Thomas Harte
3c70f056ed
Ensure race condition workaround is applied for all CVDisplayLinkStops.
...
This also centralises the workaround, the better for replacing it when I discover a safer alternative.
2020-03-11 22:09:36 -04:00
Thomas Harte
ead32fb6b2
Return to old behaviour if --logical-keyboard isn't specified.
...
This is at least until I'm more confident in the keypress/text input merging. Also, switches to a vector for intermediate keypresses, to ensure order is retained even if timestamps are absent.
2020-03-09 23:10:39 -04:00
Thomas Harte
58b8dfb929
Attempts to improve SDL key merging.
2020-03-05 21:56:26 -05:00
Thomas Harte
3758ec79ac
Adds potential test argument.
2020-03-03 23:09:22 -05:00
Thomas Harte
f08d500fd6
Attempts to factor out the latest keyboard logic and hook it in from SDL also.
2020-03-03 22:58:15 -05:00
Thomas Harte
df76d57c47
Experimentally attempts to tie together input and keypresses by timestamp.
2020-03-03 21:30:30 -05:00
Thomas Harte
32136b75cd
Modifies mappings to improve key repeat on backspace and potentially allow mapping of other keys.
2020-03-02 23:10:18 -05:00
Thomas Harte
1f41d9c5f5
Further improvement: if in physical mode, but pressing an unrecognised key, attempt to 'type' it.
2020-03-02 22:08:54 -05:00
Thomas Harte
dc47a2b7d7
Adds virtual key for EDIT.
2020-03-02 21:44:15 -05:00
Thomas Harte
2db30a91c6
'Corrects' but disables SDL logical keyboard entry.
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I'm just not sure that SDL supports what I want.
2020-03-01 23:11:14 -05:00
Thomas Harte
575d0da4d1
Attempts better to describe options.
2020-03-01 21:31:40 -05:00
Thomas Harte
ed18092088
Extends logic for when to fall back on standard keypress logic even in logical mode.
2020-03-01 20:25:12 -05:00
Thomas Harte
77c0cc8b5f
Provisionally adds logical keyboard support to SDL.
2020-02-29 23:07:14 -05:00
Thomas Harte
560394fead
Ensures keys without symbols are forwarded.
2020-02-29 22:37:15 -05:00
Thomas Harte
32b2026734
Alters shortcut.
2020-02-29 20:01:21 -05:00
Thomas Harte
d5e781e8e1
Adds macOS UI option to use logical keyboard input.
2020-02-29 18:30:58 -05:00
Thomas Harte
4572c86f0f
Adds a third keyboard input mode, which maps to posting things as a typer.
2020-02-29 18:17:39 -05:00
Thomas Harte
3f64cdaff8
Improves documentation.
2020-02-27 22:33:34 -05:00
Thomas Harte
7ac0ea8529
Corrects test cases, as far as they go.
2020-02-27 22:33:18 -05:00
Thomas Harte
a3569d7201
Corrects so as not to test header. Both Zexall and Zexdoc pass.
2020-02-27 22:09:56 -05:00
Thomas Harte
01faffd5bf
Corrects memptr behaviour of OTIR/OTDR and INIR/INDR.
...
This seemingly perfects memptr.
2020-02-27 20:55:43 -05:00
Thomas Harte
26de5be07c
Corrects memptr behaviour of LDIR/LDDR and CPIR/CPDR.
2020-02-27 20:44:53 -05:00
Thomas Harte
87474d5916
Corrects memptr behaviour of OUT (C), 0
.
2020-02-27 20:38:27 -05:00
Thomas Harte
a366077509
Updates failure count.
2020-02-26 22:26:23 -05:00
Thomas Harte
3b0df172a7
Corrects memptr behaviour of JP nn.
2020-02-26 22:02:15 -05:00
Thomas Harte
8878396339
Corrects DJNZ memptr behaviour.
