3 Updated outdated comments. 2016-11-21 11:40:13 +08:00
Thomas Harte
d7d0ed378a Only the final intermediate buffer needs clearing, on reflection. 2016-11-21 11:26:07 +08:00
Thomas Harte
c89345c639 Reduced buffer size. 2016-11-21 11:21:14 +08:00
Thomas Harte
32dbfe947d With hindsight, the elimination of this might have been overzealous. 2016-11-20 10:53:35 +08:00
Thomas Harte
ef0367d4a4 Corrected typo. 2016-11-20 09:12:43 +08:00
Thomas Harte
5bc165960a Completed refactoring. 2016-11-20 09:12:06 +08:00
Thomas Harte
fda90c5aef Documented. 2016-11-20 09:11:24 +08:00
Thomas Harte
c2349ee3f4 This thing has clearly becoma a real class. 2016-11-19 20:12:40 +08:00
Thomas Harte
7857ef774f Ensured resets genuinely kill outstanding data. 2016-11-19 20:09:38 +08:00
Thomas Harte
a4c7b00ecd Fixed code that was causing the failing test. 2016-11-19 19:55:30 +08:00
Thomas Harte
be60eaa120 Added a test for pointer continuity over a submit. Which fails. 2016-11-19 19:48:16 +08:00
Thomas Harte
274ec9efb8 Added a test for interceding submit. 2016-11-19 08:59:21 +08:00
Thomas Harte
22cb8ecd75 Started building some tests of the array builder. 2016-11-19 08:27:08 +08:00
Thomas Harte
f59537bce9 Added a testing hook, but as of yet no tests. 2016-11-17 14:06:16 +08:00
Thomas Harte
aca1fa0577 Returned some video output. Enough significantly to reduce my paranoia. 2016-11-17 13:37:53 +08:00
Thomas Harte
1f91d29434 Progressed to usage of an array builder and a texture builder up to the point of a successful build. 2016-11-17 12:26:04 +08:00
Thomas Harte
0f3b02edb7 Switched to postfix underscores and gave this class ownership of a texture builder and an array builder, though it presently uses neither. 2016-11-17 11:00:11 +08:00
Thomas Harte
57f0648742 Fleshed out first implementation of ArrayBuilder, albeit that I need to implement exhaustion properly, as soon as I think of a sensible way to handle synchronisation. 2016-11-17 10:39:30 +08:00
Thomas Harte
324a1de43d Started pulling out array construction as a separate task. 2016-11-17 09:20:49 +08:00
Thomas Harte
c04a116a05 Fixed comment. 2016-11-16 23:14:56 +08:00
Thomas Harte
edeafd4d94 Wait, OpenGL textures go the other way. 2016-11-16 23:14:15 +08:00
Thomas Harte
6ac20e0066 Pushed responsibility for submitting texture contents up to the texture builder, simplifying the interface. 2016-11-16 23:13:06 +08:00
Thomas Harte
5c5e44874f Even better: why include the 'Input' prefix when there's only one? 2016-11-16 22:57:17 +08:00
Thomas Harte
04b2688683 Attempted to reduce allocations. 2016-11-16 13:25:50 +08:00