Thomas Harte
89d6b85b83
Adds optional stereo output for the AY.
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The real chip provides the three tone channels as separate outputs, so a variety of different mixings can exist.
2020-02-15 18:09:17 -05:00
Thomas Harte
e02d109864
Nudges the LowpassSpeaker towards supporting stereo generation.
2020-02-15 18:03:12 -05:00
Thomas Harte
743981e9ad
Adds stereo output for SDL.
2020-02-15 17:23:40 -05:00
Thomas Harte
49b8e771b5
Adds the messaging that would allow a Speaker to output stereo, semantically.
2020-02-15 13:40:19 -05:00
Thomas Harte
dde672701f
Merge pull request #755 from TomHarte/ExpliticLambdas
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Tries to be less lazy with lambda captures.
2020-02-15 12:38:12 -05:00
Thomas Harte
9ca2d8f9f2
Tried to be less lazy with lambda captures.
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This is primarily defensive.
2020-02-14 23:39:08 -05:00
Thomas Harte
fd786412aa
Merge pull request #754 from TomHarte/AYVolume
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Introduces more correct AY volume levels.
2020-02-14 23:38:17 -05:00
Thomas Harte
eb88c7cfba
Allows up to half a second of hard processing.
2020-02-14 23:24:51 -05:00
Thomas Harte
e1892ff370
Resolves crash upon File -> New..., Cancel; also ensures slow performance can't equal no progression.
2020-02-14 23:16:44 -05:00
Thomas Harte
763159a6f6
More neatly ties volume level 0 to silence.
2020-02-14 23:16:10 -05:00
Thomas Harte
6810a6ee58
Adjusts the AY volume scale.
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Hopefully more accurately to model the real thing.
2020-02-14 22:51:20 -05:00
Thomas Harte
65e6c3a9fe
Merge pull request #753 from TomHarte/IconForReal
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Experimentally introduces an application icon to the README
2020-02-13 23:39:06 -05:00
Thomas Harte
dcbbf988c1
Crops empty space around icon, and increases size slightly.
2020-02-13 23:27:33 -05:00
Thomas Harte
199cafebcf
Attempts direct HTML tag for image sizing.
2020-02-13 23:25:26 -05:00
Thomas Harte
555d807d76
Attempt smaller icon.
2020-02-13 23:23:09 -05:00
Thomas Harte
003c6ad11b
Fixes image link.
2020-02-13 23:21:48 -05:00
Thomas Harte
dc77d87427
Experiments with a README icon.
2020-02-13 23:20:19 -05:00
Thomas Harte
cfc44cf778
Merge pull request #752 from TomHarte/MacintoshBus
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Reduces 8-bit memory access costs for the Macintosh.
2020-02-13 23:03:07 -05:00
Thomas Harte
3df99788ff
Removes TODOs, as I think they're probably inappropriate.
2020-02-13 21:19:23 -05:00
Thomas Harte
3600d2d193
Starts switching towards a byte-oriented bus.
2020-02-13 21:14:13 -05:00
Thomas Harte
5f661adb7f
Merge pull request #750 from TomHarte/CatchupCap
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Avoids trying to paper over huge gaps in running time.
2020-02-12 23:57:01 -05:00
Thomas Harte
109d072cb6
Avoids trying to paper over huge gaps in running time. Also attempts to improve SDL shutdown reliability.
2020-02-12 23:47:04 -05:00
Thomas Harte
0c1c5a0ab8
Merge pull request #749 from TomHarte/DiskIndicator
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Moves ownership of drives inside Disk::Controller.
2020-02-12 23:37:32 -05:00
Thomas Harte
e01c66fd65
Implements multidrive support.
2020-02-12 23:32:01 -05:00
Thomas Harte
9f32fa7f5b
Resolves potential random RAM writes at startup.
2020-02-12 23:31:48 -05:00
Thomas Harte
91a3d42919
Ensures no DMA clocking whatsoever when asleep.
