1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-12-27 16:31:31 +00:00
Commit Graph

82 Commits

Author SHA1 Message Date
Thomas Harte
ceeadd6a33 Edges up towards reimplementing screenshots. 2020-09-13 22:30:17 -04:00
Thomas Harte
1a2545fdea Excises dangling references to OpenGLView, reinstates display link. 2020-09-13 22:11:51 -04:00
Thomas Harte
645c29f853 Adds an intermediate buffer to correct inter-frame smoothing.
Also goes someway back to the old scan output scheduling, albeit presently with limited thread safety.
2020-08-15 21:24:10 -04:00
Thomas Harte
3d6590af89 Throws out a little more OpenGL. 2020-08-09 22:11:31 -04:00
Thomas Harte
df89a8771c Makes an attempt to have the emulator fill the actual GPU buffers.
Not that they're drawn from correctly yet. I might first take a run at a new quick-path output route for emulated RGB displays, that just seeks to use the scans directly. No intermediate buffers. Besides probably being a good feature, it'll be a good way to ramp further up with Metal.
2020-08-08 22:49:02 -04:00
Thomas Harte
72df6e52cd This is possibly at least dispatching an empty command buffer correctly. 2020-08-04 19:44:56 -04:00
Thomas Harte
e235a45abb Breaks all output.
... by switching out NSOpenGLView for MKLView with no drawing infrastructure yet in place.
2020-08-04 18:22:14 -04:00
Thomas Harte
48afc54af6 Cuts down unused parameter warnings to just a few that may well indicate implementation errors. 2020-05-30 01:06:43 -04:00
Thomas Harte
38d81c394f Switches OSAtomics to stdatomics. The former were deprecated by macOS 10.12. 2020-03-22 21:11:04 -04:00
Thomas Harte
e6bae261c4 Ensures volume controls appear for mouse-capture machines when not capturing. 2020-03-22 19:06:38 -04:00
Thomas Harte
5edb0c0ee7 Adds animated fade-out to volume control. Bumps macOS version to 10.12.2. 2020-03-22 18:45:24 -04:00
Thomas Harte
442ce403f9 It's a bit jarring, but ensures volume control shows and hides according to mouse cursor. 2020-03-22 16:25:07 -04:00
Thomas Harte
0c689e85a5 Use screen number for spotting screen changes.
NSScreen implements Swift Equatable but doesn't seem officially to implement -isEqual:.
2020-03-21 17:01:57 -04:00
Thomas Harte
5a1bae8a9c Ensures proper NSScreen comparison, and no never-ending setupDisplayLink loop on exit. 2020-03-20 23:00:16 -04:00
Thomas Harte
3c70f056ed Ensure race condition workaround is applied for all CVDisplayLinkStops.
This also centralises the workaround, the better for replacing it when I discover a safer alternative.
2020-03-11 22:09:36 -04:00
Thomas Harte
f615d096ca Switch to obtaining refresh periods ephemerally.
Which simplifies the necessary delegate protocol.
2020-02-08 15:03:18 -05:00
Thomas Harte
f95b07efea Continues edging towards raster racing and/or time warping. 2020-02-06 23:35:03 -05:00
Thomas Harte
e1cbad0b6d Ensures new displayLinkDelegates get a nudge with the initial display link. 2020-02-04 23:08:25 -05:00
Thomas Harte
cf9729c74f Takes a first shot at running OpenGL work throughout a frame.
Rather than en masse at the end. But it seems I've been lazy with my threading. Work to do!
2020-02-03 21:58:29 -05:00
Thomas Harte
52e49439a6 Recreates display link upon a screen change.
Different screens may have different refresh rates, and I can find no guarantees about how Apple handles that.
2020-01-26 23:23:33 -05:00
Thomas Harte
6bcdd3177d Ensures that a change of screen issues a reshape. Just in case.
Thereby resolves display mis-sizing when dragging from a Retina display to a regular one, or vice versa.
2020-01-26 18:04:25 -05:00
Thomas Harte
7112f0336c Rationalises protocol for application-level event theft. 2019-09-24 22:31:20 -04:00
Thomas Harte
114f81941e Completes the wiring necessary for capture of the command key.
