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Commit Graph

16 Commits

Author SHA1 Message Date
Thomas Harte
2ff157cf7a Switched CRTMachine over to use Cycles as an explicit statement of units, and followed through on the effects of that. 2017-07-22 22:17:29 -04:00
Thomas Harte
83628b285b Experimentally turned the 6502 into a clock receiver. No problem encountered. 2017-07-22 21:52:21 -04:00
Thomas Harte
eb8a2de5d6 Settled definitively on flush as more communicative than synchronise (and slightly more locale neutral); culled some more duplication from the Z80. 2017-05-15 07:38:59 -04:00
Thomas Harte
0808e9b6fb Pulled the 6502 into a CPU namespace, making it an instance of something that has micro-opcodes and schedules them, and factoring out the formulation of a register pair. 2017-05-14 22:08:15 -04:00
Thomas Harte
a26b87f348 Fixed: mistake was failure to count ready cycles. 2017-03-20 20:44:03 -04:00
Thomas Harte
4c3cc42c91 This gives a very noisy version of the real audio. 2017-03-20 20:38:29 -04:00
Thomas Harte
f3f4e1a541 Made a first, hacky, attempt at audio. 2017-03-20 19:35:51 -04:00
Thomas Harte
4722f6b5c4 Fixed sprite disappearance: test should be applied predecrement, not post — it relates to the address being used this access, not the next one. 2017-03-19 18:58:35 -04:00
Thomas Harte
7d8d1c7828 Fixed 'random' number generator. 2017-03-19 18:54:35 -04:00
Thomas Harte
4bb70e7d31 Resetting the mask upon low byte write appears to resolve some issues. 2017-03-19 18:49:37 -04:00
Thomas Harte
321030bb44 Added a slightly faulty but seemingly 'close' version of masking. 2017-03-19 18:28:06 -04:00
Thomas Harte
6c161b1150 This gives something that might be the correct background. 2017-03-19 17:49:48 -04:00
Thomas Harte
d5c37c8619 Shushed a little, so as to be able to see a reasonable amount of output during my lifetime. 2017-03-19 17:38:54 -04:00
Thomas Harte
7c66c36d3f Attempted at least to manage appropriate data storage. 2017-03-19 17:31:08 -04:00
Thomas Harte
031a68000a Added a class to contain the Pitfall 2 pager and a skeleton of initial work. 2017-03-18 22:08:47 -04:00
Thomas Harte
c3d82f88a5 Tidied up and commented on the Activision stack implementation. 2017-03-18 21:01:58 -04:00