2020-02-12 23:23:42 -05:00
Thomas Harte
3cb6bbf771
Uses the union of all drive statuses to determine Drive::Controller's preferred clocking.
2020-02-12 22:28:42 -05:00
Thomas Harte
452e281009
Ensures what is currently the only drive is selected.
2020-02-11 22:13:13 -05:00
Thomas Harte
3da948db52
Eliminates local drive
. They're not local any more.
2020-02-11 22:12:54 -05:00
Thomas Harte
0c2f77305f
Eliminates dangling printf.
2020-02-11 22:12:30 -05:00
Thomas Harte
05bcd73f82
Attempts to pull drive ownership into DiskController.
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For the sake of being more intelligent as to drive clocking, hopefully. And, eventually, to support multiple drive selection.
2020-02-11 21:59:13 -05:00
Thomas Harte
654f5b0478
Merge pull request #748 from TomHarte/SDLLatency
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Introduces sync matching to the SDL version.
2020-02-10 23:38:24 -05:00
Thomas Harte
886d923e30
Attempts to permit fixed speed multiplication.
2020-02-10 23:30:32 -05:00
Thomas Harte
6624cb7a78
Corrects set_ram macro to act more like a function.
2020-02-10 23:19:47 -05:00
Thomas Harte
6147134423
Introduces frame locking for SDL.
2020-02-10 23:07:09 -05:00
Thomas Harte
bf6bc7c684
Adds speed control into the SDL build.
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If I can just figure out how to manipulate OpenGL from the timer thread to SDL's satisfaction, this'll be as good as it probably gets via SDL.
2020-02-09 22:27:02 -05:00
Thomas Harte
0b0a7e241b
Factors out the stuff of time warping.
2020-02-09 22:11:06 -05:00
Thomas Harte
705d14259c
Experimentally switches to a 'high-resolution' clock for SDL.
2020-02-09 21:44:55 -05:00
Thomas Harte
f1cd35fa16
Merge pull request #746 from TomHarte/LatencyChop
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Reduces latency in macOS, improves concurrency
2020-02-09 21:07:40 -05:00
Thomas Harte
6bda4034c6
Ensures no input data is dropped when changing output rates.
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I think this 'completely' deals with the problem. At least until someone wants dynamic output buffer sizes or something like that. We'll see.
2020-02-09 19:14:25 -05:00
Thomas Harte
b04daca98e
Picks a safer default construction.
2020-02-09 19:13:21 -05:00
Thomas Harte
85dcdbfe9e
Adopts a log prefix for the Master System.
2020-02-09 19:12:44 -05:00
Thomas Harte
24340d1d4f
Resolves fetch errors.
2020-02-09 17:04:49 -05:00
Thomas Harte
6ae42d07a7
Retains existing output when switching filter coefficients.
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This eliminates an issue with dynamic rate matching and throwing away the beginnings of buffers.
2020-02-09 16:42:07 -05:00
Thomas Harte
2ea1e059a8
Softens swings in emulated machine speed.
2020-02-09 16:34:13 -05:00
Thomas Harte
b5d6126a2d
Avoids unnecessary filter recalculation.
2020-02-09 16:32:32 -05:00
Thomas Harte
dac217c98c
Defers starting the macOS audio queue, and attempts to restart it upon packet loss.
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Hopefully forever to vanish permanent audio loss?
2020-02-08 22:08:27 -05:00
Thomas Harte
c26c8992ae
Reintroduces joystick support; eliminates CSBestEffortUpdater.
2020-02-08 21:27:04 -05:00
Thomas Harte
b76a5870b3
Moves drawing into the next timer tick after retrace if sync locked.
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... which should mean it occurs within 1/600th of a second of announced retrace, which I assume always will be less than the retrace period. So: does the frame buffer update during retrace.
This should completely eliminate tearing for machines that can be synced to the native output rate.
2020-02-08 18:07:13 -05:00
Thomas Harte
7c0f3bb237
Gets to slightly adjusting execution speed and matching up respective vertical syncs.
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I probably still need to move the ->draw inline.
2020-02-08 18:01:48 -05:00