Thomas Harte
f9f500c194
Merge branch 'master' into LockFreeQueue
2020-07-24 22:29:45 -04:00
Thomas Harte
e097a841d2
Adds a c++1z fallback for SDL builds, too.
2020-07-24 22:01:22 -04:00
Thomas Harte
84dcf9925b
Updates Scons and Qt projects to include new files.
2020-07-23 23:14:10 -04:00
Thomas Harte
495024d6fe
Cleans up all redundant lock/unique_guard declarations.
2020-06-15 00:24:10 -04:00
Thomas Harte
512a52e88d
Increases const correctness, marks some additional constructors as constexpr, switches std::atomic construction style.
2020-05-20 23:34:26 -04:00
Thomas Harte
ff3c2fdc59
Adds 68000 state to SConstruct.
2020-05-16 18:33:36 -04:00
Thomas Harte
80f2836cb8
Adds Z80 state to SConstruct.
2020-05-13 22:05:23 -04:00
Thomas Harte
25996ce180
Further doubles down on construction syntax for type conversions.
2020-05-09 23:00:39 -04:00
Thomas Harte
4c6d0f7fa0
Corrects SConstruct; applies default initialisation in Struct.cpp.
2020-05-09 18:11:50 -04:00
Thomas Harte
40b60fe5d4
Renames folder as per intended scope.
2020-05-09 18:04:11 -04:00
Thomas Harte
0aceddd088
Starts tidying up the OPL2.
...
This is as a precursor to switching to using the proper table lookups, which I hope will automatically fix my range issues.
2020-04-15 22:10:50 -04:00
Thomas Harte
d9e41d42b5
Adds the OPL2 to SConstruct.
2020-04-05 21:34:19 -04:00
Thomas Harte
e4d4e4e002
Adds 6502 State to the SConstruct file.
...
On the assumption I'll actually use it at some point.
2020-04-02 19:16:22 -04:00
Thomas Harte
f417fa82a4
Splits 'CRTMachine' into three parts: ScanProducer, AudioProducer, TimedMachine.
...
Simultaneously cleans up some of the naming conventions and tries to make things a bit more template-compatible.
2020-04-01 23:19:34 -04:00
Thomas Harte
cfca3e2507
Adds missing header for std::setw, std::set fill.
2020-03-23 21:26:50 -04:00
Thomas Harte
fcdc1bfbd0
Prints the CRC32(s) of any missing ROMs.
2020-03-23 20:00:13 -04:00
Thomas Harte
15d54dfb4c
Adds 'volume' command-line parameter for kiosk mode.
2020-03-21 22:24:31 -04:00
Thomas Harte
69277bbb27
Renames files to match project convention.
2020-03-19 23:24:06 -04:00
Thomas Harte
eef7868199
Ensures 'new' overrides default selection; doesn't try to propagate multiple files if machines won't take them.
2020-03-19 21:15:38 -04:00
Thomas Harte
c1b69fd091
Attempts to support multiple pieces of media on the SDL command line, ensures proper window titling.
2020-03-19 20:40:43 -04:00
Thomas Harte
c6f35c9aac
Rejigs help output.
2020-03-18 23:11:25 -04:00
Thomas Harte
615ea2f573
Applies parsed arguments.
2020-03-18 22:31:32 -04:00
Thomas Harte
a7e1920597
Restores ColecoVision runtime options.
2020-03-18 00:06:52 -04:00
Thomas Harte
f9ca443667
Adds the ability for reflective structs to limit the permitted values to enumerated properties.
2020-03-17 21:44:04 -04:00
Thomas Harte
394ee61c78
Starts a switch to reflectable-style runtime options.
...
The Amstrad CPC and ZX80/81 have made the jump so far, subject to caveats. The macOS build is unlikely currently to work properly.
2020-03-16 23:25:05 -04:00
Thomas Harte
2031a33edf
Technically SDL users can now start a new machine.
...
Missing though: all the old per-machine command-line options, and any control over the new one.
2020-03-15 21:50:43 -04:00
Thomas Harte
fc3d3c76f8
Edges further towards providing enough information for dynamic user-provided machine creation.
2020-03-15 12:54:55 -04:00
Thomas Harte
cab4bead72
Promotes explicit specialisations to namespace scope.
2020-03-13 23:38:29 -04:00
Thomas Harte
1a2872c815
Starts to build an easy set
interface.
2020-03-13 22:42:37 -04:00
Thomas Harte
52f644c4f1
Ensures that reflection is completely blind; starts adding SDL instantiation logic.
2020-03-12 20:56:02 -04:00
Thomas Harte
ead32fb6b2
Return to old behaviour if --logical-keyboard isn't specified.
...
This is at least until I'm more confident in the keypress/text input merging. Also, switches to a vector for intermediate keypresses, to ensure order is retained even if timestamps are absent.
2020-03-09 23:10:39 -04:00
Thomas Harte
58b8dfb929
Attempts to improve SDL key merging.
