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Commit Graph

2090 Commits

Author SHA1 Message Date
Thomas Harte
a26b87f348 Fixed: mistake was failure to count ready cycles. 2017-03-20 20:44:03 -04:00
Thomas Harte
4c3cc42c91 This gives a very noisy version of the real audio. 2017-03-20 20:38:29 -04:00
Thomas Harte
f3f4e1a541 Made a first, hacky, attempt at audio. 2017-03-20 19:35:51 -04:00
Thomas Harte
4722f6b5c4 Fixed sprite disappearance: test should be applied predecrement, not post — it relates to the address being used this access, not the next one. 2017-03-19 18:58:35 -04:00
Thomas Harte
7d8d1c7828 Fixed 'random' number generator. 2017-03-19 18:54:35 -04:00
Thomas Harte
4bb70e7d31 Resetting the mask upon low byte write appears to resolve some issues. 2017-03-19 18:49:37 -04:00
Thomas Harte
321030bb44 Added a slightly faulty but seemingly 'close' version of masking. 2017-03-19 18:28:06 -04:00
Thomas Harte
6c161b1150 This gives something that might be the correct background. 2017-03-19 17:49:48 -04:00
Thomas Harte
d5c37c8619 Shushed a little, so as to be able to see a reasonable amount of output during my lifetime. 2017-03-19 17:38:54 -04:00
Thomas Harte
c445eaec3e Switched startup values, following a comment on AtariAge. May or may not be correct, the thread was speculative. 2017-03-19 17:38:26 -04:00
Thomas Harte
7c66c36d3f Attempted at least to manage appropriate data storage. 2017-03-19 17:31:08 -04:00
Thomas Harte
031a68000a Added a class to contain the Pitfall 2 pager and a skeleton of initial work. 2017-03-18 22:08:47 -04:00
Thomas Harte
7d7b665be8 Merge pull request #113 from TomHarte/PagingTemplates
Pulls the Atari 2600 paging schemes out into individual classes
2017-03-18 21:05:01 -04:00
Thomas Harte
c3d82f88a5 Tidied up and commented on the Activision stack implementation. 2017-03-18 21:01:58 -04:00
Thomas Harte
c033bad0b9 Here's MNetwork! 2017-03-18 20:51:49 -04:00
Thomas Harte
c31d85f820 Re-emplaced the MegaBoy. Also cut detritus from the main Atari header. 2017-03-18 19:02:34 -04:00
Thomas Harte
217fbf257e CBS RAM Plus returns. 2017-03-18 18:56:20 -04:00
Thomas Harte
0b611a14b9 Tigervision paging returns. 2017-03-18 18:50:13 -04:00
Thomas Harte
df6861c9dc Parker Bros paging is back. 2017-03-18 18:21:01 -04:00
Thomas Harte
a4cd12394e Reinstated the Activision stack pager. 2017-03-18 18:03:48 -04:00
Thomas Harte
e0bca1e37b Reinstated the 16 and 32 kb Atari pagers, and ensured the 6532 always starts in a valid state. 2017-03-18 17:34:34 -04:00
Thomas Harte
55ce851bb2 Fixed types of the 8k cartridges, ensured the 6502 starts without an IRQ request history. 2017-03-18 17:04:01 -04:00
Thomas Harte
e8d34f2eb4 Having farmed out the bus, the Atari itself no longer is/owns a 6502. 2017-03-18 16:34:41 -04:00
Thomas Harte
bb3daaa99b Sought to reintroduce the Atari 8k paging scheme, at the same time deciding to do away with the copy and paste of holding on to ROM data. 2017-03-18 15:04:01 -04:00
Thomas Harte
36b58d03b7 Formalised read bus value guarantee from the 6502, fixed missing clock signal wiring on the Atari cartridge class, reintroduced CommaVid support. 2017-03-18 14:46:46 -04:00
Thomas Harte
7958459db9 In theory unpaged cartridges should now work. Time to debug. 2017-03-18 14:01:04 -04:00
Thomas Harte
14a76af0d3 Started trying to float out bus control to cartridges. 2017-03-17 20:28:07 -04:00
Thomas Harte
a04a58e01f Merge pull request #112 from TomHarte/LineTiming
Fixes declared Atari line length.