2020-02-26 21:42:31 -05:00
Thomas Harte
da6d5e2e24
Adds memptr testing.
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30 failures, for the record.
2020-02-26 20:05:14 -05:00
Thomas Harte
18bb90329a
Apparently tStates is decimal. Of course it is.
2020-02-26 20:04:55 -05:00
Thomas Harte
604bb50adf
Imports and converts updated FUSE tests.
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Now with added MEMPTR.
2020-02-25 23:15:27 -05:00
Thomas Harte
e4887c0c56
Corrects JR cc tests.
2020-02-24 23:36:05 -05:00
Thomas Harte
3097c4ccae
Improves MEMPTR testing and some results.
2020-02-24 23:32:18 -05:00
Thomas Harte
7959d243f6
Adds single-stepping. Of a kind.
2020-02-24 23:31:42 -05:00
Thomas Harte
79dd402bc8
Consolidates different test port input selection.
2020-02-23 16:12:28 -05:00
Thomas Harte
3f3229851b
Implements MEMPTR for IN.
2020-02-23 00:32:33 -05:00
Thomas Harte
989628a024
Switches to looking for "Result: all tests passed." as a success/failure test.
2020-02-22 23:07:14 -05:00
Thomas Harte
e0475343f5
Makes collated text easier to read.
2020-02-22 18:58:24 -05:00
Thomas Harte
da0a9113d4
Introduces the full range of tests.
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Albeit that I don't know the correct output yet.
2020-02-22 18:44:15 -05:00
Thomas Harte
cf7ab97451
Gets the first test to run (and terminate).
2020-02-22 18:42:23 -05:00
Thomas Harte
2370575eb5
Starts introducing the Patrik Rak tests.
2020-02-22 15:49:36 -05:00
Thomas Harte
825b68e5c4
Adds separate entry points for zexall and zexdoc.
2020-02-22 12:34:47 -05:00
Thomas Harte
851cba0b25
Corrects lambda capture.
2020-02-22 12:34:16 -05:00
Thomas Harte
91e7400bbb
Avoids double-setting of the OpenGL view.
2020-02-18 22:33:16 -05:00
Thomas Harte
a8d082c7d2
Makes audioQueue atomic to avoid potential data race.
2020-02-18 22:31:24 -05:00
Thomas Harte
01a883e669
Corrects fullscreen switch.
2020-02-16 19:07:13 -05:00
Thomas Harte
43740a4b2f
Adds support for stereo output.
2020-02-16 14:14:10 -05:00
Thomas Harte
f99d672237
The macOS port now selects stereo output if appropriate.
2020-02-16 14:05:50 -05:00
Thomas Harte
90856a0e7a
Adds mixdown/up capability to Speaker.
...
To deal with occasions when the host machine just always is either mono or stereo, and the emulated machine must cope.
2020-02-16 13:50:18 -05:00
Thomas Harte
ea1c8a3b81
Ensures the stereo audio queue is the same length (in time) as the mono.
2020-02-16 12:46:25 -05:00
Thomas Harte
e02d109864
Nudges the LowpassSpeaker towards supporting stereo generation.
2020-02-15 18:03:12 -05:00
Thomas Harte
743981e9ad
Adds stereo output for SDL.
2020-02-15 17:23:40 -05:00
Thomas Harte
49b8e771b5
Adds the messaging that would allow a Speaker to output stereo, semantically.
2020-02-15 13:40:19 -05:00
Thomas Harte
dde672701f
Merge pull request #755 from TomHarte/ExpliticLambdas
...
Tries to be less lazy with lambda captures.
2020-02-15 12:38:12 -05:00
Thomas Harte
9ca2d8f9f2
Tried to be less lazy with lambda captures.
...
This is primarily defensive.
2020-02-14 23:39:08 -05:00
Thomas Harte
eb88c7cfba
Allows up to half a second of hard processing.