2020-03-05 21:56:26 -05:00
Thomas Harte
f08d500fd6
Attempts to factor out the latest keyboard logic and hook it in from SDL also.
2020-03-03 22:58:15 -05:00
Thomas Harte
df76d57c47
Experimentally attempts to tie together input and keypresses by timestamp.
2020-03-03 21:30:30 -05:00
Thomas Harte
2db30a91c6
'Corrects' but disables SDL logical keyboard entry.
...
I'm just not sure that SDL supports what I want.
2020-03-01 23:11:14 -05:00
Thomas Harte
ed18092088
Extends logic for when to fall back on standard keypress logic even in logical mode.
2020-03-01 20:25:12 -05:00
Thomas Harte
77c0cc8b5f
Provisionally adds logical keyboard support to SDL.
2020-02-29 23:07:14 -05:00
Thomas Harte
01a883e669
Corrects fullscreen switch.
2020-02-16 19:07:13 -05:00
Thomas Harte
ea1c8a3b81
Ensures the stereo audio queue is the same length (in time) as the mono.
2020-02-16 12:46:25 -05:00
Thomas Harte
743981e9ad
Adds stereo output for SDL.
2020-02-15 17:23:40 -05:00
Thomas Harte
49b8e771b5
Adds the messaging that would allow a Speaker to output stereo, semantically.
2020-02-15 13:40:19 -05:00
Thomas Harte
eb88c7cfba
Allows up to half a second of hard processing.
2020-02-14 23:24:51 -05:00
Thomas Harte
109d072cb6
Avoids trying to paper over huge gaps in running time. Also attempts to improve SDL shutdown reliability.
2020-02-12 23:47:04 -05:00
Thomas Harte
886d923e30
Attempts to permit fixed speed multiplication.
2020-02-10 23:30:32 -05:00
Thomas Harte
6147134423
Introduces frame locking for SDL.
2020-02-10 23:07:09 -05:00
Thomas Harte
bf6bc7c684
Adds speed control into the SDL build.
...
If I can just figure out how to manipulate OpenGL from the timer thread to SDL's satisfaction, this'll be as good as it probably gets via SDL.
2020-02-09 22:27:02 -05:00
Thomas Harte
705d14259c
Experimentally switches to a 'high-resolution' clock for SDL.
2020-02-09 21:44:55 -05:00
Thomas Harte
7316a3aa88
Merge branch 'master' into FinalOverride
2020-01-26 23:42:25 -05:00
Thomas Harte
b514756272
Adds the option to run machines at a multiple of their real speeds.
...
Exposed to SDL users only, for now.
2020-01-26 13:25:23 -05:00
Thomas Harte
9666193c67
Pulls the call to .update out of the critical section.
2020-01-25 14:50:28 -05:00
Thomas Harte
3f57020b00
Resolves thread safety oversights in SDK kiosk mode.
2020-01-25 14:48:00 -05:00
Thomas Harte
294e09f275
All these 'override's can be 'final's.
...
At least for the purpose of being communicative. I doubt there's much to gain in terms of compiler output — the DiskImageHolder can avoid some virtual lookups but nothing else leaps out.
2020-01-23 22:57:51 -05:00
Thomas Harte
3aa2c297a2
Adds feedback to the best-effort updater; enables the Cocoa port for audio event requests.
2020-01-20 17:38:25 -05:00
Thomas Harte
290db67f09
Adds a forward route for event flags. Doesn't yet account for extra time expended.
2020-01-20 17:09:01 -05:00
Thomas Harte
4de121142b
Adds a flags parameter to the BestEffortUpdater delegate.
...
On the Cocoa side, cuts Swift out of the update loop, as that seems merely to add code.
2020-01-20 16:21:53 -05:00
Thomas Harte
0dae608da5
Embraces std::make_[unique/shared] in place of .reset(new .
2019-12-23 21:31:46 -05:00
Thomas Harte
274867579b
Deploys constexpr
as a stricter const
.
2019-12-22 00:22:17 -05:00
Thomas Harte
05d77d3297
Also deploys make_unique/shared to avoid type repetition.
2019-12-21 23:52:04 -05:00
Thomas Harte
e9318efeb6
Switches to std::make_shared/make_unique in a bunch of applicable places.
...
No doubt many more similar improvements are available, these are just the ones that were easy to find.
2019-12-21 23:34:25 -05:00
Thomas Harte
993dfeae1b
Standardises on -O2, C++17.
2019-12-21 20:25:43 -05:00
Thomas Harte
2c25135d8a
Fixes const correctness for joystick machines; the ST is now one such.
2019-11-09 18:19:05 -05:00
Thomas Harte
860837d894
Corrects: KeyPad -> Keypad. Also fleshes out Atari ST keyboard mapping.
2019-11-09 18:02:14 -05:00
Thomas Harte
837dfd1ab8
Corrects StaticAnalyser references.