2017-03-14 21:34:19 -04:00
Thomas Harte
afbd9fd41b Fixed declared line length. 2017-03-14 21:33:38 -04:00
Thomas Harte
3d53d4e55e Merge pull request #111 from TomHarte/ActivisionStack
Implements the Activision stack paging scheme.
2017-03-14 20:41:04 -04:00
Thomas Harte
7302703039 Implemented the Activision stack paging scheme. 2017-03-14 20:24:05 -04:00
Thomas Harte
97a8a96593 Rejigged how the memory map is handled and implemented MNetwork support. 2017-03-14 20:07:54 -04:00
Thomas Harte
be2e99077e Merge pull request #110 from TomHarte/MegaBoy
Adds emulation of the MegaBoy paging scheme.
2017-03-14 17:40:41 -04:00
Thomas Harte
3b29276228 Implemented the MegaBoy paging scheme. 2017-03-14 17:40:01 -04:00
Thomas Harte
4a528b9ecb Merge pull request #109 from TomHarte/CBSRamPlus
Adds emulation of the CBS RAM Plus paging scheme.
2017-03-14 17:26:09 -04:00
Thomas Harte
b3632a4e86 Institutes CBS RAM Plus emulation. 2017-03-14 17:25:10 -04:00
Thomas Harte
8a659e3117 Merge pull request #108 from TomHarte/PitfallIIDetection
Adds tested detection of the Pitfall II and MegaBoy paging schemes.
2017-03-13 20:44:28 -04:00
Thomas Harte
a6897ebde0 Added an attempt to distinguish the MegaBoy (now with proper capitalisation) and a test for it. 2017-03-13 20:43:12 -04:00
Thomas Harte
582da14a14 Added an enumerated type and detection of Pitfall 2. 2017-03-13 08:15:36 -04:00
Thomas Harte
b81bf6b547 Merge pull request #107 from TomHarte/PagingTests
Introduces unit tests for the Atari static analyser
2017-03-12 22:17:17 -04:00
Thomas Harte
8e147444d5 Added a readme, as is traditional for folders I'm excluding from Git. 2017-03-12 22:16:12 -04:00
Thomas Harte
a9964ee0c8 Simplified CommaVid test. 2017-03-12 22:14:39 -04:00
Thomas Harte
b671df9906 'Perfected' the Activision stack paging detector. 2017-03-12 22:11:58 -04:00
Thomas Harte
0bcf9c30de Added an attempt, at least, at spotting the Activision titles. Which reduces back to only the one breakage, but this is getting a bit too much like spotting the hard-coded bytes. 2017-03-12 21:14:12 -04:00
Thomas Harte
2c07cce282 Had the wrong paging scheme listed for Robot Tank and Thwocker. Better to get this right before trying to come up with a test for the Activision stack scheme. 2017-03-12 21:03:10 -04:00
Thomas Harte
8c5e39c0c5 Adjusted Super Chip test to look for two portions of 128 bytes. It now spots Dig Dug and doesn't acquire any further false positives amongst the tested set. So failure to spot the Activision stack-based paging mechanism is now the only remaining failure. 2017-03-12 20:39:45 -04:00
Thomas Harte
cae48aaa95 Added an MNetwork test. Reduces failures to two of the set that I have: Dig Dug, which uses a Super Chip but has inconsistent bytes in its image, and Decathlon, which uses the Activision stack paging mechanism for which I don't yet have detection code. 2017-03-12 18:54:49 -04:00
Thomas Harte
37f4f6ba14 Cut down to one disassembly, now I know a bit more about how the non-Atari schemes work. 2017-03-12 17:50:24 -04:00
Thomas Harte
597bd97b01 Corrected two more table errors. 2017-03-12 15:46:25 -04:00
Thomas Harte
38de5300e5 Elevator Action seemingly uses a Super Chip. 2017-03-12 15:43:42 -04:00