2020-02-14 23:24:51 -05:00
Thomas Harte
e1892ff370
Resolves crash upon File -> New..., Cancel; also ensures slow performance can't equal no progression.
2020-02-14 23:16:44 -05:00
Thomas Harte
109d072cb6
Avoids trying to paper over huge gaps in running time. Also attempts to improve SDL shutdown reliability.
2020-02-12 23:47:04 -05:00
Thomas Harte
886d923e30
Attempts to permit fixed speed multiplication.
2020-02-10 23:30:32 -05:00
Thomas Harte
6147134423
Introduces frame locking for SDL.
2020-02-10 23:07:09 -05:00
Thomas Harte
bf6bc7c684
Adds speed control into the SDL build.
...
If I can just figure out how to manipulate OpenGL from the timer thread to SDL's satisfaction, this'll be as good as it probably gets via SDL.
2020-02-09 22:27:02 -05:00
Thomas Harte
0b0a7e241b
Factors out the stuff of time warping.
2020-02-09 22:11:06 -05:00
Thomas Harte
705d14259c
Experimentally switches to a 'high-resolution' clock for SDL.
2020-02-09 21:44:55 -05:00
Thomas Harte
2ea1e059a8
Softens swings in emulated machine speed.
2020-02-09 16:34:13 -05:00
Thomas Harte
dac217c98c
Defers starting the macOS audio queue, and attempts to restart it upon packet loss.
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Hopefully forever to vanish permanent audio loss?
2020-02-08 22:08:27 -05:00
Thomas Harte
c26c8992ae
Reintroduces joystick support; eliminates CSBestEffortUpdater.
2020-02-08 21:27:04 -05:00
Thomas Harte
b76a5870b3
Moves drawing into the next timer tick after retrace if sync locked.
...
... which should mean it occurs within 1/600th of a second of announced retrace, which I assume always will be less than the retrace period. So: does the frame buffer update during retrace.
This should completely eliminate tearing for machines that can be synced to the native output rate.
2020-02-08 18:07:13 -05:00
Thomas Harte
7c0f3bb237
Gets to slightly adjusting execution speed and matching up respective vertical syncs.
...
I probably still need to move the ->draw inline.
2020-02-08 18:01:48 -05:00
Thomas Harte
f615d096ca
Switch to obtaining refresh periods ephemerally.
...
Which simplifies the necessary delegate protocol.
2020-02-08 15:03:18 -05:00
Thomas Harte
09132306e4
Removes two temporary debugging steps.
2020-02-06 23:35:23 -05:00
Thomas Harte
f95b07efea
Continues edging towards raster racing and/or time warping.
2020-02-06 23:35:03 -05:00
Thomas Harte
14d976eecb
Starts towards an implementation of time warping.
2020-02-04 23:08:54 -05:00
Thomas Harte
e1cbad0b6d
Ensures new displayLinkDelegates get a nudge with the initial display link.
2020-02-04 23:08:25 -05:00
Thomas Harte
e7410b8ed8
Uses objective clock for updates.
2020-02-04 22:24:54 -05:00
Thomas Harte
01fd1b1a2e
Pulls out ticks as a macro constant.
...
For playing.
2020-02-03 22:44:39 -05:00
Thomas Harte
96769c52f6
Prevents an endless queue of backlogged updates.
2020-02-03 22:08:07 -05:00
Thomas Harte
cf9729c74f
Takes a first shot at running OpenGL work throughout a frame.
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Rather than en masse at the end. But it seems I've been lazy with my threading. Work to do!
2020-02-03 21:58:29 -05:00
Thomas Harte
0f2783075f
Moves responsibility for timed updates to CSMachine, which gives the CSHighPrecisionTimer a shot.
2020-02-02 21:39:20 -05:00
Thomas Harte
256f4a6679
Fixes -invalidate: cancel the dispatch source, don't just suspend it, and wait until that is done.