2019-11-09 16:14:00 -05:00
Thomas Harte
c4fefe1eb3
Updates SConstruct.
2019-11-09 15:42:19 -05:00
Thomas Harte
839e51d92d
Adds newest files to SConstruct.
2019-09-18 21:49:57 -04:00
InvisibleUp
f2b083f4de
Allow for scons to run on Python 3
2019-08-03 00:33:53 -04:00
Thomas Harte
011d76175c
Adds mouse release instructions for SDL.
2019-08-02 16:38:05 -04:00
Thomas Harte
97eff5b16d
Formally distinguishes Macintosh keys from virtual keys.
...
Also: adds mappings for keypad keys, and corrects a couple of
long-standing capitalisation errors in my virtual key set.
2019-08-02 16:15:34 -04:00
Thomas Harte
2432151bf8
Puts machine name into ROMMachine::ROM.
...
Also switches to idiomatic exit codes.
2019-07-22 21:14:21 -04:00
Thomas Harte
4ffa3c1b49
Provides an output for some of the extended ROM information.
2019-07-20 22:52:57 -04:00
Thomas Harte
20670bab2f
Expands information included in ROM load requests.
2019-07-19 22:35:22 -04:00
Thomas Harte
fc6d62aefb
Removes non-functioning workaround.
2019-07-09 16:41:15 -04:00
Thomas Harte
f73bccfec8
Adds a potential workaround for SDL mouse motion.
2019-07-09 16:38:16 -04:00
Thomas Harte
96be1a3f62
Corrects SDL mouse button up/down capture.
2019-07-09 16:32:38 -04:00
Thomas Harte
59b5ee65d4
Adds the Zilog SCC to SConstruct.
2019-07-08 18:18:49 -04:00
Thomas Harte
6438a5ca1f
Updated SConstruct as per new Apple grouping.
2019-07-08 18:10:39 -04:00
Thomas Harte
ea7899f47d
Updates the SConstruct in obvious ways.
2019-07-08 17:38:43 -04:00
Thomas Harte
2651b15db1
Takes a first stab at mouse input support from SDL.
...
There seems to be something odd going on with mouse buttons though; I'm going to test elsewhere.
2019-07-08 17:36:55 -04:00
Thomas Harte
e88ef30ce6
Adds recommended fix for 0xc3 in position 12 error.
2019-05-30 22:20:15 -04:00
Thomas Harte
ae31d45c88
Introduces the 68000 to SConstruct.
2019-05-03 14:31:09 -04:00
Thomas Harte
bee0d09877
Splits display update and draw functions.
...
On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
d97348dd38
Eliminates dangling uses of printf
.
2019-03-02 18:07:05 -05:00
Thomas Harte
47dd8ad069
Minor grammar fix.
2019-03-02 17:31:11 -05:00
Thomas Harte
d122535a65
Unifies the OpenGL screenshot code and corrects it for arbitrary alignment.
2019-02-27 21:05:02 -05:00
Thomas Harte
b23e10e261
Improves error messaging and avoids trying to use a null window.
2019-02-24 22:31:59 -05:00
Thomas Harte
ec14750ff1
Minor text improvement.
2019-02-20 22:32:42 -05:00
Thomas Harte
e43de5f1ba
Allows for failure to get a GL context as a reportable issue.
2019-02-20 22:06:22 -05:00
Thomas Harte
73e32a9c76
Adds a missing directory.
2019-01-25 20:26:20 -05:00
Thomas Harte
f0ec9fa5d2
Updates the SConstruct file for new Outputs.
2019-01-25 19:11:57 -05:00
Thomas Harte
727f2e2ba0
Updates to the ScanTarget world.
2019-01-17 22:28:02 -05:00
Thomas Harte
a8645f80bf
Introduces 'non-exclusive' emulator-space keyboards.
...
i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
cc99b0f532
Fixes typo.
2018-09-30 20:48:55 -04:00
Thomas Harte
48ece623e7
Adds the Sega Master System to SConstruct.
2018-09-30 20:46:38 -04:00
Thomas Harte
fc84ae611e
Resolves various instances of spaces in place of tabs.
2018-09-09 20:33:56 -04:00
Thomas Harte
99c770eab4
Ensure that the output of xdg-user-dir
is properly filtered.
2018-07-28 10:45:50 -04:00
Thomas Harte
34aa78b7ce
Attempts to use xdg-user-dir PICTURES
in preference to $HOME for pictures.
2018-07-28 09:14:18 -04:00
Thomas Harte
c572a52049
Ensures SDL is properly informed of buffer byte order.
2018-07-27 18:51:38 -04:00
Thomas Harte
5e7c46a72a
Adds screenshot saving upon ctrl+shift+d.
2018-07-26 20:53:12 -04:00
Thomas Harte
24b861f056
Eliminates make_unique
as this is presently a C++11 project.
2018-07-15 22:52:36 -04:00
Thomas Harte
29f7f4d432
Adds missing #include.
2018-07-15 22:47:50 -04:00