At least when coupled with mouse capture.
2019-09-22 13:53:38 -04:00
Thomas Harte
8f88addf9f Establishes an interface for requesting shortcut theft. Not yet implemented. 2019-09-22 13:15:35 -04:00
Thomas Harte
f45de5b87a Adds how-to-release-the-mouse instructions for Cocoa. 2019-08-02 17:07:51 -04:00
Thomas Harte
9f0cde3d69 Improves mouse capture behaviour. 2019-07-11 22:56:08 -04:00
Thomas Harte
387be4a0a6 Ensures mouse button presses propagate correctly.
Beyond the one that initiates mouse capture, that is.
2019-07-02 16:57:51 -04:00
Thomas Harte
39aae34323 Avoids multiple calls to -[NSCursor hide] and -unhide.
Those are reference counted.
2019-06-13 13:39:35 -04:00
Thomas Harte
15c38e2f15 Adds the option for mouse capture. 2019-06-11 16:30:53 -04:00
Thomas Harte
69a2a133d5 Performs basic migration to Xcode 10.2 — project settings, the one new warning, etc. 2019-03-26 19:47:41 -04:00
Thomas Harte
42997dcb80 Switches brace style, to bring this into line with other source files. 2019-03-06 21:54:21 -05:00
Thomas Harte
0ace189e38 Takes a basic stab at mouse cursor hiding. 2019-03-06 21:49:50 -05:00
Thomas Harte
34047fa60a Reintroduces proper locking of the OpenGL context in macOS. 2019-03-03 14:49:20 -05:00
Thomas Harte
bee0d09877 Splits display update and draw functions.
On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
f12d734957 Disables multisampling, since there's no way it's being helpful. 2018-11-19 23:36:29 -05:00
Thomas Harte
0b771ce61a Removes all instances of the copyright symbol. 2018-05-13 15:19:52 -04:00
Thomas Harte
3747d96b22 Corrects Mac paste pathway.
Also updates documentation around CSOpenGLView.
2018-05-13 11:12:03 -04:00
Thomas Harte
29b5ccc767 Removes redundant logging on the Mac. 2017-11-19 18:05:39 -05:00
Thomas Harte
77548d14db Ensures self.bounds and -convertSizeToBacking: are called only on the main queue. 2017-09-20 19:59:34 -04:00
Thomas Harte
f68565a33f Split the static analyser functionality so that it's possible just to ask for the set of media implied by a particular file. Extended ConfigurationTarget so that media alone can be pushed to a machine. 2017-08-17 10:48:29 -04:00
Thomas Harte
2b5d0877a8 Adjusted parameter name to match documentation. I think it's a carry-over from before I was passing the whole event along. 2017-07-21 21:27:50 -04:00
Thomas Harte
a86a6367b5 Slightly shuffled to avoid a race condition on the best-effort updater. 2017-02-11 13:17:11 -05:00
Thomas Harte
097a9caa95 Delegates are all nullable, naturally. 2016-06-23 09:37:49 -04:00
Thomas Harte
1921a6c469 Rewired the existing cause-an-update route from the OpenGLView through the best-effort updater. 2016-06-16 18:19:23 -04:00
Thomas Harte
68a8851c52 Increased parallelism, allowing a simplification in the GL view. 2016-06-02 22:29:09 -04:00
Thomas Harte
e3b95b8d2b Back to asynchronous updates and drawing, to try to improve guarantees on audio latency; experimenting with whether other parts of the approach are fundamentally flawed; added a broad-phase for scheduled updates on the 2600. 2016-06-02 21:22:55 -04:00
Thomas Harte
11073daee1 Issues appear to be around timing generally. Working on it. 2016-06-02 20:15:48 -04:00
Thomas Harte
40600b4bcb Made sprite placement consistent at least. Not necessarily yet correct. 2016-05-18 22:07:24 -04:00
Thomas Harte
3765c5fbb5 Fixed error that would prevent an interrupting frame from ever being drawn. 2016-05-18 21:45:35 -04:00
Thomas Harte
ddfc9910e5 Sought to draw in a standard serial arrangement as and when bandwidth allows it. 2016-05-09 07:17:12 -04:00