2020-02-02 21:29:22 -05:00
Thomas Harte
085529ed72
Makes the shifter behaviour conform to its documentation.
2020-02-02 17:26:39 -05:00
Thomas Harte
019474300d
Centralises responsibility for picking irrelevant numbers for a computer-style monitor.
2020-01-30 23:26:02 -05:00
Thomas Harte
8b1f183198
Reduce test duration much closer to two frames.
2020-01-28 23:25:01 -05:00
Thomas Harte
4766ec55fe
Documents units.
2020-01-28 23:23:51 -05:00
Thomas Harte
c5edc879b6
Switches back to testing the monochrome monitor.
2020-01-28 22:12:57 -05:00
Thomas Harte
5c4623e9f7
Adds a sequence-point test for 72Hz mode.
...
Which immediately appears to trigger the hsync issue I'm also seeing in manual testing.
2020-01-28 20:27:24 -05:00
Thomas Harte
d0117556d1
Reintroduces CSHighPrecisionTimer.
2020-01-28 20:09:46 -05:00
Thomas Harte
9d340599a6
Towards ST 1bpp support: puts vsync in an appropriate location, starts experimenting with proper CRT timings.
2020-01-27 23:00:30 -05:00
Thomas Harte
189122ab84
Fixes test units.
2020-01-27 20:35:58 -05:00
Thomas Harte
7316a3aa88
Merge branch 'master' into FinalOverride
2020-01-26 23:42:25 -05:00
Thomas Harte
52e49439a6
Recreates display link upon a screen change.
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Different screens may have different refresh rates, and I can find no guarantees about how Apple handles that.
2020-01-26 23:23:33 -05:00
Thomas Harte
6bcdd3177d
Ensures that a change of screen issues a reshape
. Just in case.
...
Thereby resolves display mis-sizing when dragging from a Retina display to a regular one, or vice versa.
2020-01-26 18:04:25 -05:00
Thomas Harte
b514756272
Adds the option to run machines at a multiple of their real speeds.
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Exposed to SDL users only, for now.
2020-01-26 13:25:23 -05:00
Thomas Harte
9666193c67
Pulls the call to .update out of the critical section.
2020-01-25 14:50:28 -05:00
Thomas Harte
3f57020b00
Resolves thread safety oversights in SDK kiosk mode.
2020-01-25 14:48:00 -05:00
Thomas Harte
294e09f275
All these 'override's can be 'final's.
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At least for the purpose of being communicative. I doubt there's much to gain in terms of compiler output — the DiskImageHolder can avoid some virtual lookups but nothing else leaps out.
2020-01-23 22:57:51 -05:00
Thomas Harte
7bac439e95
Adds, and comments out, a useful temporary piece of debugging logging.
2020-01-23 22:14:22 -05:00
Thomas Harte
3c6a00dc3c
Breaks a potential deadlock.
2020-01-22 22:10:20 -05:00
Thomas Harte
d97a073d1b
Adds the necessary routine for all machines to be able to respond to get_scan_status.
...
They all just as the CRT, as all are currently based on the CRT. Which doesn't currently know the total clock rate it would need to in order properly to scale the answer to the question. Further thought coming.
2020-01-20 21:45:10 -05:00
Thomas Harte
3aa2c297a2
Adds feedback to the best-effort updater; enables the Cocoa port for audio event requests.
2020-01-20 17:38:25 -05:00
Thomas Harte
290db67f09
Adds a forward route for event flags. Doesn't yet account for extra time expended.
2020-01-20 17:09:01 -05:00
Thomas Harte
4de121142b
Adds a flags parameter to the BestEffortUpdater delegate.
...
On the Cocoa side, cuts Swift out of the update loop, as that seems merely to add code.
2020-01-20 16:21:53 -05:00
Thomas Harte
3c760e585a
Switches to accepting a bit mask of events to run_until.
2020-01-20 16:08:21 -05:00