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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 23:52:26 +00:00
Commit Graph

464 Commits

Author SHA1 Message Date
Thomas Harte
705d53cc21 Picks a phase for the TMS empirically. 2018-03-03 13:53:00 -05:00
Thomas Harte
3c5a8d9ff3 Adds Super Game Module support for the ColecoVision. 2018-03-03 13:08:33 -05:00
Thomas Harte
ea13c7dd32 Implements multicolour mode on the TMS. 2018-03-02 23:08:01 -05:00
Thomas Harte
86239469e7 Allows SN76489 consumers to apply an additional divider that reduces computation. 2018-03-01 18:51:05 -05:00
Thomas Harte
7890506b16 Gives the SN76489 its proper dividers and personalities. 2018-02-28 22:36:03 -05:00
Thomas Harte
5b854d51e7 Corrects out-of-bounds access. 2018-02-27 22:45:45 -05:00
Thomas Harte
d4df101ab6 Makes a first attempt at implementing the SN76489. 2018-02-27 22:25:12 -05:00
Thomas Harte
0ad2676640 Adds a class for the SN76489 and wires it into the ColecoVision. 2018-02-26 22:04:34 -05:00
Thomas Harte
cabad6fc05 Optimises the inner TMS loops slightly. 2018-02-21 21:29:17 -05:00
Thomas Harte
2fe0ceb52a Sets TMS input gamma. 2018-01-13 22:19:41 -05:00
Thomas Harte
2f59226300 Fixes: DiskROM drive motor control, track_for_sectors' sides. 2018-01-07 20:02:40 -05:00
Thomas Harte
793ef68206 Implements unconditional force interrupt for the WD. 2018-01-07 19:42:38 -05:00
Thomas Harte
2ffde4c3c2 Corrects SCC volume errors.
Which were leading to substantial overflow.
2018-01-07 09:59:00 -05:00
Thomas Harte
57ddfcd645 Corrects AY counter type. 2018-01-06 23:16:01 -05:00
Thomas Harte
fc16e8eb8c Makes first attempt at actually implementing the SCC. 2018-01-06 23:15:42 -05:00
Thomas Harte
655b971976 Establishes that there is such as a thing as a Konami SCC.
Creates one, ensures it appears in memory when intended to, lets it handle reads and writes. It currently does nothing.
2018-01-06 20:15:55 -05:00
Thomas Harte
bcc7ad0c30 Corrects bad TMS sprite selections on the top row of the screen. 2018-01-06 16:26:11 -05:00
Thomas Harte
2dc1d4443e Separates LowpassFilter and SampleSource. 2017-12-18 21:39:23 -05:00
Thomas Harte
f8a2459c91 Corrects two lingering adaptation errors in the Vic-20. 2017-12-17 21:43:08 -05:00
Thomas Harte
ac80d10cd8 Separates the component parts of running an audio stream: task deferral, filtering and generation.
Walking towards improving opportunities for composition.
2017-12-17 21:26:06 -05:00
Thomas Harte
ec4c259695 Removes unused file. 2017-12-14 21:19:09 -05:00
Thomas Harte
ad50b6b1fb Corrects TMS' get_time_until_interrupt when the next interrupt is exactly a frame away. 2017-12-14 21:12:51 -05:00
Thomas Harte
3da323c657 Corrects lingering free TMS read. 2017-12-14 20:30:56 -05:00
Thomas Harte
aca7842ca4 Better documents and tidies the TMS9918. 2017-12-14 20:27:26 -05:00
Thomas Harte
c36de4f640 Attempts real VRAM access timings, correcting a frame timing error as I go. 2017-12-13 22:37:27 -05:00
Thomas Harte
5d0c33d545 Corrects occasional TMS sprite glitching. 2017-12-12 22:19:33 -05:00
Thomas Harte
b0616ee10c Adds one-before-the-graphics as a line for video collection.
Thereby corrects sprites on line 0.
2017-12-12 21:35:33 -05:00
Thomas Harte
798cdba979 8255: update_outputs now affects only those ports designated as outputs. 2017-12-10 17:55:37 -05:00
Thomas Harte
f957344ac4 Corrects TMS failure to show background through tile layer. 2017-12-09 23:15:04 -05:00
Thomas Harte
b3fbd0f352 Tidies up some of the TMS' magic constants. 2017-12-09 23:08:07 -05:00
Thomas Harte
042edc72f7 Adjusts TMS declared timing so as to be in-phase with an NTSC clock, and adopts an alternative palette. 2017-12-09 22:28:34 -05:00
Thomas Harte
943418c434 Reformulates TMS sprite plotting to set the collision flag and to support magnified sprites. 2017-12-09 20:30:12 -05:00
Thomas Harte
7d7e2538bd Introduces a computationally simplified inner loop for TMS graphics modes, modelled on that for text. 2017-12-09 16:02:33 -05:00
Thomas Harte
7a544731e2 Makes minor tidiness improvements to the TMS. 2017-12-08 22:20:21 -05:00
Thomas Harte
e1914b4f16 Attempts to add a proper intermediate buffer for sprites to allow the split of collection and output. 2017-12-08 22:12:39 -05:00
Thomas Harte
8653eb8b55 Corrects various latent errors in optimised TMS video collection. 2017-12-06 20:24:29 -05:00
Thomas Harte
a4f0a260fd Reformulates the TMS graphics mode fetch loop to try to eliminate heavy conditionality. Temporarily introduces some sprite selection issues. 2017-12-05 22:39:03 -05:00
Thomas Harte
d4a53e82bb Replaces manual retread of memcpy with standard memcpy. 2017-12-05 18:21:34 -05:00
Thomas Harte
6eedc99286 Makes substantial optimisations to text mode.
Character optimisations to come.
2017-12-04 22:18:51 -05:00
Thomas Harte
a473338abe Makes minor type conversion fixes. 2017-12-03 22:24:48 -05:00
Thomas Harte
ad3df36c20 Corrects sprite information collection to cover all four. 2017-12-03 14:51:55 -05:00
Thomas Harte
38b11893e8 Takes first steps towards sprite display on the TMS. 2017-12-02 22:13:43 -05:00
Thomas Harte
e4534775b0 Cleans up and zooms in on the TMS slightly. 2017-12-02 17:48:31 -05:00
Thomas Harte
fe0cdc8d69 Corrects colour fetching in TMS Graphics II to be a function of row. 2017-12-02 16:10:29 -05:00
Thomas Harte
ca26ce8400 Slightly corrects style errors in the Cartridge hierarchy, and introduces mapping of .ROM to the MSX when appropriate. 2017-12-02 16:01:30 -05:00
Thomas Harte
d3dd8f3f2a Implements screen 2 addressing. 2017-12-02 14:05:52 -05:00
Thomas Harte
3c8d2d579d Resolves remaining sources of text mode instability. 2017-11-30 22:48:07 -05:00
Thomas Harte
edcbb3dfed Tidies code a little and thereby uncovers and corrects one cause of output instability. 2017-11-30 22:19:53 -05:00
Thomas Harte
9c8158753e Makes a first attempt at displaying text mode. 2017-11-30 21:35:26 -05:00
Thomas Harte
ee84f33ab5 Ensures that the 9918 admits that it is the source of interrupts. 2017-11-29 21:33:43 -05:00