Thomas Harte
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a74f081aa9
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Put lateral lookup table directly into the shader.
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2016-05-05 21:21:27 -04:00 |
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Thomas Harte
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c93bcf9f28
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Discovered cause of clears: stale code. Tweaked persistence, again.
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2016-05-01 22:28:33 -04:00 |
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Thomas Harte
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23ea832f41
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Increased brightness in television mode, added a clear if screen resolution changes.
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2016-04-28 22:04:47 -04:00 |
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Thomas Harte
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87c778ebb7
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Fixed code use of parameter name.
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2016-04-27 22:58:53 -04:00 |
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Thomas Harte
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494ef6a324
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Updated documentation, taking the opportunity to improve a parameter name.
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2016-04-27 22:57:40 -04:00 |
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Thomas Harte
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8849dc3265
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Finished consolidation into OutputShader. With its documentation yet to update.
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2016-04-27 22:41:32 -04:00 |
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Thomas Harte
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496d979aca
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Made a decision to clean up by creating per-shader classes. Well, more or less. First thing to be factored out: the output shader.
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2016-04-27 22:29:54 -04:00 |
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