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6502/CLK
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mirror of https://github.com/TomHarte/CLK.git synced 2026-10-26 01:02:17 +00:00
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14,326 Commits 5 Branches 152 Tags
ca7facfd5d57fcfcbff353b41903e5697a083951
Commit Graph
108 Commits
Author SHA1 Message Date
Thomas Harte 2253341904 This now goes far enough for the only SG1000 game I'm testing to start up.
Which hopefully gives me as much as I need to implement joypads, etc, and definitively get to just the VDP being outstanding.
2018-09-23 17:42:42 -04:00
Thomas Harte e155dc8d6e Adds fairly standard memory map indirection. 2018-09-23 17:36:30 -04:00
Thomas Harte 00b2db4fb9 Ensures the Master System is informed when it should pretend to be an SG1000. 2018-09-23 16:34:47 -04:00
Thomas Harte f59386f523 Adds just enough input logic that the Sega sound now plays. 2018-09-23 16:05:37 -04:00
Thomas Harte 38a1fde3bf Attempts to permit Master System interrupts. 2018-09-23 00:07:46 -04:00
Thomas Harte 40c7a63fb5 Makes a first attempt at Master System IO decoding. 2018-09-22 23:45:29 -04:00
Thomas Harte e511261b04 Adds a Master System class, so that SMSs can end up somewhere. 2018-09-21 22:13:07 -04:00
Thomas Harte 0d01346ad4 Advertises SMS support and goes as far as realising it needs to spawn a Master System. 2018-09-20 22:04:28 -04:00
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