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Commit Graph

8 Commits

Author SHA1 Message Date
Thomas Harte
ad10d0037a Inverts the Game Controller Framework value of the y axis. 2021-04-28 20:31:35 -04:00
C.W. Betts
5a48e50355 Use isEqual: to compare GCController when connecting/disconnecting.
Only remove observers for GCController notifications.
2020-12-14 15:41:11 -07:00
C.W. Betts
86283b1815 Actually write the setup code. 2020-12-14 01:14:40 -07:00
C.W. Betts
a38d964f62 Initial GameController joystick support. 2020-12-13 11:23:33 -07:00
Thomas Harte
1362906f94 Wires joystick support all the way through to machines.
Ensures there's only one joystick manager, which is shared by all machines, with input going only to the key window.
2018-07-22 16:55:47 -04:00
Thomas Harte
c05b6397b0 Attempts a full implementation of the joystick manager.
So it currently vends a list of existing joysticks plus their states. More work will be required for a UI — e.g. there is no way to identify one joystick from another — but this'll do for now.
2018-07-22 15:23:26 -04:00
Thomas Harte
8d18808efe Walks a few steps further along device inspection. 2018-07-20 23:33:04 -04:00
Thomas Harte
09950d9414 Gamely starts to create a HID input manager for joysticks/pads/etc. 2018-07-19 22:43:01 -04:00